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Wizard: I Can Refine Everything
In a world of endless star fields and interdimensional wars, the wizards' floating city conquered one world after another.At the wizard academy, through blood-stained exams, the towering wizard tower sent wizards batch after batch.Becoming an apprentice wizard, Richard activated the miracle furnace deep within his soul, where constant refining of materials granted him knowledge and skills...The veteran's weapon could be refined into legendary martial arts techniques.The ancient wizard's encrypted notes could be refined into lost knowledge.The remains of brutal monsters could be refined into monster bloodlines.In this era of great voyages in the wizarding world, Richard was destined to become a leader of his time.
- C.187 - 17 Battlefield SituationNEW
- C.186 - 16: Opening the Treasure ChestNEW
- C.185 - 15: Demon Sword Departs for WarNEW
- C.184 - 14 The Great Black CurrentNEW
- C.183 - 13: Plans and the KuroshioNEW
- C.182 - 12: Courage BadgeNEW
- C.181 - 11 Dreamwalker ClubNEW
- C.180 - 10 The Wizard’s TraceNEW
- C.179 - 9 The Plan to Offer AmnestyNEW
- C.178 - 8: Naming and Magic Puppet BillyNEW
- C.177 - 7 Nightmare Body EvolutionNEW
- C.176 - 6 Managing Territory, Nightmare Demon BeastNEW
- C.175 - 5: The Mutated Nightmare BodyNEW
- C.174 - 4: Commanding the Nightmare, Nightmare BodyNEW
- C.173 - 3 This is not the Power of Nightmare, but clearly the Power of Good DreamsNEW
- C.172 - 2 Nightmare Wizard WorldNEW
- C.171 - 1 NightmareNEW
- C.170 - 70 Soul Stealing CanyonNEW
- C.169 - 69 Unexpected GainsNEW
- C.168 - 68 Sealing the Mother Worm GodNEW
- C.167 - 67: If You Can’t Beat Them, Shake Them OffNEW
- C.166 - 66: Battlefield Mechanic - Master RichardNEW
- C.165 - 65: The Bloody WarNEW
- C.164 - 64: Has Our Army Been Defeated?NEW
- C.163 - : 63 chapters How can you fight well with these insects
- C.162 - 62: Fortress Siege Battle (Part 3)
- C.161 - 61: Fortress Siege Battle (Part 2)
- C.160 - 60 Siege Warfare (Part 1)
- C.159 - 59: The Rain Comes
- C.158 - 58: Mountain Rain is Imminent
- C.157 - 57: Return to the Ground
- C.156 - 56: Life in the Secret Realm
- C.155 - 55: Small World
- C.154 - 54 Secret Realm Promotion Completed
- C.153 - 53: The Pursuit
- C.152 - 52: Breakthrough
- C.151 - 51: Trap
- C.150 - 50 Mother Goddess Temple
- C.149 - 49: The City of Insects
- C.148 - 48: Emergency Signs
- C.147 - 47 Soul Talent
- C.146 - 46: Pioneer Relics
- C.145 - 45 Source Sea Abyss
- C.144 - 44 Cat Catches Mouse
- C.143 - 43 Divine Chosen Attack
- C.142 - 42: The Incubation Pool
- C.141 - 41: Infiltrating the Insect Nest
- C.140 - 40: New Mission
- C.139 - 39 Academic Discussion
- C.138 - 38: Back to the Ground
- C.137 - 37 Secret Realm Evolution
- C.136 - 36: World Tree? World Mushroom!
- C.135 - 35 Blue Strain
- C.134 - 34 The Tremors of Mushroom Land
- C.133 - 33: Unknown Glimpse
- C.132 - 32 Mushroom Land
- C.131 - 31 Treasures Left by the Mother Worm God
- C.130 - 30: The Underworld (5)
- C.129 - 29: The Underworld (Part 4)
- C.128 - 28 Underground World (3)
- C.127 - 27: The Underworld (Part 2)
- C.126 - 26 Underground World (Part 1)
- C.125 - 25: Upgrading Equipment
- C.124 - 24 War (End)
- C.123 - 23 War (5)
- C.122 - 22 War (4)
- C.121 - 21 War (3)
- C.120 - 20 War (2)
- C.119 - 19 War (Part 1)
- C.118 - 18 Insect Nest World
- C.117 - 17 Floating City
- C.116 - 16 War Preparation
- C.115 - 15 The Impending War
- C.114 - 14 Jialong Club
- C.113 - 13 Pioneer Civilization
- C.112 - 12 Wizard’s Laboratory
- C.111 - 11: Return to the Black Stone Mountain Range
- C.110 - 10 Heart of Annihilation
- C.109 - 9: Annihilation Flame Rune
- C.108 - 8 Wizard Life
- C.107 - 7 Joining the Society
- C.106 - 6: The Lord of Crows
- C.105 - 5: Promotion to Wizard
- C.104 - 4 Tower of Truth
- C.103 - 3 Golden Dawn Society
- C.102 - 2 Wizard World
- C.101 - 1 Review and Reward
- C.100 - 94: Apprentice War (End)_2
- C.12 - Take My Fireball Technique
- C.11 - Magic Beast: 7 Magic Sheep
- C.10 - Magic Stone and Magic Tools
- C.9 - Deputy Dean Alex
- C.8 - Nobles Recruitment
- C.7 - Spell Shows Power
- C.6 - Airship Maintenance
- C.5 - Magic Rebound
- C.4 - : The 3 Elements of a Wizard Apprentice
- C.3 - On the Flying Airship
- C.2 - Miracle Furnace
- C.1 - Spiritual Power Test