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MTL - Number One Player-Chapter 102 The devil enters
After roughly experiencing a game and giving an "F-" evaluation, Shang Yinhe's mentality is still very good.
Don't be frightened by the humiliation, just watch the flowers bloom and fall in front of the court; go and stay unintentionally, the sky is full of clouds and clouds, what is "F-", isn't it a normal game start, Shang Yinhe has long been very Buddhist.
Anyway, if you work hard, you can always get through the level...
Now that the novice guide has been completed, Shang Yinhe, who is a Buddhist mentality, opened his Devil King book to check the game information.
Skip the first three pages that are indistinguishable from reality, and the fourth page still shows the detailed records of the game:
[Game record]
[Game Name: Hero Project]
[Current Highest Rating: F-]
[Current Strongest Hero: Hour]
…
Similar to the previous two games, dense game information is scattered all over the page. Skip this page, it is the game achievement page. Different achievements give different points, and this time the game points add up to 600 points.
The achievement system of some games is very simple, such as [The Creator], which has a total of 5 large-scale achievements; while the achievement system of some games is very cumbersome, such as this time, he needs to complete "a hero breaks through Lv2" and "low use compatibility". Successfully complete a monster removal mission with 50% of the hero combinations” and so on.
On the sixth page, the title [Game Features] is written, and the tree-like game feature unlock list spreads out on the page.
The seventh and last page reads [Game Mission].
Similar to the world of [Quick Rescue], the tasks in this game world are also very simple, there is only one main task, and the opening is the five-star main task:
[Complete customs clearance (in progress)][Type: Main Quest][Difficulty: Five Stars]
[Description: Complete the customs clearance with a level of S or above, you only need to stand high on the clouds, sit and watch the world, and the world will change for you! ]
—So, this time the clearance requirements, are the minimum S-level evaluations?
Shang Yinhe thought of his pitiful "F-" evaluation, and shrugged helplessly.
Let's do it, let's do it, he's already mentally prepared to burst.
He rubbed the Demon King's book in his hand and thought for a while.
The elements of this game seem to be many and complicated. Judging from his experience of getting through the game system so many times, it is almost impossible to quickly improve the evaluation in the early stage. He could only get familiar with the game slowly and figure out a way to clear the game.
In this case, he might as well complete those achievements first and earn some points. Anyway, in the end, he has to complete the customs clearance.
Shang Yinhe glanced at the dense list of [game achievements] for a while, and stared at a line of achievements: "A hero breaks through Lv2".
...well, let's start with this seemingly easiest achievement.
...Since you want to break through Lv2, you should use the current highest-level "hour" hero for training, right?
In the first game, "Hour" was pulled out to fight monsters, and there was no breakthrough.
—Shang Yinhe was playing, forgetting that he was playing a success, and directly pulled the "hour" out to fight monsters...
In the second round, Shang Yinhe, who had learned his experience, put "hours" on the training ground, but he was stuck at the bottleneck of "Lv1 and 99%" until the end of the 30-day game countdown, and he failed to break through to LV2.
—It’s okay, it was said in the beginner guide that if the hero has been unable to break through, then he may be stuck at the bottleneck. As long as he stays in the training ground, there is a chance of breaking through. This time, my face is probably dark, but I should be able to do it again.
In the third game, the situation was worse than the second game, and the "hours" only reached "Lv1 and 92%".
In the fourth game, "Hour" was stuck at "Lv1 and 99%" again, and there was no breakthrough.
In the fifth game, the "hour" was double stuck at "Lv1 and 99%", and there was no breakthrough.
…
In the ninth game, "Hours" was stuck at "Lv1 and 99%" again and there was no breakthrough.
Shang Yinhe was furious: "Spicy chicken game! A hero can't even break through Lv2, what the hell!"
He reluctantly continued to try a few rounds, but reluctantly found that "Hour" would always be stuck at the bottleneck of "Lv1 and 99%", and if it was replaced by other heroes, the performance was even worse than "Hour", almost at most only Can reach "Lv1 and 80%".
The first achievement he chose at random was so difficult? Is his face bad, or is the game too difficult?
Shang Yinhe decided to complete it with another achievement, which is "successfully complete a monster removal task using a combination of heroes with a similarity less than 50%".
—Then he discovered that a combination of heroes with a similarity of less than 50% must use two heroes that are far away and whose talents restrain each other. But the heroes who are far away, when they meet, basically the countdown of the monster removal task has finished and is about to fail...
Again, mentality, mentality is very important.
Don't be frightened by pampering and humiliation, and watch the flowers bloom and fall in front of the court;
Shang Yinhe let out a long sigh of relief, calmed down, and continued to explore.
After a long period of exploration, he finally found that the normal route is indeed basically impossible to complete the achievement of "a hero breaking through Lv2" within 30 days. The emergence of a hero named "Demon King" can easily break through the limitations of Lv2.
[The Demon King enters: Add a new superhero named "Demon King" to your hero list. ]
[Limited unlocking conditions: Consume 500 game points and unlock the pre-feature "National Hero". ]
After unlocking this game feature, the newly-appeared "Demon King" hero is super awesome. The appearance is "Lv1 and 80%". After a while in the training ground, he can break through LV2. He has his own talent attributes, wind and space, attack, The defense and speed are excellent, and the combat power is super powerful.
...No matter how Shang Yinhe looks at it, horizontally, vertically or diagonally, he feels that this "Demon King" is talking about himself...?
...I arrange myself?
Frowning for a while, Shang Yinhe decided decisively:
In order to complete the achievement task, I will arrange myself!
Then, by arranging himself, Shang Yinhe actually successfully completed several achievements.
"Arrange yourself" is really super useful!
Slowly, Shang Yinhe, who gradually got started, found that, unlike the previous games such as [Quick Rescue] & [Creator], which had a very high degree of freedom and could plan routes at will, this [Hero Project] game is actually a There are hidden the most suitable strategy routes.
On the surface, it is also very free, and you can recruit heroes, train heroes, and combine monsters at will; but in fact, if you want to score high, it is best to follow a fixed strategy.
Which hero do you use first to fight? What game feature is unlocked first? What is the unlocking route to follow? ...and so on, it's not something that can be arbitrarily decided based on preferences.
In the early stage, recruit heroes to train in large numbers, use elites to clear wild mobs to accumulate points, then use points to unlock game features, and advance game progress according to game characteristics... The more wild mobs that are cleared without damage, the more points will be accumulated; the more points, the more The more game features are unlocked; the more game features are unlocked, the smoother the game.
In this way, you can play a virtuous cycle, which improves the game evaluation.
But also look at the face. If the face is good, the hero can automatically acquire some extraordinary abilities or items in the training, which greatly increases his damage to wild monsters.
In the end, Shang Yinhe adopted the following strategy:
First of all, in the early stage, a group of heroes were recruited and put into the training ground.
Then, pull out a few elite heroes such as "hour" to deal with wild monster tasks that do not appear frequently in the early stage. "Hour" comes with its own space talent attribute, which can greatly shorten the time to travel to the monster quest location, which is very powerful.
After accumulating a certain amount of points and unlocking several prerequisite features, you can unlock the most important feature in the game: [National Hero].
[National Heroes: Greatly increase the number of heroes that can be recruited. ]
This feature, from the surface description, is inconspicuous at all; but in practice, it is very exaggerated.
Before unlocking [National Heroes], the number of heroes recruited by Shang Galaxy was calculated according to a hundred, and he could only consume points and recruit a few hundred people each time;
And after [National Heroes], click to recruit, "Swipe, shak, shak", the list of heroes is full of people, and I can't count how many...
There are more heroes, and there is room for many operations. Although most of the heroes are scumbags, it does not affect some people with good looks can obtain some extraordinary abilities or items, and some powerful people can quickly gain experience and become a powerful person. Fighting hero.
Moreover, [National Hero] is also a prerequisite for unlocking many follow-up features, such as a feature called [Weapon Bonus], such as I arrange my own [Demon King Entry], such as [Strategy] that can greatly improve the efficiency of hero training. Forum] and so on, are very practical abilities.
Shang Yinhe will generally give priority to the feature of [Weapon Bonus].
Don't look at the name of this feature is inconspicuous, in fact, it is a very powerful feature:
[Weapon Bonus: Add the attack damage to wild monsters to the weapons of all heroes and ordinary people. Since then, if the hero does not deal with it, there is a certain probability that the monster wounding case will be solved by ordinary people, thereby reducing the frequency of monster wounding cases that require heroes to dispatch; at the same time, the hero's damage to wild monsters is extremely big boost]
After clicking this feature, it used to be "Ding dong!" "Ding dong!" "Ding dong!", now it is "Ding dong!" - "Ding dong!" - "Ding dong!" Greatly reduced, greatly reducing the number of hero dispatches.
At the same time, this feature will greatly increase the chance of heroes dealing with wild monsters without taking damage. Injured heroes can neither enter the training ground nor go to deal with wild monsters, which is basically equivalent to abolition. Therefore, it is very important to be able to deal with wild monsters without injury.
In addition, I have to blow the [Demon King Entry] again here, which is really useful!
Especially with "Demon King" and "Hour", you can quickly go to almost all the places where wild monsters appear, swipe twice to kill wild monsters, quickly and without damage, and gain points!
As long as the "Demon King" is used, it is no problem to clear the S-level high score!
If you want to unlock this feature, his priority is almost second only to its prerequisite feature [National Hero]!
that is…
Whether or not to…
What about "I pit myself" like this...?