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MTL - Underworld Game Producer-Chapter 32 The game is fun but a waste of pants
"It's exciting..."
Zhou Bo finally experienced the excitement, and the adrenaline began to soar.
He carefully watched the situation outside through the gap in the cabinet.
The room was very dark, the only source of light was the dim light in the corridor.
I can only look at a rough...
Fortunately, his DV still has a lot of power, so he picked up the DV and turned on the night vision mode to check it.
It's okay not to look at it, but he was startled when he saw it.
Just in front of the cabinet where he hid, stood a man.
The head was covered with bandages, only revealing a pair of blood red eyes, which were particularly scary under the night vision function.
Zhou Bo's hand holding the mouse began to sweat...
He was so nervous that he didn't even dare to breathe out.
The bandage man was just looking at the cabinet, and didn't seem to notice that he and the two players were hiding inside.
"There are monsters outside the closet!"
The buzzing voice was trembling on the voice channel.
Zhou Bo could hear that she was scared, "It's okay, as long as we don't go out, it won't be able to find us."
Just when the two communicated.
Suddenly another female player's scream came from the voice channel, "Ah!!"
There is also a strange 'click' sound in the scream, which seems to be the noise when the radio did not receive a signal in the early years.
Before the two could hear clearly, the female player's screams and noises stopped abruptly.
At this moment, the whole world became extremely quiet.
"Zhou Bo, we,,, we're not playing a horror game with ghosts, are we?"
I can't even finish the whole sentence in one breath.
"Why, it's just some mentally ill patients, and they still engage in such a hell? I don't play anymore!!"
When people's fear reaches a certain limit, their thoughts will change, for example, they start to feel a little angry.
Although she was still afraid, she was also very angry.
She operated the mouse, entered the settings, and was about to exit the game.
Then she found that the button to quit the game was gray, and there was a prompt when the mouse was placed on it.
'You are playing online, the exit game function will be temporarily closed, please be sure to give our production team a thumbs up for your service! '
like?
Order your sister! !
I'm going crazy, since I can't exit normally, I just use the big move.
ALT+F4
However...
The game did not close, but another prompt appeared.
'In order to allow you to enjoy the game, this program does not support forced exit. '
Beep:? ? ?
Since there is no way to use the big move, restart the computer head office, right?
Not surprisingly, a prompt also popped up.
‘Sorry, restarting won’t work, unless the power is cut off, but our production team believes you won’t do that. '
She almost laughed out of anger!
Yeah.
You can also turn off the power!
Thinking of this, Yingying was about to turn off the power, but she was still a step too late.
Because the door of the cabinet where her character was hiding was opened by the bandage man...
The player has died.
Of the five players, only Zhou Bo was left.
He and the man in the bandage met each other's eyes.
I was a little scared just now, but now that I have met the man in the bandage face to face and honestly, suddenly I am not afraid anymore.
Even the moment the man in the bandage pierced his body with his severed hand, he was not too scared, and accepted his own death very calmly.
"This game is really exciting."
Zhou Bo glanced at the time, it was only 2:30 in the middle of the night, another game!
...
Overnight, Escape received numerous positive reviews on the STE platform.
‘The game is very fun and not scary at all. I just changed five pairs of pants when I played it. I recommend it to players who like casual games. '
"This is a casual and dating simulator. You need to hide and seek with all kinds of 'lovers' in the game. It is very suitable for players who like beautiful girl games. '
'Since I opened this game last night, my symptoms of incessant urination have improved, and playing games can also cure diseases, which is really great! '
The quality of the game is very high, especially for players who have never played a pure horror game, the difficulty is not small at all.
If it weren't for the online mode, which can reduce the horror of single-player play, otherwise not many people would dare to play this game.
but...
There seems to be a bug in the game.
Many players have encountered.
According to Mingming's official introduction, two to four players form a game to play.
But many players reported that they encountered a five-man game.
Especially after becoming a five-player game, the difficulty of the game suddenly increased, and the monsters began to become extremely cunning, with various traps, opening doors to kill, even if they hid in the "safe zone", they would be found and brutally killed by monsters.
Although the stimulation is indeed stimulating a lot, but the heart is really unbearable!
It was not until nine o'clock the next morning that the escape officials issued an announcement.
‘When players form a game, there is a certain chance that they will form a five-player game, and the difficulty of the game will also be raised to the normal mode. This is not a bug, but an easter egg arranged by the escape producer Li Wen. '
It turned out that the culprit was Li Wen!
After seeing the official announcement, some players ran to Li Wen's scarf to complain.
There are a lot of complaining players...
Almost all complained that they only wanted a mild sense of horror to pass the game, and the five-player game was too scary.
Although this kind of idea is very good, don't do it in the future.
Li Wen released the bib around the same time.
‘The chance of a five-player round is very small. Since everyone is so resistant, I will reduce the chance of entering a five-player round again, so please rest assured to play. '
After distributing the scarf against his conscience, he immediately notified the members of the escape production team to adjust the probability of the five-player game to 20%.
This was completely unexpected by the players... They just felt that it was easier for them to enter the five-player game, but they didn't know that Li Wen not only did not lower the probability, but increased the probability.
Li Wen simply felt that for a game with a short process like Escape, if he wanted to keep players online, it was nothing more than increasing the difficulty.
Playing the normal mode alone may be very scary, and you can't play it well.
But five people are different, at least more players can survive until the refund time is up...
As long as the player can't refund the money, they can scold them whatever they want.
It was his mercy that he didn't force all players to enter the five-player game.
Escape went live on the first day, and sales reached one million copies.
The refund rate is very low, less than one percent. UU reading www.uukanshu.com
This is an achievement that can be celebrated directly with champagne.
Escape was able to achieve such a high sales volume on the first day, all relying on the online mode.
Although pure horror games are new products in this world, players will indeed be curious about the game.
But curiosity is curiosity, and it is difficult for players to pay for it.
After all, not all players can stand the atmosphere brought by pure horror games.
Online mode can be a good way to eliminate fear.
Moreover, you can also play with your friends, so that the gameplay can be directly full.
Because this is a game where you can't fight back and you will almost die if you are caught by a monster, so the players who play in the game are more careful than anyone else.
It seems that everyone is moving towards the same goal of clearing the level, but there is a lot of mutual suspicion and intrigue among the players.
Especially among friends, everyone betrayed each other and took the game to another level.
It is precisely because of such an interesting online mode that Escape reached one million sales on the first day.
Coupled with the five-person game with a high probability.
It also raised the players' intrigue to the extreme.
In just one day, the players have become a lot of 'mature', and all of them have become sixth children.
Even if it is death, you have to pull a back.
It seems that clearing the level is no longer the pursuit of players. How to trick other players to be killed by monsters, or trick other players into falling into traps has become the mainstream gameplay.
Only those **** players are working tirelessly offline on how to clear the normal mode.
Whether it is a player who is interested in horror games or not, they are all attracted by the escape game.