[VRMMO] Chaos Doctor-Chapter 234 - 233 – Homunculus creation.

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Welp…. Like that the Angry Rabbit Dungeon meet its end.

Destroying the dungeon core provides the player with the EXP, but it also causes the dungeon to begin the destruction process.

And oh boy…. Players were not happy after the dungeon got destroyed.

"Burn these fuckers!" – shouted angry player mob.

"BURN THEM!" – shouted the player as the trio of the players were attached to the poles before then getting set on fire.

"WHAT THE FUCK IS GOING ON?! WHY THE FUCK THEY ARE BURNING US AS WITCHES?!" – shouted the orc player that destroyed dungeon core.

"SHUT THE FUCK UP!" – shouted his two teammates that were also getting burned alive on the stakes.

Em… They straight up executed them all as if they were witches…. Yea…. Huh. These guys fucked up.

I did kind of felt bad for the players there, since they got some ray of hope and stuff…. But now it's gone… This time I was an proper good guy…. Huh..

Nah. Fuck them. I won't be giving them new dungeon there…. Or so I though.

I need the players to level up quickly so they can possibly try and challenge my new test dungeon I left ahead.

However, if I make an brand new dungeon in the place where the old dungeon had died, won't people find it weird? There is also the whole fact that players may not care any longer about destroying dungeon cores and may just keep destroying them for EXP, since "They would respawn either way". Well, FUKING NOT! I need materials and time to create these fuking dungeons cores you fuking bastards!

So, yea, let these three fuckers burn on the stakes.

While that was going on, I returned back to the second dungeon to check up on it…. And yeb. It was attacked.

But not by the players, but instead by the monsters….. Of fuking course.

Still, the dungeon monsters were able to defeat the invader monsters, with also feed the dungeon.

And by the look of things, monster gave up later on, since the monsters there were just undead, rotting corpse that does not taste good.

Still, it does confirms that the wild monsters will act like wild monsters, causing them to possible target my newly born dungeons, so I should be careful in the future.

But anyway, the dungeon is alive and kicking while also still growing.

The players did not discovered the dungeon yet and I will just leave this one be. I mean, an "Shaddy old man appearing out of thin air, giving you informations about the dungeons" is quiet… Well, its shady and sus like hell.

So, yea, this time lets have players discover the dungeon on their own.

While that was taking place, I returned quickly to my base and checked on the progress of the expansion.

Things went well and the monsters under my control managed to expand the base, based on the instruction I had left.

After the expansion was done, the next thing that came was setting up the base. Workshop and factories.

Honestly, I want to do experiments that could possibly upgrade my monsters, beside testing out the dungeon creation thing, BUT I also want to test out an different thing.

Homunculus.

I know how to make them now.

After the raid on the Rose Tower, I managed to obtain the crafting method to create an homunculus!

Homunculus are both an crafted beings and living beings.

So, I have been wondering. Can I use these homunculus to mix them with my nightmare toys?

I know that using homunculus to raise an undead or create an chimera using their corpse will result in something pathetic, but what about nightmare toys? Specifically, the doll maidens?

According to the informations, the homunculus could be made into an sentient creatures… But here are the problems.

The organization doesn't know how and both the heaven and hell had destroyed this informations, since they did not wanted to create creatures with an free will.

So, yea…. I will need to figure it out on my own.

And why I'm trying to create something like this?

Well… I can't command all monsters I had created at the same time, because sometimes I'm getting jumped or I'm forced to do multy tasks. So having some sentient monster command my other monsters will not only makes controlling and commanding these creatures much easier, but it would also make them much deadlier.

So that is where the nightmare toys come in.

In theory, I should be able to fuse the homunculus and the nightmare toys, creating something akin to my cyborg part, but something different as well. No. Maybe something that isn't similar at all. If this theory works, I could possibly create an monster that is extremely strong.

In the past, I used the core of the Mad Turtle Butcher to create an ice wielding doll maiden and it worked. The ice maiden was able to wield ice magic. I also tested this experiments with few different magic crystals and magic gems… And by the look of things, to get any real value from this, I would need some strong magic crystals or magic gems to create the magic wielding maiden doll… But what if I combine magic maiden doll with the spell casting homunculus? THINGS WOULD GET VERY INTERESTING.

But strength is one thing and other is intelligent.

Can I somewhat make an intelligent monster by combining the homunculus and the nightmare toys? Honestly, I don't know if it would work.

I mean, two monsters that don't have intelligent combines together will result in the intelligent getting born? Would that work?

I know I can customize the nightmare toys, but would an option to create an sentience be possible by using the homunculus?

There is also the fact that this whole thing is still just theory that I have yet to test out.

AND I have yet to create the homunculus as well as the magic casting homunculus.

There is also the second experiments going on at the same time being the dungeons, since I need the data to see how well they will go, but for now, setting up my base.

It did quiet amount of time, putting all regular and expensive tools through base as well as setting up the factories. Everything took quiet sometime to prepare, but hey. I can now start.

First thing first, homunculus.

To create homunculus, you need two things.

-The body materials.

-And the heart materials.

The body materials were quite easy to secure, but the heart was an different problem.

To create the heart, you will need multiple materials and even create special tools and even device for the production of the heart alone.

There is also the fact that you need multiple crafting classes at high level AND you need both [Alchemist] type classes and [Blacksmith] type classes. The heart is both mechanical and living at the same time, being an mix of the two as well as being something like between them? Anyway, you need [Alchemist] classes and the [Blacksmith] classes to create homunculus or it won't out.

Creating the first heart did took some time, since unfinished heart by the look of things is very delicate and I did had few first ones break, but I manage to create an successful heart core for the homunculus, before then using it to create the homunculus.

The first homunculus I made was simple male looking one…. And its power wasn't that strong.

It was able to wear cloths and do simple commands, but it did not reacted correctly when attacked or threaten. It was an puppet. It was just like my doll maidens, puppets that looks like humans.

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It does have some poetical… But the problem would be with the command system and stuff… No wonder the church had people work with homunculus or have some communication spell or device that allows them to control them.

So…. One thing is making homunculus and other is perfecting them…. Nice.

There also comes other stuff like the battle homunculus or mage homunculus. There is also thing called beast homunculus that is possible to create according to the organization network. An alchemist beast monster that uses homunculus research as its base.

Yea… This will take a lot of time.

And I'm not only talking here about homunculus, the dungeon research will also takes sometime to figure out all of its ups and downs…. Yippie…

Welp, I chose to do it, so I don't have any rights to complains.

And besides, I'm still one of the strongest players in the whole game and after the Rose Tower incident and the liberation of the Amkadra kingdom, I got an solid and big power up, so it does not matter if I don't do any leveling upping for long time.

Still, I should slowly watch out for anybody finding out about the Doctor and Phantasia being an same person.

I may had attacked the "Phantasia" house as an "Doctor", but the funny thing is: Phantasia was always missing when the Doctor attacked. Or the fact that the Doctor and Phantasia were always present in the same kingdom.

It honestly wouldn't be surprising if people are already suspecting me. I mean, there are bastards playing in this game that are smart and there are also bastards in this game that are EXTREMLY SMART, so I wouldn't be surpassing if there is some sort of "Master detective" after my ass.

There is also the problem that the Doctor became too well known in the game, causing people to get interested and making them try and undercover who could Doctor possible be behind the mask.

Well, technically there won't be any face behind the mask, since the mask is my face… You get the idea.

Anyway, lets hope something interesting will pop up during my research before I will end up getting discovered.