Hyper-Dimensional Player-Chapter 557 - 100: Forcibly Summoning the Feathered Snake God! (Part 2)

If audio player doesn't work, press Reset or reload the page.
Chapter 557: Chapter 100: Forcibly Summoning the Feathered Snake God! (Part 2)

"Each of them brought their own chips into the game, just like the Legendary Level I consumed, while the Divine Spirits were meant to use Divine Power to condense an avatar vessel."

"The entire world is like a massive battle royale map."

"The first battle royale of the Dark Ages, without a doubt, was won by the Otherworldly Gods. The Aman God suppressed the era, merging with ancient Egyptian deities, while other Otherworldly Gods fused with native gods to transform into the later Fury Pantheon."

"The Otherworldly Gods won the spoils of the Dark Ages, and have already settled, enjoying thousands of years of glory."

"And now comes the second battle royale mode."

"The era transitioned from the Dark Ages to the Empire Era."

At that time, many Divine Spirits probably brought resources into the group to fight matches. Judging by the traces left in various aspects, a large batch of Earth gods came, including Indian gods, African gods, European gods, etc., most likely many came.

Considering the legends of the Mythical Era, Toadmen, Frogmen, Snakemen, and so on, most likely many Otherworldly Gods came, a number of non-human Otherworldly Gods descended.

Most native gods perished, and currently, the strongest remain the Fury Pantheon.

The first half was played, and has been settled.

The second half begins, the era changes, civilization progresses forward, the version updates, nomadic tribes enter a strong phase, the All Spirits Faith directly enters the field, deciding to go all-in because in the Dark Ages their advantage was weak, but in this era, as the nomadic version rises, it’s their strong phase.

Whether they can feast depends entirely on this wave.

Because as civilization advances, after the Empire Era ends, the All Spirits Faith enters a decline, their strong version has passed, the further civilization develops, the more certain camps enter strong phases.

The gods enter the arena to battle.

Some were killed right at the start, losing everything, even their true form perished, while some managed to snack a piece during the transition of the Dark Ages version, getting swept out and severing real-world faith, but overall they turned a small profit, not losing, while some endured till the end. Although they didn’t win big, they developed stealthily for years, counting as having a good meal.

The biggest winner is definitely the Child of the Version, who fed from the beginning to the end, stuffed full, now unbelievably strong.

All Spirits also want to have a good meal, they want to win the battle royale!

If they miss this version’s strong phase, they’ll get hung up and beaten again.

After interpreting the existence of the gods in this manner, Duncan has a clear view of the current world’s structure.

Civilization replaces older processes, one wave after another.

Gods from the previous version aren’t necessarily strong in this version, moreover, their interference in the real world is restricted, so gods require followers, elects, and others because they need agents, human representatives in the real world.

The old era gods transformed into the Gods of Faith, which is the Fury Pantheon actively adapting to the current version update.

Whoever withstands the era replacement can at least remain glorious for a thousand years.

A day passes quickly.

Because the leader Klee Khan infected by plague, with support from the accompanying Shaman Priest, Duncan realistically already controls the command of this Eastern Nomadic tribe.

The Torgut Tribe, who fought elves from Central State years past, despite not being large in scale, their combat prowess is top-notch, in solo fights not at all matched by Barbarians, but in army battles, even Barbarian armies may not hold an advantage.

You can directly view them as elite Mongolian Rangers, moreover, Mythical Era’s physical strength is even stronger.

Don’t be fooled by their loss, there are very few humans who can shoot against elves.

Teotihuacan.

This is a city in ruins, its former glory long gone. In the Dark Ages, the Maya civilization didn’t survive till the end. Across the Americas, the formed and systematized beliefs are from three major branches: Maya civilization, Inca civilization, and Aztec civilization.

Without doubt, the more brutal Aztec gods survived till the end, swallowing nearly all divine faces across the Americas.

"What are your intentions?"

The witch Gleya was puzzled why Duncan returned here, upon seeing the broken temple ahead, she seemed to have guessed something, expressing shock: "You want to summon Quetzalcoatl?!"

Duncan slowly nodded: "Since the Corn Goddess can join the All Spirits Faith, why can’t Quetzalcoatl?"

He doesn’t plan to waste much time here.

Moreover, nomadic cavalry’s most important trait is mobility; in attrition and siege battles, the elite riders of the Torgut Tribe would all be expended here.

God’s Whip, Attila was literally consumed to death in siege, leading to a massive rout of two to three hundred thousand troops.

A dignified Emperor wouldn’t do such foolish things.

The first battle is the decisive one, determine everything in one battle!

Duncan’s goal is clear, he can spend more time on preparations, but once war starts, there’s no hesitation, directly infiltrate and attack Aztecs’ capital, smash their homeland!

Joking aside.

The Torgut Tribe has at least several hundred Khan’s Personal Guards, give Duncan eight hundred Khan’s Personal Guards, even a hundred thousand troops he dares to charge.

What Eagle Warriors, Jaguar Warriors, mere chickens and dogs.

Now he’s going to prepare everything, and once war starts, Duncan will hardly care for the rear, directly attacking until Monte Ma II’s head is taken.

Since the goal is to sever Aztec gods’ faith, then substitute preparations must be made in advance.