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Wizard: I Have a Game Panel-Chapter 431 - 297: Stiffness
"If nothing unexpected happens, the place that contacted me should be where the Plane Origin Group is located," thought Francis.
Both the information on the civilization communication list and the innate sense of closeness he felt could support his hypothesis.
"Mirroring the three layers of traits allows for a faint perception of the Plane Origin Group’s presence."
Francis gazed at the brilliant Origin Container, his thoughts swirling, "However, the distance to formal traction is still far away."
"I wonder if, after mirroring all the traits, I can meet the standards for formal traction."
He fused a total of six traits, which was considered quite a lot among all the chairpersons in the Wizard Alliance.
If even he couldn’t meet the standards for formal traction after mirroring six traits, then only a few, like Lor, Van, and others, could achieve this step quickly.
At this moment, he deeply understood the difficulty of achieving the Seventh Ring.
However, compared to other civilizations, he considered himself lucky, or rather, all Wizards who can achieve the Sixth Ring are lucky.
The reason is simple: traits for Wizards are completely a derivative on the path of growth, with a significant probability of being born as long as a Fourth Ring witchcraft fusion is performed.
There’s no need to be like other civilized beings who, even after achieving Tier Six, use up their life span, with only a few able to comprehend a Law Prototype and gain a ticket to advance to Tier Seven.
"Even if those who barely comprehend a Law Prototype get a ticket, I’m afraid their remaining lifespan is not much, trying to break through Tier Seven..." Francis thought empathetically, feeling silently in his heart.
He simply couldn’t imagine the despair he would feel if he faced such a situation.
Compared to this, the limitations of the witchcraft position flaw in the Wizard System are not even seen as a flaw.
Or rather, it’s an advantage that countless creatures dream of.
After all, as long as you keep fusing, traits will invariably emerge, so who wouldn’t be envious?
...
Wizard Calendar, February 9, 7655.
Betula Continent, top floor of Lor Wizard Tower, inside the study.
"Get in there!" Lor fused the intersection of the last Space Lock witchcraft and Space Jump witchcraft.
"Crack-crack—crash—"
The Origin Container expanded slightly, causing faint ripples throughout the Sea of Consciousness.
"Open the game panel." Lor disregarded the Sea of Consciousness’s unchanged performance compared to before, letting his Spiritual Power return to reality and issued the command in his heart.
Looking at the semi-transparent panel appearing before him, his gaze quickly skimmed over the other information, nervously fixing on the Space Jump witchcraft.
Calculating precisely, the Space Jump witchcraft had already fused six witchcraft positions, reaching the same level as the Space-Time Realm witchcraft.
Though the Space-Time Realm witchcraft hadn’t gained the potential to break through the Seventh Ring, the traits had fused autonomously; it was uncertain if the Space Jump witchcraft would undergo different changes at this juncture.
[Space Jump Witchcraft (6.9 ring) (No Seventh Ring Witchcraft Position, unable to advance)]
Traits:... (Details for 1–3 see Chapter 292, 4–5 see Chapter 293)
6: Space Anchor Point, able to anchor space, significantly enhancing the linkage between the anchored location and any other space traits.
7: Space Lock, able to lock space, significantly improving the accuracy of various space witchcraft.]
"Still slightly lacking?" Seeing this result, Lor sighed inwardly.
Although he was mentally prepared, a bit of disappointment was inevitable.
So far, he had used up four free Fifth Ring witchcraft positions, leaving just three Sixth Ring witchcraft positions.
The best case scenario now would be for the Space-Time Realm witchcraft and Space Jump witchcraft to each fuse one more witchcraft to officially advance to the Seventh Ring witchcraft, using the remaining witchcraft position to slightly reinforce the Great Dissolving Technique.
Of course, besides using witchcraft positions for advancement, he had another route to strengthen, which was trait fusion.
However, this needed to wait until he discovered the specific approach before it could be implemented.
"I’ve basically fused all witchcraft that significantly strengthens the spatial mark, what should I fuse next?" Lor suppressed his chaotic thoughts, took out the Continent Communication Device, and began searching for other space basic runes suitable to be integrated into the Space Jump witchcraft.
Over the past millennia, through generations of Tier Three Spatial Mages’ exploration in the Sea of Consciousness microcosmic world, over a hundred functional space basic runes had been completed, greatly enriching his choice range.
Because of this, he was somewhat troubled about which functional space basic rune to choose.
This perhaps could also be considered a fortunate dilemma.
After filtering for a while, his gaze finally fixed on a slightly simpler-looking functional space basic rune compared to the others.
"Spatial Perception..." Lor looked at this rune, hesitating in his heart.
If he fused this spatial basic rune into the Space Jump Witchcraft, there would be a ’certain probability’ of extending perception through the spatial mark to observe the surrounding conditions.
This would mean that the spatial mark would no longer just be a teleportation coordinate but could become his eyes.
However, according to his deduction, this perception should be limited, estimating that even raising it to the Seventh Ring level could only let him observe the condition of a single plane group.
Meanwhile, another spatial concealment basic rune that could make the spatial mark hide more deeply and be less likely discovered by other beings was equally favored by him.
Spatial marks are not unbreakable; as long as the attack power reaches the same level of essence and finds it, it can be erased.







