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Adventurer of Many Professions
Raymond wakes up in an unfamiliar world, inhabiting the body of a 15-year-old boy who shares his name. In this realm, one's profession defines their destiny, but the boy Raymond now embodies had recently failed to awaken any profession, facing a future of obscurity and ridicule. Confused yet determined, Raymond discovers a mysterious system panel exclusive to him. This system grants him the ability to awaken multiple professions, each unlocking unique powers and skills. However, to access these professions, he must complete specific awakening requirements, setting him on a path filled with challenges and quests.Embarking on his journey as an adventurer, Raymond traverses vast landscapes, from enchanted forests to ancient ruins. Along the way, he confronts formidable foes, solves arcane mysteries, and forms bonds with a diverse cast of charactersfellow adventurers, mystical beings, and even former rivals. Each trial not only enhances his abilities but also unravels secrets about the world's hidden truths and the origin of his unique system.Through trials and tribulations, Raymond transforms from a boy deemed a failure into a legendary figure whose actions could reshape the fate of the world. His journey is a testament to resilience, the pursuit of self-discovery, and the profound impact of the connections made along the way.
- C.124: A Rare and Powerful Blessing!NEW
- C.123: Arya’s Awakening!NEW
- C.122: The Day Of Awakening!NEW
- C.121: Border City of Somar!NEW
- C.120: A Den of Bandits!NEW
- C.119: Enchanting The Weapon!NEW
- C.118: Using up Black Iron Ore!NEW
- C.117: Dark Moon!NEW
- C.116: Awakening Archer Profession!NEW
- C.115: To the Sewers Again!NEW
- C.114: Key to the Shop!NEW
- C.113: Forging!NEW
- C.112: Refining Magic Potion!NEW
- C.111: Reaching A Deal!NEW
- C.110: Investigating Manik!NEW
- C.109: Visiting the Pharmacy!NEW
- C.108: Selling Medicine!NEW
- C.107: Deal With A Thief!NEW
- C.106: Knights Warning!NEW
- C.105: Guild’s Rules!NEW
- C.104: Back With Everyone!NEW
- C.103: Gains from the Trip!NEW
- C.102: New Leader of Baboons!NEW
- C.101: Disguise Skill!NEW
- C.100: Hunter!NEW
- C.99: Drawing Swords!NEW
- C.98: Conflict!NEW
- C.97: Tales of Valor!NEW
- C.96: BloodRage! Berserker!NEW
- C.95: Berserker!NEW
- C.94: Learnable Skill: Rage!NEW
- C.93: Crazy Baboons!NEW
- C.92: One Thing After Another!NEW
- C.91: Joy of the Harvest!NEW
- C.90: Lorene’s Warning!NEW
- C.89: Breakthrough!NEW
- C.88: Surrounded By Trees!NEW
- C.87: Vine Demon Trees!NEW
- C.86: Dealing With the Jungle Cats!NEW
- C.85: Rescue!NEW
- C.84: Encounter!NEW
- C.83: Wind Slash!NEW
- C.82: Moonlight Forest!NEW
- C.81: Moonlight Village!NEW
- C.80: Becoming Famous!NEW
- C.79: Equipment Enchantment!NEW
- C.78: Passive Skills!NEW
- C.77: Understanding the Skills!NEW
- C.76: Trip to The Tample!NEW
- C.75: Spreading Like Wildfire!NEW
- C.74: The Incident!NEW
- C.73: Distribution!NEW
- C.72: Guild Promotion Commission!NEW
- C.71: Recruiting teammates!NEW
- C.70: Dual-class Adventurer!NEW
- C.69: Investigate the Hive!NEW
- C.68: Killing The Queen!NEW
- C.67: The Real Queen!NEW
- C.66: Killing the Wasps!NEW
- C.65: Night Explosion!NEW
- C.64: Raymond’s Return!NEW
- C.63: Ambushing The Wasps!NEW
- C.62: Sneak Attack!NEW
- C.61: Plan!NEW
- C.60: Information About Sting Wasp!NEW
- C.59: Promotion Mission!NEW
- C.58: Infamous Sylph!NEW
- C.57: Team Assembled!NEW
- C.56: Awakening Swordsman Profession!NEW
- C.55: Planning For Team Mission!NEW
- C.54: Sylph Meets Arya!NEW
- C.53: Buying A Sword!NEW
- C.52: Swordsman Profession!NEW
- C.51: Embarrassment!NEW
- C.50: Pantie Thief!NEW
- C.49: An Elf!NEW
- C.48: Gold-level Adventurers Group!NEW
- C.47: Clearing Out the Rats!NEW
- C.46: Mutant Rat Lair!NEW
- C.45: Craftsman profession!NEW
- C.44: Joining The Team!NEW
- C.43: Detailed Explanation of the Awakener!NEW
- C.42: Tsundere Sylph!NEW
- C.41: Alchemist Guild’s Reward!NEW
- C.40: Seen Through?NEW
- C.39: End of Review!NEW
- C.38: Visit from the Guild!NEW
- C.37: A Prodigy!NEW
- C.12: Compensation!NEW
- C.11: Cleared of Crime!NEW
- C.10: Locked Up!NEW
- C.9: Interrogation!NEW
- C.8: Gendarmerie Knights!NEW
- C.7: Benefits of Being Awakened!NEW
- C.6: Awakening!NEW
- C.5: Revenge Plan!NEW
- C.4: Witts Town!NEW
- C.3: Threat!NEW
- C.2: Adventurers!NEW
- C.1: Transmigration!NEW