Trapped as a NPC in a NTR game with cheats

Chapter 38: FIRST ENTRY

Translate to
Chapter 38: FIRST ENTRY

The entrance to Floor 6 was just like all other floor entrances in the Ashveil Undercroft.

Circular mouth. Runes forming a ring, the same blue light glowing around them, the same guild checkpoint clerk still seated at her table as if she’d been there since the dungeon opened for business. The stairs went down into the same darkness that each floor began in, until your eyes adjusted.

I’d cleared five floors. I knew the sensation you experienced when approaching a new floor: the change in sound, the weight of the air, the particular type of silence that indicated monsters hadn’t sensed you yet.

None of it registered as I stood on the stairs to the sixth floor.

The wiki didn’t load anything. No blank screen while it filled up, no buffering time — nothing. All other floors I’d ever visited, by the time I put my boot on the second step, the wiki was already loaded with information: monster types, strategies, weak spots, EXP details.

For Floor 6? Nothing. I checked it again by reflex.

WIKI ACCESS — FLOOR 6

Canonical data: NONE

Formation records: NONE

Monster classification: NONE

EXP tables: NONE

Clear history: 1 — Kai / Mira, Chapter 37 surface record

Note: All data henceforth generated on-site; Pattern Recognition II engaged.

Okay, so that’s what it’s like to fly blind.

Mira moved up next to me. She didn’t speak, just gazed at the stairs as I did, in the calculating look she got sometimes.

"The wiki is blank," I said.

"I know. Thirty seconds ago. You saw how my eyes locked up?"

"Right. Forum data cuts off at Floor 5. No one has any info from after that."

"Because no one has cleared it."

"Because no one has cleared it."

Silence hung between us for three more seconds.

"We’ll still move forward," I said.

"Duh."

I took point.

The stairs revealed a hallway that was wider than any other in Floors 1 through 5. This was the first observation. All previous floors were confined in their geometry. Narrow entryways, constrictions, hallways that would force combat into positional engagements.

Floor 6 was spacious.

It wasn’t just the height — too high to gauge properly. It was the distance between the walls, too wide for some reason. And then there was the difference in the stone itself, a darker hewn surface that looked more cut than crafted.

My user interface failed to load.

For every other floor, entering a new area would have produced monster presence markers within thirty seconds. Low-range indicators, directional pointers, approximate creature counts. Normal behavior for the Observe function, passively identifying threats while traversing areas known to be occupied by monsters.

I came to a stop. Threw out my hand — Mira stopped behind me silently.

"No proximity markers," I whispered.

"I noticed." Her crossbow was raised. "Either there aren’t any monsters on this floor within Observe range—"

"—or they’re different enough from us that they don’t have proximity markers."

There was silence for a while. "New threat architecture."

"Yes."

I pulled an arrow, keeping it undrawn. Drawing meant commitment. I needed options right now.

We went further.

The passage took a curve — not much of one, a gradual bend that left it impossible to see more than forty feet down at any time. This was intentional engineering. Every floor had intentional engineering, but the previous ones had done it plainly — here’s the choke point, here’s the path that the patrol takes, here are the sight lines. On Floor 6, the engineering was hidden. The curve seemed natural. It wasn’t.

Pattern Recognition II recognized it without any prompting.

PATTERN RECOGNITION II

Environmental recognition: curve of passage is consistent/non-random

Denial of sight lines: systematic

Interpretation: Intentional obscurance through geometric manipulation.

Thank you.

We turned the corner and I stopped.

Something was in the middle of the hallway.

It wasn’t moving, and it was vaguely humanoid in form, but it was also too wide across the shoulders, its arms were too long and too low to be properly attached to anything humanoid, and it gave off an impression of being humanoid at first glance but becoming less and less so the more you stared at it. Its skin, or whatever it was made of, glowed with a property I couldn’t describe. As if it wasn’t made of the same stone, but also not made out of anything different than the stone around it. As if it used light differently than it was meant to.

No user interface icon.

No name floating above it.

No health meter.

No monster classification tag.

"Just a creature standing in a hallway without any tags at all," I said slowly.

"It’s not tagged," Mira corrected from beside me.

"Right."

"Everything is tagged in the game. Every monster on every floor is tagged."

"I know."

"So either the tagging function hasn’t reached Floor 6 yet, or this monster isn’t in the system."

Combat Instinct I was doing something behind my head. No warning. Just a recalibration, that passive reaction modification from the skill description. I changed the way I held the arrow. I shifted my weight forward. Minor adjustments. Effective adjustments.

I studied the figure.

It had not moved. It did not react to our entrance into its aggro radius. Every time we encountered a creature before, at twenty feet, the creature would start reacting to us. The Floor 4 patrol, the Sentinels, the Voidwalkers. Aggro range was assumed.

But this figure was aware of us. And I was certain of that fact, without being able to describe the process by which I knew that information. It was aware of us but chose not to move.

New development.

"It’s watching us," I observed.

"Yes," Mira agreed.

"It’s making a decision."

"Yes," she repeated. "Are you going to strike first or let it come to you?"

I considered the wiki void. The blank formations. The lack of monster records. The absence of any data regarding weak points, which I’d taken for granted since Floor 1. In every fight beforehand, I’d always known precisely where to shoot my arrow before I even shot it. Voidwalker thoracic junction. Sentinel joint articulation. I always knew where to hit. I didn’t know now.

"We’ll observe," I said. "Whatever Observe tells us — that’s our plan."

I cast Observe.

OBSERVE

Target: [UNCLASSIFIED]

HP: —

Role: —

Weak points: Insufficient data

Behavioral Pattern: Assessment/Pre-engagement

Threat Level: B-rank or higher — Insufficient data for precise classification.

Notes: Target displays unusual aggro pattern. Engagement protocol unknown.

Insufficient data. Wonderful. 𝑓𝘳𝘦𝑒𝑤𝑒𝘣𝘯ℴ𝘷𝘦𝓁.𝑐𝑜𝑚

It moved.

Not quickly — not the explosive burst of speed of the Voidwalker or the slow, lumbering advance of the Floor 4 Sentinel. It moved like something that had finally reached the end of its patience and decided to move. Efficiently. Economically. In the space of time it took me to realize that it was moving and fire Combat Instinct I.

I drew. I held. I released.

The arrow found center mass.

The creature stopped.

It was not dead. It had simply stopped as if it were recalibrating. I glanced at the arrow, then returned my gaze to it. There was something about its face that changed. I could not interpret it as an expression, but I knew there was something there.

And then it attacked us.

"Left wall," I said. Mira was already in motion with her crossbow trained upon it. Her bolt struck it in the upper right quadrant of its body, and it staggered. Not because of damage but from the momentum of the shot, which caused it to rotate ninety degrees. My target became the juncture of its neck and shoulder for a quarter second.

I drew. I held. I released.

It fell.

The hallway was silent.

There was no EXP notification.

I counted. Five seconds.

Nothing.

"No EXP," Mira stated.

"I noticed."

"Kill confirmed — no EXP awarded."

I stared down at the creature. There was no dissolve animation, no death sequence. It had simply fallen.

"It is not a monster," I stated quietly. "At least, not a classified one. The system does not recognize it."

Mira paused. "Or perhaps it does, and the recognition is not enough."

Pattern Recognition II triggered once again.

PATTERN RECOGNITION II

Behavioral data recorded — [UNCLASSIFIED] Unit 1

Kill technique: ranged / joint critical point (derived, not wiki-sourced)

EXP result: zero

System reaction: none

Observation: Too few samples. Recommend engagement data collection continue.

I peered into the corridor. The winding path stretched endlessly before us, concealing the unknown that lay beyond.

The wiki would not prove useful. Forum data concluded with Floor 5. There existed no classification for our latest kill.

We would need to discover the secrets of Floor 6 through our own efforts.

"We map everything," I stated. "Every fight — behavior, movement, successes, failures. We create our own system."

"Makes sense," Mira responded. She was already scanning the next section of hallway.

"If we encounter something we cannot defeat—"

"We withdraw," she answered. "No objection here."

I turned my attention back to the creature sprawled on the ground before us. Classified [UNCLASSIFIED]. Untagged, unnamed, no EXP value. Floor 6 was going to require a whole new set of skills to tackle.

Excellent.

I was tired of problems with predictable solutions.

We ventured further.

How did this chapter make you feel?

One tap helps us surface trending chapters and recommend titles you'll actually enjoy — your vote shapes You may also like.