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MTL - Say Yes To Making Bad Games, What the Hell is Titanfall?-Chapter 67 Outrageous! All friends? !
Chapter 67 Outrageous! All friends? !
After all, it represents the highest picture level in China today.
As soon as he entered the exhibition hall, A Yin followed the main force to the Xunteng game booth where the barrage was the most popular, and watched the broadcast and demonstration of Fearless Sniper.
After watching a round of broadcasts, everyone has a general understanding of the background of this game—
"Fearless Sniper" tells the story of a group of special teams going deep into the stronghold of an overseas criminal group to carry out infiltration activities.
Later, due to an inconspicuous mistake, the infiltration operation failed and was discovered by the enemy.
The protagonist of the game needs to find a way out of the difficulties after the team is completely wiped out and loses all support, and destroy this huge group of criminal groups.
The game story is nothing new, it is still the mainstream anti-terrorism variant on the market.
"But should I say it or not, the game screen is really not bad."
After finishing some experience, A Yin walked out of the somatosensory cabin and sighed sincerely:
"You may not be able to see anything on the big screen,"
"But I have to admit that the game is made by others, and the picture quality is really high."
As he spoke, there was a lot of discussion on the bullet screen—
‘But this plot is really old-fashioned’
‘This game doesn’t depend on the plot to win, the multiplayer mode is the core’
‘Indeed, there is Uncle Dang who said that Shun Teng hopes to use this game to replace Somatosensory Fire Shuttle’
'Mist grass! Wouldn't it be 888 again? '
'It's small, the layout is small, I said the number - ten yuan for a lottery draw, one hundred guarantees to get a hero level'
'wipe! You know Shun Teng! '
‘The main reason is that this game only has an improved picture, and I haven’t seen any improvement in the gameplay’
'This is what I said... The FPS gameplay has not been improved for almost ten years, why don't you talk about how to improve it? '
‘Hahahahaha so true’
‘FPS has already been qualitative, just like a racing game, it’s just driving a racing car, otherwise what else do you want to play, driving a muck truck to pull goods? '
‘Hahahahahaha grass! Don't say it! Don't tell me! '
‘Whoever comes up with one, I really want to be a big truck driver...’
‘Brother, remember, if you die of poverty, you don’t pull the strings, and if you die of starvation, you don’t pull the strings’
‘Laughing to death, what kind of sand sculpture game’
‘…’
Talking room!
A Yin and his team also came to the art tour booth.
As the barrage audience said.
The two major types of games, guns and cars, have developed to this day, and it can be said that they have been qualitative.
For example, the "Extreme Rally 3" of Nuyan Games, a deep partner of Yiyou, naturally did not escape the eternal theme of "racing".
From track racing to formula, and from off-road racing to rally racing.
Speed is always the core of "car" games.
After queuing for a while, the four representatives of the Shark anchors also took part in a "test drive".
I have to say that compared to Nu Yan's previous work, this work has improved quite a bit.
From car modification to map design, to screen performance, and even driving feedback adjustment, all have reached a new level.
It can be regarded as quite satisfactory.
Did not fall below the expectations of the players, but did not exceed the task.
But think about it too.
Gameplay has been stuck here. Nuyan just wants to make innovations on the IP of "Extreme Rally", but he doesn't know where to start.
As the experience of the two main booths was completed, the anchor and his team also carried out a wave of division of labor.
A Yin and Liuliu Group are responsible for experiencing the games in the east exhibition area of the reporting venue.
Sister Zhou and the hippopotamus went to the west venue for experience play.
"That's okay, let's split up first, and when we see which game is fun, we will inform each other, and we will gather again." A Yin said.
"okay,"
Sister Zhou nodded and turned on another live broadcast mobile phone:
"Then let's get in touch anytime..."
…
"No one came, brother Sheng..."
With the beginning of the exhibition, a large number of participating media personnel poured in, and the scene immediately became lively and full of voices.
The position near the entrance must be the best booth in the audience. It was occupied by Xun Teng and Yi You, and it was very popular.
A large number of reporters and self-media lined up in front of the booth, eager to try and find out.
As for the booths of various game manufacturers near the middle of the venue, although they are not as popular as the two giants at the entrance, there are still many people who come to experience them.
Reporters from various media were videotaping and interviewing, but it was lively and full of popularity.
The show is just that.
The closer the booth is to the inner side of the venue, the more disadvantaged it will be, and the fewer people there will be.
And human beings are creatures of the herd, commonly known as where the excitement goes.
This leads to queues getting longer and longer in front of the booth.
And in front of the booth at the back, there are fewer and fewer people, and no one is even willing to take a second look.
Both Dajiang and Lubian are a little discouraged:
"The smell of wine is also afraid of deep alleys..."
Originally, they were full of confidence in the game "Left 4 Dead".
Whether it is a promotional video or a small level experience demo brought by this exhibition, the quality is very explosive.
Especially the setting of the second-generation FPS, in the eyes of the two, it has completely exploded almost all shooting games on the market.
But the problem is!
There must be someone to taste the Manchu Banquet!
It’s useless to just look delicious.
You are a restaurant owner, and you have a fart if you eat well, and you will close down sooner or later without customers.
The two brothers could not help but feel a little discouraged when they saw that no one came to the booth for a long time.
Regarding this, Gu Sheng was not too frustrated: "Wait a minute, anyway, the exhibition hall is only this big, there are only so many manufacturers, and there are so many media reporters and reviewers participating in the conference, there will always be one or two who wander over to our side."
What they lack now is a tipping point.
As long as one person is willing to come and stop for a while, Gu Sheng is 99% sure to keep him!
after all!
The exhibitors this time are all professional practitioners in the game media industry.
Their perspectives on games must be diversified.
The "Left 4 Dead" equipped with the second-generation FPS design will definitely attract the attention of these professional gamers by virtue of this feature.
Even take a step back!
Even if the quality of the game itself is poor!
The mode of the second-generation FPS is also an innovation. Among the participants, they will definitely come to try the game with a curiosity-seeking mentality.
Gu Sheng was talking.
Suddenly, a man's voice came from behind him: "That... is it Teacher Gu Sheng?"
Gu Sheng... Teacher?
Gu Sheng turned around.
I saw a man in a plaid shirt standing behind him, about 30 years old, wearing black-frame narrow-rimmed glasses, with an elite look.
"Teacher can't talk about it, I'm Gu Sheng,"
Gu Sheng smiled politely, and held out his hand:
"Excuse me for being blind?"
"Oh, I'm the director of Jade Bird Games, my surname is Chen,"
Seeing Gu Sheng stretching out his hand for the black-rimmed glasses, he couldn't help being flattered, and quickly handed it over with both hands:
"I've heard about Mr. Gu's name for a long time. It's a pity that I couldn't chat with Mr. Gu at the Art Tour Development Festival. I didn't expect to meet him here. I want to visit and learn with you."
"Oh oh oh, it turned out to be Director Chen, I have admired him for a long time,"
Hearing this, Gu Sheng hurriedly became polite, and stepped aside:
"Study is far from enough. It is a great honor for Director Chen to come and guide us."
Commercial bragging, Gu Sheng is very good at this aspect.
Introducing Director Chen to his booth, Gu Sheng gestured to the LED screen and introduced: "This time, we Golden Wind chose the theme of shooting games, combined with the theme of biochemical zombies, and produced this "Left 4 Survival" ,"
"Of course, in terms of gameplay, we have also boldly carried out some innovations,"
"For example, this, I call it the second-generation FPS mode..."
When Director Chen introduced himself just now, Gu Sheng took a peek at their Jade Bird Game booth.
It is slightly larger than the minor booth of Golden Wind, limited.
In addition, he said that he had seen himself at Yiyou's small game development festival.
Presumably, this Jade Bird game is not a top manufacturer.
Gu Sheng had a pretty good impression of these "difficult brothers and sisters" friends.
Besides, the things he said were originally prepared for this media meeting.
So the introduction is detailed and comprehensive.
Some explanation!
Gu Sheng turned his head to look at Director Chen again, and said cheerfully:
"The basic situation is like this. It can be regarded as an attempt that we don't know the depth of. What is Director Chen's guiding intention... what the hell?"
The words are not finished!
Gu Sheng was stunned!
At this moment, besides Director Chen of Jade Bird Games, there were more than a dozen people standing behind him and 'listening carefully'!
At first, he thought these were media reporters transferred here.
But after scanning the work cards of this group of people, Gu Sheng's expression became a little complicated——
Qunfeng Games, Phantom Technology, Blast Studio, Jiahua Games...
Why are they all **** friends? !
You...is there something wrong with you?
If you don’t look at the booth at your own booth, what are you doing here!
and!
Those with job badges are either directors or deputy directors, and even deputy general managers!
Looking at themselves one by one, concentrating, like a top student who listens carefully!
"Everyone..."
Gu Sheng's expression was complicated, even a little unreasonable:
"Are you all here to observe and communicate?"
Clah—
As soon as this remark comes out!
All the executives of friends and businessmen rushed forward one after another, struggling to shake hands with Gu Sheng:
"Hello, director Gu, I am Li Xiaoqiang, the director of Qunfeng Games..."
"Director Gu, what is the specific difference between the second-generation FPS you mentioned just now and the first-generation FPS..."
"It's a pleasure to meet you, Director Gu..."
"The design of your zombies is so oppressive, can you tell me where the inspiration comes from..."
"Director Gu, can I go to the somatosensory cabin to experience it?"
"And me and me..."
"This design is really amazing. Director Gu is worthy of being a supernova, and he has new ideas every time"
"Maybe this time the wind of gold will make history again..."
"Director Gu, here is my business card..."
"..."
Gu Sheng is about to explode!
guna!
What I want is media!
Come to me and join in the fun with hammers! !
…
"Brothers, how did you feel about this game just now? The full score is five points, and the bullet screen will score it!"
At this time, in the west corridor of the exhibition hall, Sister Zhou was holding up her mobile phone to interact with the barrage.
Just now, they experienced a work called "Star Game", called "Hall of Horror".
The specific gameplay is roughly similar to "Phobia". It is still collecting evidence and identifying abnormal creature types.
The only difference is that "Phobia" identifies ghosts, while "Hall of Horrors" identifies haunted paintings.
A piece of '111' and '2222' floated across the barrage—
'My assessment is, take the next one'
'The gameplay is not willing to change...'
‘I can’t say that the difference is not big, I can only say that they are exactly the same’
‘If you don’t say this is another game, I would have thought it was a DLC for ghosts’
‘I can’t even say it’s not fun because phobias are fun’
‘Plagiarism in gameplay is not plagiarism, it is really understood by these game manufacturers’
‘A smell of fear, two points can’t be more, and one point five of them are for ghosts’
‘…’
Looking at the comments on the bullet screen, Sister Zhou also nodded in sympathy:
"It's scary, but the gameplay hasn't changed much. Let's count it as 1.5 points for this game!"
Take out a small notebook and record the score of this game.
Sister Zhou and Wang Pineapple continued to move forward.
Turn the corner, and the next booth will arrive.
"Blue Bird Game."
Wang Pineapple looked at the name of the game booth, and then set his gaze on the LED screen behind the booth that was broadcasting in a loop.
A virtual figure stands in the center of the screen, and as colored arrows fall one by one, the virtual figure spreads its legs, crushing the arrows one by one with the dynamic music.
It is simply a replica of the dance machine.
"This is quite interesting,"
Wang Pineapple tugged at Miss Zhou:
"Zhou Zhou, shall we play this?"
"Is this a...dancing game?"
Sister Zhou watched Shang’s gameplay demonstration on the big screen, probed into the booth and said hello:
"Hello? Is there anyone? We are the anchor of the Shark Live platform? Can someone explain this game to us?"
Generally speaking, whether it is the media or the anchor, as long as the participants come to a booth, there will be a designer from the manufacturer to receive them.
Whether it is introducing the background of the game or the creativity of the gameplay, there will be some explanations for the visitors.
However.
Here we are at Blue Bird Game.
Sister Zhou yelled three times, only to see a young girl with a work card come out from behind the booth:
"Hey, here we come, do you two want to experience it?"
While talking, the girl is about to open the sensory chamber for the two of them to experience it.
Sister Zhou was taken aback for a moment:
"Uh... are you the designer of this game? Why don't you introduce the game to us?"
Sister Zhou asked hesitantly.
"Me? Oh, I'm not a designer, sorry you two,"
The girl smiled awkwardly:
"Our designer has gone to another booth. I'm just the guide, responsible for providing the motion sensor cabin debugging service for the two."
ha? ? ?
The designer ran away?
Sister Zhou and Wang Boluo looked at each other, both a little confused.
This... the exhibition is in full swing, but the designer responsible for the game introduction ran away?
Or did you visit someone else’s booth?
What offline designer?
"Ah... oh..."
Sister Zhou pulled up the corners of her mouth and smiled:
"Then... let's come back later, thank you."
After finishing speaking, he took Wang Pineapple to the next booth.
"Let's take a look at this one again,"
Saying that, Miss Zhou looked up at the banner:
"Phantom Technology, what is this company's exhibiting game?"
Hearing this, a young man sitting in the booth stood up and greeted him:
"Hi, you two, welcome to the Phantom Technology booth. What is being displayed on the big screen is the game we are exhibiting this time—Sacred Gun,"
"This is a shooting game. If the two of you are interested, you can try it in the somatosensory cabin..."
"ah-"
After listening to the young man's introduction, Sister Zhou scratched her head, looking a little hesitant:
"Just introduce the type? What about other aspects?"
The young man smiled: "Oh, you may have to wait for our director to come back to introduce you in detail. I am just the guide, responsible for providing the two somatosensory cabin debugging services..."
What the hell? !
This time, sister Zhou was really shocked!
Come again?
what happened?
One or two designers have run away?
Yes, the game manufacturers in the last row are generally small in size.
But it can’t be said that collective fishing is right?
Suddenly, an outrageous and bold guess arose in Sister Zhou's heart!
"Okay, thank you, let's go to other booths and come back later..."
After finishing speaking, pull up Wang Pineapple and go to the next booth!
When I came to the booth, the first sentence I said was:
"Hello? Is the designer at your booth here?!"
(end of this chapter)