MTL - The World Civilization Million Lords-Chapter 4982 , run away

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Before Tamamo, they were constantly confirming the latest news, but they did not know that Miyamoto Shingen had quietly left the stage to find a place for himself to rest.

Under this premise, after the presiding judge received the support and cover of the monster troop, according to the presiding judge's strength, in a short period of time, the orc army responsible for dragging him was completely defeated, and then quickly moved towards the knight commander. Support the past where you are fighting.

At the same time, the battle between the knight commander and Gerald was inseparable. Both sides were in full swing, raising their combat power to the extreme. The whole battle had obvious signs of white-hot.

In view of this situation, Gerald can be said to be not panic at all.

It's not because the orcs' natural super recovery ability makes him confident in protracted battles.

In fact, compared to most orcs, the eagle people are among the orcs, and their physical strength and resilience are relatively average.

In this way, Gerald's biggest reliance in this battle actually came from the power bestowed by his real body of the Beastmaster, the God of Vengeance.

The totem symbol 'Horus' of their Eagle Race can give them the power of revenge, and after awakening the real body of the Beastmaster and obtaining the attitude of the 'God of Vengeance', this revenge power can be crazy without limit. overlay.

In this state, as the battle progresses, Gerrard's body will get stronger and stronger before his body completely reaches its limit.

At this moment, with the blessing of revenge power, Gerald can actually be sure that he has been able to gain a little advantage in speed.

Of course, facing an opponent of the level of the Knight Commander, this advantage is not enough to make him decide to die.

In order to ensure that he can give the opponent a fatal blow with absolute certainty, Gerrard did not reveal his improvement in strength in advance, but continued to maintain the original level, constantly attacking and defending with the opponent, only waiting for his strength to rise to the level that could ensure the opponent's result. In an instant, another hit is fatal!

It has to be said that among the huge group of orcs, the Eagles have a very smart fighting mind while having the advantage of skills. Unlike other orcs, when they fight, they only have to crush the opponent. With this idea, all actions tend to be instinctive, and there is no need to think about it.

However, Gerrard's plan did not go well.

It's not that the knight commander has noticed the clue, and it is impossible for the enemy who does not know the secret of 'Horus' and the 'God of Vengeance' to know this.

However, Gerald's super-perceptual ability as an eagle family made him aware that a force was approaching at a high speed.

This power could not belong to their orcs. The feeling that that energy brought to Gerald was very similar to the Knight Commander in front of him.

Don't think too much, it must be that the presiding judge has got rid of the entanglement of his troops and came to support.

If he was alone against a knight commander, on the premise that the other party didn't know him, as long as he could fight and give him some time, Gerrard would really be sure to kill him.

But once the presiding judge intervenes and he faces two Sacred Wings at the same time, the situation will undoubtedly change.

Although he was unwilling, Gerrard didn't want to stay here and risk being killed by the opponent.

Anyway, the original purpose has been achieved. Taking advantage of the remaining energy now, it is the best policy to take one step first.

As for the question, do you want to fight right now and kill the knight commander...

To be honest, he feels that the success rate is not high, after all, the current improvement rate is obviously not enough.

Rather than fight this one here, Gerald would rather keep this secret and kill the opponent next time he finds a chance!

Thinking of this, Gerrard's performance was also exceptionally straightforward. With his wings outstretched, he burst out with totem power to bring speed, and he left as soon as he said it.

Faced with this battle, the first reaction of the knight commander was that Gerrard couldn't beat him and wanted to run. He maintained the 'judgment' mode, and immediately chased after the burning six wings.

In order to get rid of the entanglement of the knight commander as soon as possible and continue to maintain the previous speed, it is obviously impossible.

For this reason, Gerald also appropriately increased his speed slightly, so that the knight commander felt that his speed was only slightly faster than him.

But even so, as long as the two sides continue to move, the speed will be continuously pulled apart.

According to Gerald's idea, the presiding judge is not moving very fast. If the knight commander is entangled and insists on chasing, then if conditions permit, he really doesn't mind keeping a sufficient distance from the presiding judge to ensure that the other party is in a short period of time. After failing to catch up, he turned around again and took the life of the knight commander!

However, it is not that easy to achieve this condition.

Although he possesses the true body of the Beastmaster, once he takes on the attitude of the 'God of Vengeance', the power of vengeance will continue to accumulate as the battle progresses, but as long as the battle stops for a period of time, the accumulated power of vengeance will dissipate. .

This is doomed to Gerrard can not achieve the best of both worlds.

After all, as long as he keeps running away and avoids fighting, 100% of his revenge power will dissipate.

But if he doesn't escape, he chooses to turn around and fight the knight commander. Although the blessing of the revenge force can be maintained, the judge behind will seize the opportunity to chase and kill him.

So to put it bluntly, there are only those two choices in front of Gerrard.

One is to turn around and fight the risk of one-on-two, relying on the blessing of revenge to fight to the end.

As for the other one, don't think too much, just leave without looking back!

And Gerrard has actually already made a choice, that is to withdraw!

As the distance between the two sides continued to widen, the knight commander undoubtedly realized that it was almost impossible for him to catch up with Gerrard at this rate.

Having made this clear, the knight commander, although unwilling in his heart, did not intend to continue wasting time on this meaningless matter, and finally decided to give up the pursuit.

Almost at the same time as he stopped, Gerald, who was still moving at a high speed, quickly pulled away from him completely and quickly, and disappeared at the end of the void in one breath.

During this period, the limited Hundred Ghosts garrisoned on the main battlefield on this side did not resist the assault of the Orcs because of the presence of the winged reinforcements.

The entire line of defense on the planet was still smashed by the orc troops.

It's just that, unlike before, considering the existence of the winged troops, this time, the orcs left without any regrets.

This kind of thing, the orc army often does in a war, it is not unusual.

But the casualties and losses to the Hundred Ghosts Empire are real!

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