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This Is Not a Bug but a Game Feature-Chapter 281 - 186: Where’s My Quest Reward? (Part 2)
The machines total 50, which is enough!
...
Early next morning, at the Jiangning Jinma Hotel.
Banquet Hall No. 2 has been booked by Tianba Studio and set up as a demo area, while Banquet Hall No. 1 serves as a rest and interview zone, with various desserts and fruit snacks prepared for everyone. 𝓯𝙧𝙚𝒆𝙬𝙚𝒃𝙣𝙤𝒗𝓮𝓵.𝙘𝙤𝙢
Guo Mo is one of the first gaming streamers to arrive at the venue, and also the lucky first in line to receive a demo ticket.
The first arrivals get numbers below 50, meaning no wait time to activate the machines and start the demo.
Wow!
After confirming with staff that live broadcasting is allowed, Guo Mo quickly takes out his phone, sets it on a stand, aims the camera at the computer screen, and starts an outdoor stream.
OBS?
Very sorry! Although live streaming is permitted this time, the computers are provided by Tianba Studio, and installing other software or conducting operations unrelated to gaming is not allowed.
Thus, today’s streaming method is rather retro: you can only use a phone to shoot the screen.
Guo Mo looks around and finds others doing similar things, using phones or cameras to capture the screen, with varying results.
Some angles are good, with less light reflection, so the screen content is visible.
Other angles are poor, with severe light reflection, leading to broadcasted results that would make forum members jokingly say, "Remember to install the lock after shooting."
"Can you see clearly?"
After confirming with the chat that it’s visible, Guo Mo quickly sits down, opting for the familiar keyboard and mouse over a controller.
Today’s demo does not start from the beginning.
Starting from scratch would make the offline demo just a formality since the content that can be experienced from zero is too limited.
So the staff thoughtfully prepared a "first-tier evolution" saved account on every machine.
In the case of the 29th machine Guo Mo is using, he doesn’t need to start from scratch; he enters the game from a save after one evolution. He would need another evolution, so the next player on the 29th machine will experience the second-tier evolution save.
Of course, that’s impossible.
It’s very difficult to obtain the evolution level required for another evolution, estimated that only the final player in the fourth demo round might experience advancing from first-tier to second-tier.
"Let me see!"
"WASD for movement, mouse to switch views, Shift to sprint, Ctrl to crouch..."
After quickly adapting to the key layout with limited time in mind, Guo Mo then receives a task from an NPC and starts the proper game experience.
Game task issuing is quite interesting.
Players have a mobile smart terminal like a watch worn on the wrist.
When needed, a page can be summoned, featuring a forum from Jiangning Base City, full of NPC posts and discussions.
If you see a "help post"?
No doubt, that’s a side quest! By replying under that post, you can contact the posting NPC, who will explain the task details.
The task Guo Mo received is fairly simple.
An NPC named Jun accidentally lost his mother’s photo during an adventure, dropping it into the territory of a troop of monkey Fierce Beasts—that’s his most precious possession, so he’s seeking help via post to have it returned.
"Monkey Fierce Beasts?"
Following the task location, Guo Mo goes to check and finds this task appears not as simple as imagined.
The task is merely to retrieve the photo, but it’s in the territory of a troop of monkeys, not just one or two monkeys, but a troop...
A single or couple of Fierce Beasts, you could just storm through, but here, so many Fierce Beasts mean storming in would be suicidal; it must be done smartly.
While Guo Mo is considering if the task requires "stealth" to complete, the scenario changes as suddenly an NPC driving a pickup truck and wielding a machine gun storms in directly.
The tough guy is extremely tough!
He quickly deals with dozens of monkeys, and before Guo Mo can react, his task bar shows "task failed."
"Huh? Can tasks be hijacked?"
Guo Mo’s mind was still stuck in the traditional thinking where once a player accepts a task, no matter how long it takes, the NPC patiently waits.
Unexpectedly, this thinking is shattered in Global Evolution, and an NPC can entrust someone else if the task isn’t completed promptly?
"Haha!"
"Who told you to procrastinate? Serves you right, getting tasks hijacked by NPCs!"
"I’m curious, if it’s a timed task, shouldn’t there be a reminder of the task deadline, like how long you need to complete it?"
Indeed!
Being a timed task, why not label a deadline for completion?
Guo Mo thought something was odd.
But he didn’t think much of it, guessing the test version is still incomplete, leading to no countdown for timed tasks.
Until he accepts another task, gives his all and finally completes it, and while preparing to collect the reward with the task item, an NPC suddenly robs him, taking the task item and showing another "task failed," he finally understands.
Oh no!
The game’s NPCs seem dishonorable?
Even the cooked duck can fly? The task completed, only to fail en route to reward collection with his task item swiped?
This explosive scene leaves Guo Mo speechless.
Never has he experienced accepting a task in a game, completing it laboriously, only to have the reward snatched by another NPC.
What is this?
I accepted the task, struggled to kill the Fierce Beasts, yet the reward has nothing to do with me?
"Whoa! Guys, I’ve made a big discovery, this game allows hijacking, and double-crossing!"
While Guo Mo is lost in task reward robbery, unsure whether to accept another task, a nearby game streamer’s exclamation grabs his attention.
What’s going on?
Guo Mo turns his head and sees the player easily eliminate an NPC, then search the body to obtain the task items, transferring the NPC’s accepted task to himself.
"Whoa!"
Guo Mo exclaims as well, never expecting such a daring move.
Where’s the morality? The baseline?
He thought the NPC hijacking his task reward was already explosive. Who knew an even more explosive scene—the player could reverse-hijack the NPC’s opportunity or task.
Do a task?
Do a task for what?
Keeping an eye on the forum, constantly monitoring help posts’ respondents, seize the chance to hijack and double-cross!
What morality and baseline?
Please!
Receiving task rewards without fighting monsters, that’s really wild! Would anyone genuinely follow conventions to complete tasks before such temptation?
"Double-cross even came..."
"Whoa! True post-apocalyptic survival!"
"Dark Forest, right? Completing a task requires guarding against scoundrel ambush?"
"To become stronger, use any means necessary; but here comes the question, after eating the one doing the task, can the one issuing the task be eaten too?"
Guo Mo: "..."
Seeing the last comment, he admits his heart skipped a beat.
No way?
People shouldn’t, at least aren’t supposed to be this shameless; hijacking task rewards is already quite abstract, but eating both ends, that’s beyond redemption.
Conveniently, a Tianba employee is patrolling nearby, Guo Mo beckons and asks if these actions are possible in the game.
"It’s possible!"
The Tianba employee affirms: "We don’t educate players on how to play, moral boundaries are defined by the players themselves."
"However, there’s a mysterious organization in the game, responsible for creating and maintaining the order in each base city. Players with low moral standards might be hunted..."
Everything depends on the player’s choices.
Choosing unscrupulous means to gain strength, ultimately committing atrocities against one’s own race, leading to death at the hands of human powerhouses, one can’t blame others.
If truly capable, committing all sorts of wrongdoings and even human powerhouses can’t do anything, well, that’s also a kind of game-ending.







