MTL - Almighty Game Designer (Almighty Video Game Designer)-Chapter 8 Is this the reason for your brush?

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Lin Hai’s speech was more slick, obviously it was not guilty. In fact, he does not have a particularly clear attitude.

The audience began to whisper.

The words of Shi Huazhe still played a certain role. A designer's predecessor was so sharply opposed to a work, and it was well-founded. Many viewers also wavered and began to doubt that such a game is really worth recommending?

Lin Hai’s speech seems to be fair, but it’s useless. He said that the audience had forgotten when they turned their heads, but the words that Shi Huazhe said would be remembered by the audience.

Chen Mo is relieved.

If Lin Hai jumps out against "flappybird", then his situation is very embarrassing. The attitude of the two judges is enough to affect a large audience, and Lin Hai occupies a neutral position, which is not bad.

However, it still cannot be taken lightly.

It is the turn of the youngest judge Qiu Hengyang. The other two judges are firmly opposed, a neutral, and his attitude will determine the fate of the game to some extent.

Qiu Hengyang opened the microphone and meditated for a while before saying: "I have a different opinion about this game than the teacher of Schwarz."

Chen Mo couldn't help but see, what, this buddy wants to speak for me? Is his vision unique to both of them, can you see the special features of this game?

Shi Huazhe is also an incredible face, staring at Qiu Hengyang, want to see what he wants to say.

Qiu Hengyang said: "This game, I didn't know the live data, I wanted to give it eight points, but after I learned the live data, I think I can give it nine points. Of course, this rating is The other nine games are compared."

"That is to say, this first place is deserved."

The audience in the field was awesome!

What a ghost, nine points? What is the percentage system?

Looking at Qiu Hengyang's tone and demeanor, it is obviously a nine-point system.

There are a lot of people in the audience who love to play "flappybird", but they love to play and love to play. I also know that this game is rude. It is very good to play seven points. It is too exaggerating to play nine points.

Qiu Hengyang ignored the audience's surprise and continued: "Don't be surprised, this is the difference between a professional game designer and a normal player."

“What you see is a small game with simple style and simple play, and what I see is a sincere design with exquisite design and advanced thinking!”

"Why would I say that? Please listen to me."

The audience present was attracted by Qiu Hengyang. Many viewers were very curious. Qiu Hengyang blows the game so magically. How do you get back to the round?

This contest has live broadcasts, there will be video, Qiu Hengyang if it is nonsense, but it is to lose face in the game circle!

Qiu Hengyang said: "Next, I have to ask you a few questions. You don't need to answer them. Just think about it in your heart."

"The first question, you all said that the style of this game is very simple, then I ask you, do you think this bird is really ugly? Or, you think this bird is a bit stupid, flying and falling It’s funny to die?”

"The second question, is there anyone who roughly counts the speed at which the bird naturally falls? What is the height of the bird flying up after the finger clicks?"

"The third question, why does the gameover start with a click of the screen? Why is this very simple game, do the leaderboards and networking?"

"The fourth question, did you notice the advertising bar on the gameover screen?"

"Let's think about these issues."

After Qiu Hengyang finished speaking, he deliberately turned off the microphone and gave the audience a few minutes to think about time.

The audience immediately discussed it.

These people are all game lovers. They are interested in some of the game's doorways. They also love to delve into it. Most of these people are addicted to "flappybird", so these questions of Qiu Hengyang let the audience They all think about it.

Chen Mo was a little surprised, because Qiu Hengyang's problems basically hit all the key points of the game, which is incredible in Chen Mo's view.

After all, the game design philosophy of this world is very backward and full of prejudice.

Obviously, this Qiu Hengyang is not simple. He can put aside prejudice and seriously study the factors of a game's success, instead of rudely categorizing it as "luck". This is the key to Chen Mo's view as a game designer. The quality.

Based on this, Chen Mo did not doubt that he would still be a very good game designer if he threw Qiu Hengyang into his previous life.

Qiu Hengyang felt that the audience had almost thought about it and continued: "Everyone should have been a little vague, then congratulations, you are taking the first step and welcome to the designer's field of thinking."

"The first question, is the style of this game really bad?"

"Look at this little bird, what is your first feeling? Stupid? Meng? Silly? Stay? Everyone notices that this is a pixel wind game. The lines and colors used by the whole bird are very simple, but big eyes + The sausage mouth + small wings directly outlines a stupid bird, which is not an easy task."

"And, the image of this bird is very consistent with the content of the game. The stupidity of the bird effectively dilutes the frustration of the game's failure, and even makes you feel that the bird is stupid rather than you stupid, right?"

Qiu Hengyang’s voice just fell, and there was a sneer in the field.

Qiu Hengyang continued: "The second question, why should I ask the bird's falling speed and the flying height after the click? Very simple, this is two key numerical factors that directly affect the difficulty of the game."

"If the crash speed is too fast and the rise is too high, then the game will be very difficult. Most people will not score more than double digits. Then the frustration of this game is very strong, most people It won't play for a long time."

"Can it be reversed? This game will become too simple, most people can brush up to dozens of points, and soon players will realize that the game is very boring, very boring, and will give up very quickly."

"So, in my opinion, the numerical design of this game is very clever, it is a good grasp of this balance point, making this game very difficult, very abuseful, so that most people can not get high scores, but Give you some hope, so that you can always have a chance to try."

"The third question, the designer deliberately designed the gameover screen very simple, click on it will start again, in order to reduce unnecessary steps, so that you can hurry to restart the next game. In the constant repetition, Let you become numb to the gameover, and even make you feel the passage of time."

"As for the networking and ranking features, it seems to me that this game is the crowning touch. If there is no networking function, its data will be one-third or even less."

"Why? Because of this game, only the comparison, your performance makes sense, otherwise even if you brush out 100 points, 1000 points, can you show off to others?"

"I said to show off, not to take the phone to others to see, but directly through the leaderboard can be displayed to all players who have played this game - see, how much I am! Everyone here, how much is like me Brushed?"

A large audience raised their hands.

Qiu Hengyang nodded: "This is what I said. The networking and ranking functions are the finishing touches of this game!"

A front-row spectator shouted: "Mr. Qiu, is this why you brushed out 39 points and gave your name?"

The scene was full of laughter.

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