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Sumatra's Greatest Fan-Chapter 94: Cooter Efficiency
Within the floor right below the Battleship’s deck were a series of rooms specialised for offensive tasks.
They were all similarly designed rooms. Each room was a large oval, and occupying most of the space was a large container.
The container was shaped like an egg, with the front attached to a barrel that poked out of the ship’s hull. There was a mechanism within the barrel where an artillery shell could be inserted.
The shell was metallic, reaching fifty centimetres in length, with its insides containing a series of pressurised volatile gases. Inside, thanks to the mixture, they will remain stable while pressurised.
But the moment they come into contact with outside air and the pressure drops, they will combust, corrode, and melt through the contact surfaces.
"Pressure!" A Cooter Clansman shouted as a team of four inserted pressurised mist into the egg-shaped container, infusing as much psychokinesis-powered mist as possible. "Stable!"
"Shell!" At the shout, a Clansman inserted the shell into the barrel and locked it in place.
"Aim!" At the shout, a Cooter Clansman applied strength to a wall of water covering the barrel and changed its angle. The wall of water was an Information Slip. Seated externally in a tiny, heavily-protected cabin atop the barrel’s end was a Cooter Clansman. His only job was to serve as the eyes for the crew inside.
Everything he witnessed, he conveyed readily through the Information Slip. And the leader in the canon room analysed the information to decide on the target they were shooting.
From the moment he relayed the information, to the leader accessing and analyzing the information, to relaying the information to the controller who had to adjust the barrel’s angle, took merely two seconds.
At present, the barrel pointed itself at a flooded section of the banks where a Centinger was hiding. And then, the leader shouted, "Shoot!"
The Centinger remained hidden within the flooded section on the banks. Only when it was time to attack did it protrude its neck out like a water snake arcing only its belly portion.
Right as it launched another artillery strike, a shell from the Battleship slammed into its neck and spewed out blood. The wound immediately burned, as a toxic mixture of gases spread around with force and rampaged around.
The blood at the contact spot broke down within a second, and the toxic mixture only continued to invade further in its bloodstream.
Over a dozen shells landed across its exposed neck while many more punctured through the water around it.
The entire region turned toxic and a couple dozen seconds later, the neck of the Centinger had detached from the body, surfacing itself as a rotting body part. Some more time later, the water turned a deep shade of crimson that grew darker soon after as the lower body of the Centinger collapsed.
The Prana within it resisted for as long as it could. And once it was expended, the creature’s corpse floated, bubbling with a multitude of toxins.
Boom!
Within the cabin room, another explosion rang as the pressurised mist ejected the shell. The egg-shaped container moved backwards in rebound, which was handled by a cylindrical column of pressurised mist on the rear end that served as shock-absorbers.
The Cooter Clansman maintaining the shock absorber angled it according to the barrel’s orientation. In real-time, not only those operating within the cabin were communicating with each other and the ’Eyes’ outside, they were also relaying messages through pipes carrying steam into the command room.
The steam in the pipes was an Information Slip. And in the command room, there was a Cooter Clansman whose only task was to keep inhaling the mist and relay aloud the contents within.
"Good, they’re dying." The Vice-Captain stood in the center, on a dais as he watched the surroundings clearly.
No, there wasn’t glass surrounding the command room. The hull covering the command room was the thickest and most reinforced in the Battleship.
Cooter Clansmen maintained a wall of water that served as screens. Similar to the ’eyes’ posted on the ends of the barrels, there were eyes and eyes on the deck and across the hull too, all having a direct relay system to the command room.
The steam moving through the pipes between the command room to these ’eyes’ was extremely hot, ensuring the message moved with enough speed.
And based on the message in the Information Slip, a Cooter Clansman manning one such wall of water formed a picture on it using different coloured water and the deposits within.
Prismatic Sediment Spirit Pool!
It was a Silver Grade Spirit granting pretty much no combat strength. However, it allowed the Cooter Clansman to subtly arrange light and sediments across their Spirit Weapon with varying depths, able to even subtly alter them across the board.
This resulted in a display, relaying everything the ’Eyes’ witnessed and conveyed all the information to those in the command room. The information delay was barely half a second here.
So, the command room was able to make decisions quickly. And they relayed it by sending steam through pipes that reached all the cabins across the Battleship.
’There are two more Centingers there.’ The Vice Captain observed the screen and focused on a location. The moment he had the thought, the space around him conveyed the intention.
Steam filled the command centre without affecting the visibility, only making the place seem extremely humid. The entire command room was within his Spirit Weapon range.
Hence, the moment he had the thought, an Information Slip formed in the steam being inhaled by the targeted Cooter Clansman. The Cooter Clansman promptly relayed the command to the respective sectors, and exactly five seconds later, the two Centingers were bombarded by over sixty shells.
"Tally our losses." At the Vice Captain’s command, every sector gave their report. ’It seems the most affected were our Maintenance Crew.’
"Divert a portion of our Mobility Experts to the Maintenance Crew." He made his decision, "We cannot keep them shortstaffed.
In a mere five minutes since the battle started, the Raid Group had eliminated all its enemies. And at Raurau’s signal, the five Battleships moved in a single file and entered the Dralh Sea.
Once they entered the sea, the five Battleships assumed their formation once again, with the Central Peak Battleship moving about in the centre of the formation.
"Good work," Bnapbnap commented once Raurau landed on the deck. Just as he was about to praise the other party more, his face paled, not out of fear, but due to a deep-seated grudge.
Every Cooter Clansman at the scene felt the same and were barely managing to control themselves. After all, approaching them on a crimson boat were two Mystic Humans, the same individuals that had lorded over the Dralh Sea that was once part of the Cooter Clan.







