This Life, I Will Be the Protagonist-Chapter 411 The Divine Game: Kart Racing 15

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The cars exploded, but the players were unharmed!

This meant that the next 20 players, if they didn't want to fall into the bottom 100 and face immediate death, would undoubtedly begin scrambling to steal other players' karts!

The players who had lost their karts sat on the ground, and the next moment, an invisible shockwave blasted them out of their parking spots, sending them crashing onto the middle road. They started sizing up the karts and players in nearby spaces, looking for their next targets.

Another 20 seconds passed, and the new game began.

Second challenge: Please check in at a differently colored parking spot. Players cannot be sitting in the car during check-in.

Rita spoke to Nivalis in her mind, "Step on the brakes and don't move yet."

She raised her weapon and aimed at a player charging toward them. Her head spun like a rotating fire wheel, while her body remained humanoid, and a tail occasionally sparked with tiny bursts of flame.

[Ridge Tea Wildfire] Level 10, 100%|100% Unhappy · Battle Intent High|Forbidden: Center of the Fire Wheel|Weakness: Center of the Fire Wheel

Three seconds later—[Full Price for Life]—A gunshot rang out, the bullet breaking through the air, heading straight toward the player.

But Rita only fired that one shot.

[Dusk and Night] was better than [Ember] and [Meteor] because it had a longer shooting range, faster bullet velocity, greater damage, and didn't require carrying extra bullets.

However, it had clear drawbacks. Its firing frequency was incredibly low—it could only shoot once every 2 seconds, while [Ember] and [Meteor] could shoot once per second.

This was a built-in limitation of the weapon, similar to the difference between a bow and a crossbow. Even though Rita's strength and agility had far surpassed that of a normal human, her shooting speed with a bow was still slower than a crossbow.

Earlier on the road, she had been forced to use the gun. With her sharpshooter talent, she could hit distant enemies without worrying about them dodging by moving their cars. But the flaw was that once the enemy was out of sight, they could easily escape.

[Dandelion Wind]!

Rita floated to Ridge Tea Wildfire's side and spent 3 points of mana to activate [Bedtime Tale]!

[Dragon Dance]!

She kicked at the player, barely missing their clothes, and a tornado formed around the kick.

What made [Midnight Exile] terrifying was not just that it doubled the damage of attacks, but even when changing her attack method—switching from shooting to close-quarters hand-to-hand combat—the damage could still be multiplied by five times from the previous attack!

That barely missed kick was already five times more powerful than [Full Price for Life]!

The player, Ridge Tea Wildfire, sensed something was off with BS Rita's attack power. Though she was at battle level 10 and BS Rita was only at level 6, the player didn't choose to retreat. Instead, she quickly used a healing skill to recover the 21% of her health that had been lost to that shot.

She swung her Thunder Blade at Rita, but Rita didn't fully dodge. Instead, she deliberately allowed the blade to graze her arm. The next moment, Ridge Tea Wildfire grimaced in pain, her attack rhythm thrown off.

Even though Rita had avoided most of the attack, it still took 30% of her health—almost the full amount of [Bedtime Tale]'s limit! However, at the same time, Ridge Tea Wildfire's health had also dropped by 17%!

At that moment, Rita's third and fourth attacks landed almost simultaneously. Her right foot struck Ridge Tea Wildfire's fiery wheel-like head.

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83% → 48%!

With that strike, her body spun back in the same direction as the kick, and her left hand formed a knife shape—Air Slash! The air blade sliced through the player's neck.

48% → 0%!!

[Ding—Congratulations BS Rita for killing Ridge Tea Wildfire. The player Wildfire has chosen to exchange three S-rank skills for a resurrection opportunity. You will randomly draw one S-rank skill as your loot.]

[Ding—Loot Draw: You gain 9 points of Constitution.]

[Loot Draw Complete: You gain Ridge Tea Wildfire's S-rank skill—Seven-Star Thunder Blade.]

Rita didn't bother with the notifications and quickly knelt to pick up the items that had fallen to the ground, all while keeping a wary eye on her surroundings.

But… no players approached! From the moment she fired her gun to the time she executed three powerful attacks to kill Ridge Tea Wildfire, only 5 seconds had passed, and many players were still searching for parking spots.

Originally, only 20 players needed to fight over cars, and the other 19 players each had their own targets. Even if a few had considered Rita as a backup, they immediately abandoned that thought.

It was just not worth it, really not worth it.

Rita picked up a glass bead and wiped the blood she had spilled earlier before hurrying back to her kart. "Let's go! Did you get the skill?" Explore stories on novelbuddy

Nivalis cheered, "Got it! 4 points of Constitution and the Seven-Star Thunder Blade! So sweet!"

[Seven-Star Thunder Blade] S-rank: Manipulate thunder elements to create the lightning weapon you desire. The weapon can take any form or explode at your will. The size and damage of the weapon depend on the amount of mana invested. Cooldown time: half an hour.

And there was the World Graveyard.

[World Graveyard · Red Glass Bead]: Belongs to the Ridge Tea civilization. Players from other civilizations can only use it as a ticket.

So far in this game, she had collected four World Graveyard items: Marmang's poker, Blazing Flame's Tiger Chess, and two Ridge Tea glass beads.

Along with the [Fishing Master], [Dragon Dance], [Clock Reversal], and [Seven-Star Thunder Blade] skills.

Even if she died now, she wouldn't lose out!

As for the missing attribute points, they were definitely a significant loss for other players, but for her and Nivalis, it was not a loss they couldn't recover from!

Nivalis was already driving and looking for a new parking spot.

The reason Nivalis had charged out earlier was because of the second challenge.

It was easy to solve the part where players couldn't be sitting in their karts during check-in. Nivalis created an ice block, stopped the brakes, and froze the entire kart.

But the real challenge was leaving the kart unmanned during check-in, which was like a bait for other players—those who didn't have karts or whose karts were badly damaged would come over to try and steal them.

Naturally, Rita had to put on a tough and aggressive front.

She knew she wasn't yet on par with the truly powerful players. Even Ridge Tea Wildfire—had she not underestimated her, been more cautious, or known that she had Winter Sea Frenzied Shark's skill, Rita might not have won so easily.

But the reality was that her level 6 power was insignificant—it was both her weakness and her advantage!

Strong players often underestimated the weak.

Even if Rita had to face BS-level players now, no matter how much she warned herself to be cautious, in an actual fight, would she go all out right from the start? Would she immediately use her strongest skills?

She wouldn't.

She was almost certain she wouldn't.

Not to mention her mana and energy reserves; those powerful skills had cooldowns, and she couldn't afford to use them up so quickly.

Using her strongest abilities on regular players would leave her vulnerable when the real strong players arrived. What would she do then? Rely on basic attacks?

Even Nivalis wouldn't use her big moves so early in the game—she'd wait until she saw a bunch of players gathered, with lots of health bars to hit. Then she'd unleash the big move, knowing it wouldn't be a waste.

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