Dungeon King: The Hidden Ruler-Chapter 33

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Chapter 33: Chapter 33

The sky above Emberstone Ridge burned red, the haze curling like smoke off a dying forge. Beneath jagged canyon cliffs, Emberstone Burrow shimmered—less a dungeon entrance, more a loaded gun waiting to fire.

But not for Raven.

He knelt on the upper ridge, motionless, half-shadowed by a collapsed stone pillar. The cloak he wore billowed gently in the rising heat, and the mask and chain were unequipped, tucked safely in his inventory. To any casual observer, he was just another rogue-type player logged in early, maybe prepping a solo run.

In truth, he was watching.

Below, three players with Crimson Blades tags wandered toward the portal. One idly swung their sword in a practice combo. Another placed a guild flare near the edge—a sign.

"Raiders assembling."

A fourth player appeared soon after, and a fifth. Some chatted through voice, others stayed silent. A few more joined moments later, teleporting in with faint flashes of light. The guild was starting to gather.

Raven's eyes flicked toward his system UI. A second flare pinged from the opposite ridge. Ebonreach Covenant. They were showing up too.

He waited.

For five minutes, then ten.

Still, Raven didn't move.

He tabbed open the guild database from the global menu.

Crimson Blades—a PvP-focused guild with a long history of front-lining war dungeons. He skimmed their most recent war logs. Mostly hunting raids, loot denial strategies, and perimeter farming tactics. Their guild leader—Kaelthasx—was still offline, but two of their senior officers were now online and inside the dungeon.

Ebonreach Covenant, on the other hand, was different. Older. More organized. Once a mid-tier PvE raiding guild, recently rebranded as a control-heavy PvP force. Heavy emphasis on coordination and map control. Their guild leader—Lymira—was active. She wasn't from the beta days, but she'd quickly risen through the PvP ranks since launch—currently sitting at Rank 20 in the national arena standings. A control mage with precise timing and ruthless tempo. If she was here, this wasn't some casual farm run. It was war.

More players began to arrive. Small groups teleporting in near Emberstone's outer cliffs. Some landed mid-sprint, buffing themselves before hitting the ground. Others walked calmly toward the ridge, scanning for enemy scouts. The clash hadn't begun, but the staging zone was beginning to look like a war camp.

By fifteen, the Emberstone staging zone was alive with movement.

Scouts moved in pairs, keeping to the cliffs while relaying voice pings to their groups. PvP flags flared across the ridge.

Buff spells flooded the area in synchronized waves—glowing barriers, shimmering auras, even cosmetic flame wings were flared as if on parade.

Casters spammed visual skills in idle arcs, a silent declaration of presence and power. It wasn't just preparation—it was posturing.

A show of force.

Then came the signal. From both sides of the ridge, Raven saw them—two figures standing just beyond the firelight. One wore the red-trimmed mantle of Kaelthasx, guildmaster of Crimson Blades. The other stood in frost-blue light: Lymira of Ebonreach.

Both guild leaders had arrived.

Voices cut short. Skills ceased. In eerie unison, the two guilds formed their lines. One commander barked a countdown.

"Mark it. Five... four... three..."

And they surged forward.

Dozens of players moved at once, like blades converging on a whetstone. As they crossed the threshold into the portal, their bodies shimmered and vanished—transported into the depths of Emberstone Burrow.

Finally, Raven stood.

He tapped open his inventory, equipped the Dominion Chain in its idle form, then reached for the Visage of the Hollow Forge. The metal mask shimmered faintly in his hand.

The spider legs of the mask clicked to his head as he equipped his mask.

He opened the teleport grid and selected the hidden node tied to the Emberforged throne.

A flicker. A pulse.

Raven vanished from the ridge.

The Dungeon Control Room was silent.

A grand, obsidian hall embedded beneath the boss chamber, lined with dormant forges and flickering emberlight.

He stood before the central console.

Windows opened in cascading lines of light.

Player positions. Combat logs. Party formations. Dungeon vitals.

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The guild war was officially underway.

He listened to the voices. Watched the paths they took. Noted who healed and who didn't. He marked which parties were bait, which ones were real.

One guild planted a resurrection beacon too early.

The other wasted their AoEs clearing the entrance mobs.

Amateurs.

Raven swiped to the global Guild Search Menu, typing in tags for Crimson Blades and Ebonreach Covenant. A few seconds later, both rosters populated—names, levels, class roles, online status, and in-game location.

Thirty members from Crimson Blades—all online, all active, most already inside Emberstone Burrow. Raven skimmed their roles and movement data. The tanks were leading the charge, bruisers locked into midline pressure routes, and chain-stun rogues were peeling off toward the side corridors. But their ranged support was flimsy. Only two rangers logged in, and their fire mages weren't positioned for optimal zoning. A melee overload strategy. Predictable.

Ebonreach Covenant was no better. Thirty online as well, and their setup was textbook siege doctrine. Two double-mage strike groups took point, flanked by a pair of dedicated healers and a third hybrid-class support rotating in the rear. High pressure. Strong sustain. But if Raven broke their healer line, the whole scaffold would collapse.

He flicked to party logs—Crimson's forward line was carving straight toward Ashlock Descent, one of the dungeon's narrowest choke points. Ebonreach was spreading across the high ridges of Furnace Hollow, holding elevation and probing from the shadows.

Then, from the corner of the display, Raven noticed it. Another wave of players was logging in—more teleportation markers along the Emberwatch spawn grid. Backup squads. Rotating shifts.

They were expecting a long siege.

Raven turned to the dungeon's projection map. A top-down tactical overlay shimmered across Emberstone's layout, mapping live player movement across the terrain. From his vantage point, Raven saw the formations sharpening. Flanks forming. Stragglers regrouping.

He watched for overextensions. Support that wasn't adequately shielded. Commanders who barked orders but stood too close to the frontline. Every unit had a gap, and Raven made note of them all.

He disabled all dungeon AI patrols. Bosses and minibosses would not interfere.

Not yet.

Let them waste their strength first. Then I'll show them what this dungeon really is.

Then, with calm precision, he designated three engagement zones across the dungeon's landscape. Ashlock Descent would be a kill tunnel. Furnace Hollow—his ambush nest. And Broken Crucible? That would be for collapse. Wide, chaotic, and perfect for the moment everything snapped.

He synced the dungeon's heartbeat to his control.

Then, finally, he whispered:

"Let's begin."

As he stepped out from the control room, his eyes flared red—

and his figure blurred, vanishing into the forge-lit shadows.