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Lord of the Time: I Can Reincarnate Infinitely-Chapter 490 - : Battle Royale
contemplation and defeat. The team members gathered, their faces marked by the recent loss, discussing Caleb’s (Adam’s) capabilities.
"The power he displayed was beyond anything we anticipated," one team member said, breaking the silence. "He pierced the Omega Barrier with a single finger, and his Shadow Assistants... they devoured our commanders without effort."
Another teammate, trying to inject some analytical thought into the conversation, added, "But no one is truly invincible. Yes, he’s strong, but there must be limits. We saw him rely heavily on direct physical confrontation. Perhaps there’s a strategy we haven’t considered yet that could exploit a potential weakness."
...
Meanwhile, the top 3 team’s headquarters buzzed with a mix of fear and speculative strategy. "He survived the combined force of our ultimate attacks," one member recounted, shaking his head in disbelief. "It’s like he’s impervious to anything we throw at him."
A veteran strategist among them, while acknowledging Caleb’s strength, pointed out, "Invincibility is a myth. Every power has its threshold. His endurance against city-level attacks is established, but he mentioned needing a country-level assault to even scratch him. This gives us a parameter, a starting point for finding his upper limits."
...
In a galactic tavern somewhere, Caleb and his team were in high spirits, celebrating their recent victory in the Ascendancy Games. The tavern, known for its exotic and diverse menu, offered a range of dishes and drinks catering to various species and tastes.
The menu was a holographic display, floating above their table, showcasing the specialties of the house. Each item was accompanied by a visual representation and a detailed description of its ingredients and preparation method. To order, patrons simply had to touch the holographic image of their desired item, and the order would be sent directly to the kitchen.
Caleb and his team, intrigued by the novelty, ordered a variety of dishes. Caleb opted for a dish known as the Stellar Delight, a concoction that promised a taste of different planets in one bite. Mia chose the Nebula Nectar, a drink famous for its mood-enhancing properties, while Leo went for the Cosmic Combo, a platter with samples of the best the tavern had to offer.
As they enjoyed their orders, filled with flavors and textures alien to Earth’s cuisine, some of the tavern’s patrons recognized them. A buzz of curiosity and intrigue spread through the establishment.
"Why is there such a fuss over these folks?" one alien, unfamiliar with the recent events of the Ascendancy Games, inquired to a neighbor, nodding towards Caleb’s table.
The neighboring patron, who had followed the games closely, replied, "They’re not really famous, at least not in the way the powerhouse teams are. They’re actually quite new to the scene. But yesterday, they shattered a record by ranking up from Iron to Bronze in a single match. It was unprecedented, and millions watched it happen live."
The inquirer, upon hearing this, shrugged off the information, "So they’re just newbies who had a lucky break. No need for all this excitement, then. Seems like an overreaction for a team that’s just starting out."
...
the Earth Team delved into the exotic culinary delights of the galactic tavern, they reveled in the new and unusual flavors. Amidst their enjoyment, one member suggested, "Let’s not worry about what others are saying. We’re here to celebrate our victory, not to win popularity contests."
While they were enjoying their meal, a few aliens approached their table, their expressions a mixture of curiosity and respect. "Congratulations on your incredible achievement," one of them said earnestly. "Ranking up from Iron to Bronze in a single game is something unheard of. Most teams struggle for cycles to achieve what you did in one day. It’s a testament to your strength and strategy."
The Earth Team members exchanged glances, a shared sense of pride evident in their smiles. In response to the congratulatory words, they collectively acknowledged, "Thank you, but we couldn’t have done it without our leader, Adam. His strength and leadership were the keys to our success. It’s a team effort, but he’s the cornerstone of our strategy and victories."
...
As the Earth Team enjoyed their meal, the conversation naturally turned to their next strategic move in the Ascendancy Games.
Mia, with a thoughtful expression, started, "We should consider the ’Galactic Siege’ format. It’s about capturing and holding territories across different planets. Requires not just strength, but also tactical planning and resource management." Her suggestion painted a picture of a grand-scale strategy game, emphasizing the need for a balanced approach to combat and logistics.
Leo, swirling his drink, countered, "That sounds good, but what about ’Star Hunters’? It’s more direct, all about hunting down high-value targets across the galaxy. It tests our tracking and assassination skills, and we can use stealth and surprise to our advantage." His idea highlighted a format that favored precision and cunning over brute force.
Sarah, ever the strategist, proposed, "There’s also the ’Cosmic Conquest’ where we lead fleets in space battles, challenging our abilities to command and make real-time decisions under pressure." Her suggestion brought to the table a game format that required not only personal combat skills but also the capacity to oversee and direct large-scale operations.
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Alex, who had been quietly listening, finally spoke up, "All these formats sound intriguing, but we should play to our strengths. How about considering the ’Battle Royale’? It’s straightforward, brutal, and tests our survival and combat skills to the limit." Read exclusive adventures at novelbuddy
The suggestion of the ’Battle Royale’ format sparked a wave of interest among the team. In this game mode, teams of six would be pitted against each other in a fight to the death, with a safe zone that gradually shrinks, forcing teams into closer quarters and inevitable conflict. Outside the safe zone, players would suffer incremental damage, pushing them towards the center and ensuring a climactic confrontation.
"The mechanics of ’Battle Royale’ demand not just individual skill, but also team coordination, especially as the safe zone gets smaller," Caleb added, nodding in approval. "It’s about outlasting and outfighting the others in a shrinking battlefield, which aligns well with our adaptability and combat prowess."
After considering the various options and analyzing their strengths and the challenges each format presented, the Earth Team unanimously agreed that the ’Battle Royale’ was the ideal next challenge for them. It suited their dynamic style and allowed them to leverage their strengths effectively against a wide range of opponents