Becoming Rich with Daily Scavenging APP-Chapter 422: Victory Goddess

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Chapter 422: Chapter 422: Victory Goddess

Chen Yiyang carefully reviewed Jin Taeheng’s resume and realized he truly is a talent.

Jin Taeheng started as a cartoonist, but he was pretty unlucky. Shortly after he became a cartoonist, South Korea implemented the strictest comic limitation regulations in history, pushing the entire comic industry to the brink of bankruptcy.

So, this guy switched careers and became a game artist.

Then he began to challenge how to design female characters as sexy as possible within the legal limits.

Tight outfits, mini skirts, tall and slender figures, exquisite facial features, and muscular thighs were all his trademarks.

Consequently, Jin Taeheng quickly rose to fame.

The games he participated in during the early phase weren’t very innovative in gameplay, but the art was top-notch.

As a result, when other game companies collaborated with his game company, they always included a clause that Jin Taeheng had to be responsible for the game’s art in the contract.

After battling in the gaming circle for ten years, the globally popular game Sword Spirit was finally born.

This MMO game for which Jin Taeheng was responsible for the art stunned the entire gaming circle upon its release, once surpassing the popularity of MOBA games.

The greasy senior sister meme went viral both domestically and internationally.

Is he planning to go independent and set up his own studio?

Chen Yiyang thought this person was worth meeting.

So, he asked his assistant to contact him and invite him to Lin’an for a face-to-face discussion.

With his current status, it’s impossible for him to go to South Korea proactively to find someone.

Moreover, this investment wasn’t recommended by leaked intelligence; Chen Yiyang planned to invest with his own judgment.

Upon receiving Chen Yiyang’s response, Jin Taeheng was very interested and immediately bought a ticket to fly to Lin’an.

"Sorry to trouble you to make a trip to Huaxia." Chen Yiyang said some formal words after meeting Jin Taeheng.

"It’s also been a long time since my wife and I traveled together, this trip to Huaxia also serves as a chance for sightseeing."

After Jin Taeheng replied to Chen Yiyang, the two sat down to chat casually.

"Sword Spirit is a legendary game. I heard Sword Spirit 2 is being prepared for production as well. Why did you think of leaving your old company to start your own business?"

Chen Yiyang inquired about Jin Taeheng’s reason for venturing into entrepreneurship.

Whether a creator can produce a globally popular game depends not only on skill but also on luck.

Thus, many creators often opt to rely on one famous work to sustain their living.

"I devoted eight years to Sword Spirit."

Jin Taeheng wasn’t shy about the question and spoke directly, "But these eight years, apart from Sword Spirit, I haven’t had another work worth showing."

"What do you think is the reason?"

"It’s because I wasn’t valued enough," Jin Taeheng spoke quite candidly.

"Whether it’s outsiders or people within the company, their view of me is that the art is good, but I can’t make games. The games I participated in had mediocre gameplay.

I don’t believe this is correct, so I hope to go independent and create my own excellent works."

"I see." Chen Yiyang nodded.

Jin Taeheng’s reason seemed reasonable.

Jin Taeheng’s previous position was solely responsible for the game’s art. Besides the art, he had limited decision-making.

So, whether the projects after Sword Spirit succeeded or not was unrelated to him.

"Your studio has already been established and has initiated some game projects, right?" Chen Yiyang continued to ask.

"Yes." Jin Taeheng responded straightforwardly, "I saved up some money before venturing into entrepreneurship, and I’ve currently started two projects.

The first project is close to completion, and the second project is halfway done. But the studio’s funds have run out, so I’m looking for external investors for support."

"What’s your attitude towards investment? Are you willing to accept investors gaining decision-making power in the company?" Chen Yiyang asked further.

"I’m sorry, due to past experiences, I only accept being the sole controller of the company." Jin Taeheng decisively answered Chen Yiyang’s question.

Investment can be accepted, but the company’s control is absolutely not to be relinquished.

Quite ambitious.

Chen Yiyang tapped his fingers on the table, thought for a moment, and then said, "Alright, let me see the demos of the two projects you’re working on."

As a hardcore gamer, Chen Yiyang considered himself to have an eye for assessing games.

He previously played games indiscriminately, be it single-player mobile or even web games.

Hence, he was quite confident in his judgment.

Jin Taeheng first showcased one of their nearly completed works to Chen Yiyang.

The work is called Victory Goddess, a beautiful girl shooting game.

"This is a card-drawing type mobile game, currently a bit weak in gameplay, but for mobile games, it’s not particularly concerning."

"Indeed." Chen Yiyang nodded.

As a gaming platform, the nature of mobile gaming dictates that if you want to make money, the controls shouldn’t be overly complex.

Globally, profitable mobile games emphasize simple controls and weak gameplay but aggressively encourage spending.

Even domestic mobile gamers are considered heavy players; games like Tengxu’s Honor of Kings, SLG, and Battle Royale at least offer some gameplay.

Top-ranked mobile games in Europe and America, such as Candy Crush and others, offer even less in terms of gameplay, often being puzzle games or even gambling games.

Chen Yiyang seriously experienced the mobile game called Victory Goddess through the computer that Jin Taeheng handed over.

Setting aside gameplay, this highly suggestive art style and attractive characters are indeed distinctive.

Mobile gamers from Japan, South Korea, and China really go for this kind of aesthetic.

Chen Yiyang believes that once this game is launched, even if it doesn’t make a huge profit, recouping the costs within a month should still be feasible.

Based solely on the quality of Victory Goddess, Chen Yiyang feels Jin Taeheng’s studio is entirely worthy of investment.

"What about the other game? Is it also a mobile game?" Chen Yiyang asked.

"No, it’s not." Jin Taeheng replied, it’s a single-player game.

Because the game has only undergone some preliminary work.

Thus, Chen Yiyang didn’t even get a demo to play; he could only look at the game’s initial design concept.

It’s a single-player action-adventure game featuring beautiful girls.

Apart from the game’s heroine, the overall game quality is quite unremarkable.

However, the modeling and art quality for the heroine belong to the adult game tier.

It’s safe to say that it’s fulfilling the dreams of many adult game players.

Due to audience limitations, many adult games lack funding and can’t be made too elaborately.

This game is different; it designs the lead model and art of a serious game in an adult game style.

Chen Yiyang thinks doing so may not achieve global popularity, but relying on a group of eager adult gamers’ purchasing power shouldn’t be a problem to break even.