Woke Up to Find the Game I Made Came True-Chapter 2

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Identity: Freeman

...

As the entire universe marveled at the first non-refugee player, Ye Bai glanced at her own unremarkable starting stats.

Character: Bai Ye

Level: 0

Identity: Divine Bloodline (Purity: Faint)

Health: 100/100

Stamina: 100/100

Psionic Energy: -/- (Unawakened)

Strength: 1

Endurance: 1

Speed: 1

Resistance: 1

Spirit: 1

Skills: None

After leaving the stone chamber, Ye Bai found herself in the middle of a desolate wilderness, with no one in sight.

She paused, then opened her inventory, her face lighting up with joy—she had struck gold!

Due to its world-building and setting, *Boundless Realms* had no standard starting village. Each player's spawn point was randomized, falling into one of three categories: city, town, or wilderness.

Each type of starting point has its own pros and cons. Being born near a city allows for early access to high-tier professions, but the downside is that there are fewer quests for beginners and no suitable monsters to level up. Starting in a village or town offers more leveling opportunities, but only provides access to beginner-level professions. The wilderness, on the other hand, is fraught with danger and lacks quests, making it a far less common starting point compared to the other two.

At first glance, being born in the wilderness seems like a hard mode, but in Ye Bai's eyes, it’s actually a hidden golden opportunity.

In her backpack lies a solitary starting item, a golden legendary artifact.

**[Void Gate - Genesis]**

**[Description: Opens a dimensional space containing the 'Seed of Genesis.']**

**[Status: Activatable]**

This is a standard dungeon key given to every player at birth. The boss in the dungeon drops the 'Seed of Genesis,' which, in simpler terms, is a city-building token. Once used, the player can claim land and become a local lord.

There’s only one restriction for using the dungeon key: it can only be activated in areas more than thirty miles away from any town—after all, you can’t just go and build a city on another lord’s territory.

However, on this continent, the further you are from a town, the stronger the monsters become. Normally, players who start near towns need to reach level 20 and undergo their first class advancement before they have the strength to venture that far.

The wilderness starting point has nothing to offer except for one unique advantage that the other two starting points can’t match: it’s always more than thirty miles away from any town, allowing players to claim land and build a city early on!

The sooner one becomes a lord, the sooner they can use the resources of their territory to strengthen themselves. Ye Bai doesn’t know how long the game has been live, but this starting point undoubtedly gives her the best chance to close the gap with players who started earlier.

Instead of immediately using the dungeon key, Ye Bai searched the nearby area and found a few remnants.

To prevent players starting in the wilderness from dying right away, the area within fifty meters of the starting point is a safe zone where no monsters spawn. Additionally, remnants are guaranteed to spawn here, containing five basic white-tier weapons: a longsword, a wooden stick, a shield, an axe, and a bow.

In *Boundless Realms*, there’s a weight system. Without expanding your inventory space, it’s best to carry only two weapon-type items, as carrying more will slow you down.

Ye Bai quickly made her choice:

**[Old Wooden Sword]**

**Grade: Crude**

**Attack Power: 5**

**Attack Speed: 1.0**

**Description: It’s old and made of wood, but at least it looks like a sword.**

**[Unreliable Shield]**

**Grade: Crude**

**Defense Power: 5**

**Description: It’ll do for now. What else can you do?**

She chose these because while the wooden stick and axe deal higher damage, they have slower attack speeds and require dual-wielding, meaning she could only carry one. The wooden sword, on the other hand, could be used in combination with the shield.

As for the only ranged weapon, the bow, while tempting, Ye Bai knew that without the precision compensation from class skills before level 20, the hit rate of ranged weapons was abysmal, and their damage was negligible—making them the least useful of all weapons.

After selecting her weapons, Ye Bai immediately found a tree nearby to test the combat system.

This was the part she was most unsure about—

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In *Boundless Realms*, which Ye Bai had designed ten thousand years ago, every action was performed with a simple finger movement. But this version of *Boundless Realms* felt like a real world, where every action was immersive, and combat seemed to follow the same principle.

*“Thud!”*

Ye Bai swung the wooden sword at the tree with all her might.

The trunk honestly displayed a ‘-1’.

“……”

Trees have no defense value, so under normal circumstances, the standard damage dealt by a sword should be 5 points.

Ye Bai took a deep breath. Was this full-dive game like the ones described in web novels, where players had to master combat skills themselves? She hadn’t even killed a chicken in real life!

As this doubt arose, the relevant ‘game settings’ naturally surfaced in Ye Bai’s consciousness.

**[Pain Setting: 100%]**

**[Free Combat Mode: Enabled]**

The first was easy to understand, but the second… Ye Bai’s eyes flickered as she swung at the tree again, this time with no particular technique.

Damage numbers popped up: ‘-2, -1, -1… -6!’

Ye Bai shook her hand, which was sore and numb from gripping the hilt, and quickly deduced the meaning of the Free Combat Mode.

In the keyboard era, critical hits were purely based on probability and luck. In the full-dive era, however, real-world skills mattered. In a galaxy filled with strong individuals, those who were strong in reality would also be strong in the game. They could directly improve their damage through combat techniques, achieving critical hits every time.

It was easy to see that Free Combat Mode would undoubtedly be the mainstream for galactic players.

As for Ye Bai… she chose to disable it immediately and set the pain level to the minimum 1%.

Ye Bai swung at the tree again.

This time, it was noticeably different. As soon as Ye Bai had the thought to ‘attack,’ her body seemed to be guided, and she delivered a standard, unremarkable slash.

‘-5, -5, -5…’

Until the tree fell with a *thud*, the damage remained consistent—no lucky critical hits, but no underperformance either.

In this non-Free Mode, Ye Bai’s consciousness became a different kind of keyboard, and her body faithfully executed the commands.

Setting the pain level to 1% was to prevent injuries and bleeding from affecting her thinking during combat.

Any ambitious galactic player would never set things up this way, as full-dive games were more like a collective isekai experience. Real-world abilities could be fully utilized in the game, not to mention that *Boundless Realms* could even enhance mental strength. Galactic elites saw this as a major opportunity and were determined to improve their strength. Only a lunatic would ‘cripple themselves’ like this.

But Ye Bai was different. This level of control was a huge advantage for her, as someone who could maximize the use of game rules.

After all, the fundamental difference between games and reality is that games have fixed rules without variables or surprises. Mastering the rules means foreseeing the outcome.

Ye Bai took out the dungeon key from her backpack.

**[Please select the difficulty level for the dimensional space challenge: Normal, Hard, Elite, Nightmare]**

“Nightmare.”

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