Wizard: I Have a Game Panel-Chapter 415 - 289: Earth-Shattering Changes in Space-Time Realm Witchcraft_2

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Chapter 415: Chapter 289: Earth-Shattering Changes in Space-Time Realm Witchcraft_2

"Regarding the resonance theory proposed by Speaker Yi Ao? Speculations and suggestions for the subsequent path?" In the study, Lor smiled and took out the Continent Communication Device, immediately seeing two urgent messages from Francis.

"Could it be that they’ve already figured out the Seventh Ring path?" The word ’resonance’ was too familiar to Lor; during meetings, Yi Ao would often go on about not finding a point of resonance with the Plane Group’s origin.

Once it’s found, it’s as if the path to the Seventh Ring is cleared.

Without any hesitation, Lor clicked on the first message.

[Here’s the conclusion first, I believe the origin container reflection method proposed by Speaker Yi Ao is correct.

When I fully reflected the origin container’s traits...]

"It really is!" Lor’s smile grew even wider.

Today’s surprises were truly unending; to clear the path to the Seventh Ring at this current time, once the trial is over, it’s very likely someone in the Wizard Alliance will break through to the Seventh Ring.

After carefully reading the first message, he swiped to the second message.

[Upon conducting the second origin container reflection, using the same trait for reflection at the same position will slow down the reflection speed.

It is yet unknown if the slowdown is consistent; in any case, during the second reflection, I experienced a fivefold slowdown.

Of course, this defect is not unavoidable.

...

In general, the more traits, the quicker and easier it will be to break through to the Seventh Ring.

--Francis]

"The more traits, the faster and easier to break through to the Seventh Ring, then I must..." Lor’s grin nearly stretched to the back of his ears.

In terms of mastered traits, no one in the Wizard Alliance surpassed him, and this was even before he broke through to the Sixth Ring.

Once he breaks through to the Sixth Ring, he could probably develop at least seven more traits.

In this way, wouldn’t breaking through to the Seventh Ring be as easy as walking on flat ground for him?

But thinking about it, this only makes sense.

If not for this, what justifies the brilliance of the Nine-Star geniuses in the arena?

Why is it concluded that barring accidents, Nine-Star geniuses are almost certain to break through to Tier Seven, with even a ten percent chance to reach Tier Eight?

Various civilization cultivation systems are indeed different, but geniuses who can fight to Nine Stars in the arena wouldn’t have significant deficiencies in either understanding of laws or combat power.

Of course, exceptions like Vincentia exist, even if they become Nine-Star.

Regarding talent, Lor believed he could break through to the Seventh Ring, provided someone could develop a Tier Seven Small Energy Furnace.

If nothing unexpected occurs, not to mention designing an energy loop, the Tier Seven Energy Furnace itself would likely need to be forged with those so-called Law Treasures.

This can only be planned once the Wizard Civilization stabilizes; there’s no hope before the trial ends.

After reading through the messages sent by Francis, he skimmed through various reports sent by Agular and Kateya.

After fully catching up with recent events, Lor issued a command in his mind, "Open the game panel."

His gaze lowered, finally fixing on the newly renamed Space-Time Realm Witchcraft.

[Revised Space-Time Realm (5.9+0.6 Rings) (Limit Break 0.2 Rings) (Can Limit Break, no Sixth Ring Witchcraft Position, cannot upgrade)]

Traits:

1: Sharing, this witchcraft can unconditionally share damages up to 6.7 Ring power, without damage, and the sharing limit increases with the witchcraft’s level.

2: Solidification, solidify space, making it impervious to 6.7 Ring power, and if solidified space withstands an attack exceeding 6.8 Ring power, it will reduce it to 6.7 Ring power, leading to space fracturing and solidification disappearance.

(Revised) 3: Realm of Illusion and Reality: When space solidification and sharing coexist in one area, this witchcraft can share damages up to 6.9 Ring power, and the solidified space will possess phasing traits, unable to be broken by attacks beyond the limit yet not reaching the 7.0 Ring threshold.

4: Time Acceleration: Within the projection range of the Realm of Illusion and Reality, time can be accelerated, based on 6.7 Ring witchcraft foundation, for any living being and object can undergo time acceleration not exceeding 333 times.

Note 1: If the target possesses the Power of Laws, the acceleration effect will be significantly reduced.

5: Time Deceleration: Within the projection range of the Realm of Illusion and Reality, time can be decelerated, based on 6.7 Ring witchcraft foundation, for any living being and object can undergo time deceleration not exceeding 333 times.

Note 1: If the target possesses the Power of Laws, the deceleration effect will be significantly reduced.

6: Time Stasis: Within the projection range of the Realm of Illusion and Reality, time stasis can occur, based on 6.7 Ring witchcraft foundation, causing time stasis for any living being and object for 3.3 seconds.

Note 1: If the target possesses the Power of Laws, the stasis effect will be significantly reduced.

Note → (Revised) 7: Boundary Wall Self-Generation: The Realm of Illusion and Reality containing the Power of Space-Time has already reached a realm embryonic form, upon release will generate an additional realm wall virtual image, capable of resisting any attack power not exceeding 6.7 Rings.

Note 1: This trait requires no special release; the realm wall virtual image naturally generates, always guarding the Realm Master.

Note 2: After the realm wall virtual image breaks, it can share the self-repair effect of Trait 1.

Note 3: This trait is a field-derived trait, consuming no trait energy.]

After the fusion of three time witchcrafts, the Space-Time Realm Witchcraft underwent a revolutionary change.

The effects of the three-time traits were not significantly different from before the fusion.

The greatest gain in terms of fusion traits this time was the additional seventh trait, the boundary wall virtual image.

Lor glanced at the empty space before him, even though nothing was there, he could see a thin barrier.

This projection would not hinder the flow of elements, nor would it affect anything around it.

But he knew, once any threatening attack approached, it would display its true power.

"I just wonder if this thing can withstand soul attacks." Lor retracted his gaze, lingering on the word ’any’ at the end of the seventh trait for a long time.

Logically, ’resisting any attack power not exceeding 6.7 Rings.’ should include soul attacks.

However, due to the uniqueness of soul attacks, he could not be sure.

To find out, he planned to bring in a Third Ring Soul Mage to test it out soon; he didn’t dwell on it, instead issuing a new command to the game panel: "Limit break the Space-Time Realm Witchcraft."

[Space-Time Realm (5.9+0.6 Rings) (Limit Break 0.2 Rings) → Space-Time Realm (5.9+0.6 Rings) (Limit Break 0.3 Rings) (Can Limit Break, no Sixth Ring Witchcraft Position, cannot upgrade)]

After one limit break, the limit break suffix remained, which did not surprise Lor; after all, this time he directly fused three-time witchcrafts, greatly enhancing the witchcraft’s potential. He immediately ordered: "Do it again!"

[Space-Time Realm (5.9+0.6 Rings) (Limit Break 0.3 Rings) → Space-Time Realm (5.9+0.6 Rings) (Limit Break 0.4 Rings) (no Sixth Ring Witchcraft Position, cannot upgrade)]

After the second limit break, the Space-Time Realm directly reached the 6.9 Ring level, the limit of the Sixth Ring.

If it could continue the limit break, it would become his first Seventh Ring witchcraft.

However, unfortunately, the instant the second limit break was completed, the suffix of the Space-Time Realm disappeared.

"Well, I was expecting too much..." Lor shook his head in some regret.

As a Fifth Ring, he obviously couldn’t develop Seventh Ring witchcraft at present, even with the game panel’s help.

In the end, the barrier between the Sixth and Seventh Rings was still too thick.

But though it couldn’t be done now, he had absolute confidence that once he achieved the Sixth Ring, he could create two Seventh Ring witchcrafts.

The current preliminary plan was to first develop the Space-Time Realm Witchcraft and Space Jumping Witchcraft.

Based on his deductions, after fusing three-time witchcrafts, the Space-Time Realm witchcraft was very close to the Seventh Ring; with one or two more fusions, it could potentially reach Tier Seven.

The Space Jumping Witchcraft, on the other hand, is related to future Plane Group transference strategies.

If it’s not elevated to the Seventh Ring level and the Spatial Mark traits enhanced, he worried it might result in a Plane Group jump failure.

As for the Great Dissolving Technique...

If there are spare Witchcraft Positions after enhancing the Space-Time Realm Witchcraft and Space Jumping Witchcraft, then consider it.

After finishing the limit break, Lor closed the game panel, glanced at the significantly reinforced realm wall virtual image, nodded in satisfaction, and then opened the Continent Communication Device, casually posting a task to recruit a Third Ring Soul Mage to assist with experiments.

If the realm wall virtual image can withstand attacks from a Third Ring Soul Mage, that’s proof it can equally resist 6.9 Ring soul attacks; from now on, his defenses would have no gaps.