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Skyrim: A Sorcerer's Tale
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SUMMARY
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A bitter old man gets tossed into the world of Tamriel, as a descendant of a religious madman no less, watch as he delves into the secrets of magic and explores the wonders of this danger-filled world, and with luck and a lot of magic juice possibly even beyond.This is my first attempt at writing a fanfic (or anything for that matter). English is not my native language but I think there shouldn't be too many mistakes. The story will focus on magic and exploration with most likely a bit of romance later on.
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CHAPTERS (454)
- C.454 - LXXII: Battle At Thorn Pass, PreludeNEW
- C.453: Side Story 2: A Shift In PoliticsNEW
- C.452 - LXXI: The Deshaan Campaign
- C.451 - LXX: Consolidating The City
- C.450 - LXIX: Mournhold
- C.449 - LXVIII: Folly, Fear, And Courage
- C.448 - LXVII: Lightning Strike (Part 2/2)
- C.447 - LXVI: Lightning Strike (Part 1)
- C.446 - LXV: On The March To Mournhold
- C.445 - LXIV: The Staging
- C.444 - LXIII: Of Zeal And Strategy
- C.443 - LXII: Hortator
- C.442 - LXI: Of Death And CHIM
- C.441 - LX: A Special Breed Of Knife Ear
- C.440 - LIX: Carve Thine Name Upon History
- C.439 - LVIII: Come And Look Upon The Heart
- C.438 - LVII: Kogoruhn
- C.437 - LVI: A True Mer of Culture
- C.436 - LV: A Cheesy Situation
- C.435 - LIV: Throwing Hands
- C.434 - LIII: Pushing Loyalties
- C.433 - LII: The Unmourned
- C.432 - LI: Vvardenfell
- C.431: Side Story I: Merish Marshalling
- C.430 - L: The Conclave Of Resdayn
- C.429 - XLIX: Blacklight
- C.428 - XLVIII: The House Of The Warrior
- C.427 - XLVII: Greeting Notables And Cleaning Undesirables
- C.426 - XLVI: Reinforcements Galore
- C.425 - XLV: The Battle Of Kragenmoor
- C.424 - XLIV: They Come
- C.423 - XLIII: New Recruits
- C.422 - XLII: A Full Hand
- C.421 - XLI: Opening Clashes (Part 2/2)
- C.420 - XL: Opening Clashes (Part 1)
- C.419 - XXXIX: Logistics And Summons
- C.418 - XXXVIII: Clearing Out The Vermin
- C.417 - XXXVII: Relieving Kragenmoor
- C.416 - XXXVI: A Dry Welcome
- C.415 - XXXV: Onwards To Resdayn!
- C.414 - XXXIV: The Good Daedra
- C.413 - XXXIII: Alinori Delegation
- C.412 - XXXII: Of Swift Returns And Stately Visits
- C.411 - XXXI: Sweet Mother
- C.410 - XXX: A Brief Bout Of Brainstorming
- C.409 - XXIX: Meaty Literature Part Two, Fleshcrafted Bugaloo
- C.408 - XXVIII: Getting Glassed
- C.407 - XXVII: Pursuing Traitors
- C.406 - XXVI: A Rainy Day
- C.405 - XXV: Flame And Deluge
- C.404 - XXIV: Of Councils And Caravans
- C.403 - XXIII: The Revolutionary’s Rise
- C.402 - XXII: Vampirum Visitation
- C.401 - XXI: Minthara’s Troubles And Vampiric Squabbles
- C.400 - XX: High Stakes Negotiations
- C.399 - XIX: Of Falmer Merchants And Highborn Guests
- C.398 - XVIII: Calculations Statistical And Political
- C.397 - XVII: Securing The Chokepoint
- C.396 - XVI: The Cathedral
- C.395 - XV: Coup Upon The Niben
- C.394 - XIV: Annoyed Scholars And Annoying Scorches
- C.393 - XIII: Terrifying Rabble And Planning Coups
- C.392 - XII: Trouble In Leyawiin
- C.391 - XI: The First Step Of An Enthusiastic Stroll
- C.390 - X: Of Militarism And Mercantilism
- C.389 - IX: Of Guilds And Goblins
- C.388 - VIII: The Arena
- C.387 - VII: The Elder Council
- C.386 - VI: Meeting The Imperial Council
- C.385 - V: Lay of The Land
- C.384 - IV: The Grand Reception
- C.383 - III: The Trek South
- C.382 - II: Imperial Summons
- C.381 - I: Contemplation
- C.380: Interlude V: Deep Within The Ashes
- C.379: Interlude IV: Merriment, Panic, And More Merriment
- C.378 - CI: Spreading The News
- C.377 - C: Leaving Sovengarde
- C.376 - XCIX: The Fateful Deed
- C.375 - XCVIII: The Fateful Moment
- C.374 - XCVII: Confusing Gods And Crashing Parties
- C.373 - XCVI: In The Mists of Sovengarde
- C.372 - XCV: The Temple Summit
- C.371 - XCIV: Assailing Skuldafn
- C.370 - XCIII: Striking The First Blow
- C.369 - XCII: Gearing Up
- C.368 - XCI: The Scarab And The Beetle
- C.367 - XC: Upgrades Galore
- C.12 - I Entering the college
- C.11 - XI: Finally Winterhold
- C.10 - X: Slaughter at The Docks and Winterhold hold *Edited*
- C.9 - IX: The grey quarter and obligations *Edited*
- C.8 - VIII: The Valtheim Towers and Eastmarch *Edited*
- C.7 - VII: The Companions, Magic, and Third Eyes *Edited*
- C.6 - VI: Ballin, and Tavern-Talk *Edited*
- C.5 - V: Bandits *Edited*
- C.4 - IV: Whiterun hold *Edited*
- C.3 - III: Start of the journey *Edited*
- C.2 - II: Getting one’s bearings *Edited*
- C.1 - I: Death
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