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Becoming Rich with Daily Scavenging APP-Chapter 662: Buying ea?
Paris, France.
After Chen Yiyang arrived in Paris by plane, he immediately settled into a hotel with Schaefer, waiting for the vote tomorrow.
While the two were having dinner, Kasim surprisingly came to see them.
Chen Yiyang and Schaefer welcomed Kasim together.
After all, Kasim represented the will of the Crown Prince of Saudi Arabia. At most, Chen Yiyang could be as rich as some small countries, while the Crown Prince held an entire country in his hands.
"Are you worried about the voting issue tomorrow?" Chen Yiyang asked Kasim.
He thought Kasim was concerned about the vote for the World Expo city hosting rights tomorrow, which is why he came to find them at night.
"His Highness the Crown Prince feels very confident about the World Expo matter, at least more than eighty countries have assured they will vote for Saudi Arabia during the World Expo."
After sitting down, Kasim ordered a simple meal.
Then he slowly continued,
"I came to see you tonight because there's something I'd like to consult you about."
Although Kasim said it was to consult both of them, his eyes were on Chen Yiyang.
Thus, Chen Yiyang immediately understood that Kasim mainly came to see him.
He then said, "Please feel free to ask whatever you have in mind."
"We noticed previously that you have invested in several game companies, and you have a deep understanding of the gaming industry, right?"
Chen Yiyang had started investing in the gaming industry quite early.
However, most of the game companies he invested in initially were small-scale and naturally couldn't catch the eye of the Saudi royal family.
Even the series of legendary browser games he set up in the Middle East to cater to Middle Eastern tycoons didn't interest the Crown Prince of Saudi Arabia much.
Mainly because these games didn't have international influence.
Yet, after he invested in Yingkumi, he immediately became an investor in the international gaming market who couldn't be ignored.
This was mainly because the game "Original Tide" by Yingkumi was making money worldwide.
Even in Europe and the Middle East, there were many players.
Kasim said to Chen Yiyang, "We noticed before that a game from a company you invested in had created a map focused on Middle Eastern culture. His Highness the Crown Prince is very interested in this."
"Could it be that His Highness the Crown Prince is also planning to invest in my Yingkumi?" Chen Yiyang joked.
In fact, he estimated that His Highness the Crown Prince wouldn't be very interested in Yingkumi.
What he said earlier was just to bring up the topic.
The realm of anime and manga is still too niche in the Middle East.
"Actually, we're planning to buy a well-known international game company. But because this investment is substantial, we wanted to seek your opinion, Mr. Chen."
A well-known international game company.
Substantial investment?
Several names immediately popped into Chen Yiyang's mind, and he quickly identified the company Kasim was referring to.
Because it was really easy to guess.
There aren't many options when it comes to well-known international game companies that even the Crown Prince of Saudi Arabia would consider a major investment.
Most game companies are small-scale, generally relying on a few series to make money.
And those large-scale game companies haven't done well in recent years and are actually preparing to sell themselves; there are really just EA and Ubisoft.
But recently, Ubisoft managed to hang on a bit with the help of Tengxu's money, and is still trying to make a comeback.
That leaves only EA.
"Are you planning to buy EA?" Chen Yiyang asked directly.
"That's right." Kasim nodded and said, "We value EA's international influence."
EA indeed has significant international influence.
After graduating from university, EA's founder joined Apple and later received some shares when Apple went public.
Later, he left Apple, cashed in his shares, and used the money to found EA.
EA simultaneously developed sports games and collaborated with Japan's Square, introducing a large number of Japanese RPG games.
At the time, EA's distribution channels grew rapidly and broke into the European market, becoming a highly competitive distributor in the Europe and America markets.
This compelled many Japanese game companies to work with EA to help break into the Europe and America sales markets.
By 2006, EA had completely evolved into a monster-like company with both strong game publishing and development capabilities.
The entire company was not only debt-free but also had 3 billion USD in cash on hand.
Compared to Tengxu in 2006, not to mention having so much cash on hand, at that time, Tengxu couldn't even rank higher than fifth in the domestic gaming market.
But compared to Tengxu's later foreign investment policy.
EA's investment strategy was somewhat more irksome.
EA's overall investment strategy was to buy, buy, buy and close, close, close.
Various well-known game companies or those holding a decent IP were bought up by EA for large sums.
But after acquiring so many studios, EA lacked the patience to wait for these studios to incubate better games.
Instead, if the studio couldn't make money for EA in the short term.
EA would directly shut the studio down.
This led to a very serious problem.
That is, many studios were originally very capable. But all the people in the studio, tempted by EA's money, directly sold the studio.
And EA's expectation of these studios was that they could quickly launch new works to make money.
So, the studios under EA became conservative one by one; although games were released annually, there was basically little difference compared to the previous version, each one stagnating.
Because if you didn't do this, EA would definitely dismantle you, lay off staff, and shut down the studio.
Of course, sometimes, even if you did this, as long as your earnings declined, EA would also directly choose to shut down the studio.
As a result, there was even a notion that EA bought so many game studios because EA knew they couldn't produce good games.
So, they relied on their massive funds to purchase companies capable of making good games and then dissolve them.
This way, players could only play their rubbish games.
As the saying goes, mediocre talents are easy to find, but geniuses are rare; if I kill off all the geniuses in the world, then I can rely on the mediocre talents in my hands to ensure the company stands firm.
Internationally, there was a foreign media-initiated video game award called the Golden Poo Award.
It's an award, similar to the Raspberry Award, selecting the worst game of the year.
And EA became the first company in history to receive the Golden Poo Award consecutively.
Even many domestic players, who often criticized Tengxu quite vehemently.
But if you ask them to give a fair evaluation of EA and Tengxu, they would definitely say EA is more disgusting.
Because at least Tengxu's game client would actually let you log in, whereas with EA, failure to log in was more likely, and successfully logging in was the exception.
EA even went so far as to implement an anti-cheat system update that prevented a majority of players from logging in properly, thereby reducing the number of cheaters.







