Wizard: Starting from the Skill Tree-Chapter 571: Reality

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Chapter 571: Chapter 571: Reality

If he could learn all the Curse Magic, he could naturally obtain free attribute points more quickly and enhance his Spiritual Power faster.

But this may not necessarily be a good thing; without sufficient accumulation and knowledge, it could plant hidden dangers for himself at critical moments.

The accumulation and precipitation of knowledge are far more important than people usually imagine. More accurately, knowledge is an indispensable key to reaching higher levels.

After mastering these six spells, Duke’s next goal is naturally to grind these six spells to full level.

He can, as before, simply repeatedly cast spells in the Magic Laboratory again and again.

This is the simplest and fastest way; just nesting in the laboratory, he can grind the spell proficiency slowly up to full level.

During the process of improving spell levels, correspondingly, he will also gain some knowledge and experience, which appear as the spell level increases.

However, this way of gaining knowledge and experience is rather passive; you don’t know what information will be gained after the spell level increases.

It could be battle experience regarding this spell, or a principle analysis of the spell, or knowledge related to the spell’s domain.

During previous battles with the Void Insect Race, Duke gained a lot of practical experience in using various spells, insights gained purely by understanding through combat.

The knowledge gained through grinding proficiency is uncertain and not necessarily combat-related content.

While personally experiencing battle, one can truly comprehend the various uses of spells and combat skills through combat, realizing that different spells have drastically different effects against different enemy types.

This knowledge was gained from those few months of intense battles, making Duke realize that there are drawbacks to purely grinding proficiency in the Magic Laboratory.

If he could enhance spell proficiency through actual combat, it would not only increase spell levels and gain free attribute points but also acquire practical battle experience.

This is naturally the best choice, but there is also a problem, as actual combat carries a certain level of risk.

Even during the previous battles with the Void Insect Race, there were inherent risks, though meticulous and cautious actions at the time prevented any major unexpected incidents overall.

But during those months, there were also Wizard fatalities, and not a small number.

This is inevitable; as long as there is war, there will be death.

Even when Wizards have employed the Slave Creature Legion as cannon fodder and main force, this issue still cannot be avoided, though it maximally reduces Wizard casualties.

Moreover, there are no major Plane warfare operations on Black Sail’s side now, and the Void Insect Race issue has been basically resolved; gaining actual battle experience is indeed not that easy.

Unless Duke participates in some Plane warfare operations of other Wizard Organizations, but this carries too high a risk.

Although many Wizard Organizations recruit some non-organization Wizards for their Plane warfare operations, the number is very limited, and the treatment for these external Wizards is not favorable.

Duke experiences this deeply in Black Sail; all benefits surely prioritize Black Sail’s own Wizards, while the dirty and tiring work is certainly assigned to outside Wizards.

The security aspect is also not guaranteed; the Slave Creature Legion’s forces are prioritized for the organization’s own Wizards, leaving external Wizards to fend for themselves.

If there are spare forces, and they can be allocated, only then will they be allocated to external Wizards.

Regarding the distribution of spoils, external Wizards do not have as much right; they can only obtain spoils according to their contribution.

For the organization’s Wizards on the Plane Battlefield, whatever you obtain or pick up belongs to you, no matter how precious the resource.

And external Wizards, even if they acquire some spoils, must submit them; the final calculation is based on your contribution degree, exchanging contribution points for desired spoils.

This is undoubtedly far inferior in every regard to the organization’s Wizards; the conditions are extremely poor.

Despite this, numerous Wizards still want to find various backdoors and channels to join the Plane warfare of various Wizard Organizations.

As long as any Wizard Organization releases information needing manpower for Plane warfare, the slots fill up immediately.

Even knowing the poor treatment inside, countless Wizards still scramble to get in.

Because for many ordinary Wizards, this is a rare opportunity to gather a large quantity of resources.

Once such an opportunity is missed, who knows how long it will be till the next one.

Many have paid various prices to strive for this opportunity.

As a Wizard of Black Sail, and an outstanding young Wizard within Black Sail, Duke might not feel this as much.

He is already considered one of the more exceptional Wizards in the community, rarely troubled by these aspects.

Just like on the West Coast, with so many Wizards, there are only four major Wizard Organizations, of which Black Sail is one.

Yet outside these four Wizard Organizations, numerous Wizards either lack a fixed Wizard Organization or belong to some small Wizard Organizations or Wizard Clans.

The resources within these small forces are extremely scarce; even a little resource is enough to make them fight fiercely, which is the norm for a large number of ordinary Wizards on the Wizard Plane.

Duke’s current situation is extremely privileged, which is why earlier on Green Grass Island, Lily was so proactive in trying to recommend herself to him.

It’s because Lily understood Duke’s conditions that she was so moved, leading to such proactive behavior.

With Duke’s current conditions, simply joining a small Wizard Organization or Wizard Clan would be warmly welcomed, even if it meant marrying all the women in that Wizard Clan; they wouldn’t refuse.

Many Wizards within Black Sail are like this, relying on their position, channels, and relationships, having relations in some small Wizard forces outside.

This is quite normal, as long as they do nothing harmful to Black Sail.

These small Wizard forces, lacking sufficient conditions to depend on Black Sail, can only strive for some benefits and status for themselves by depending on the Wizards within Black Sail, to better survive in the competitive Wizard Plane.

Duke is temporarily uninterested in this, as it would only occupy his energy without providing much substantial help.

The resources he needs now are not something ordinary small Wizard forces can supply. He can wait to consider cultivating his forces later.