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Wizard: I Can Refine Everything
In a world of endless star fields and interdimensional wars, the wizards' floating city conquered one world after another.At the wizard academy, through blood-stained exams, the towering wizard tower sent wizards batch after batch.Becoming an apprentice wizard, Richard activated the miracle furnace deep within his soul, where constant refining of materials granted him knowledge and skills...The veteran's weapon could be refined into legendary martial arts techniques.The ancient wizard's encrypted notes could be refined into lost knowledge.The remains of brutal monsters could be refined into monster bloodlines.In this era of great voyages in the wizarding world, Richard was destined to become a leader of his time.
- C.249 - 33: The Meat GrinderNEW
- C.248 - 32 The Counterattack BeginsNEW
- C.247 - 31 The Mountain Rain is about to FallNEW
- C.246 - 30 Thoughts of the Puppet State
- C.245 - 29: Trading
- C.244 - 28: Return
- C.243 - 27 Chain Saw Sword and Armored Plate
- C.242 - 26 A Man’s Great Harvest
- C.241 - 25 Combat Alchemy
- C.240 - 24 The Holy Guard
- C.239 - 23 Infiltration
- C.238 - 22 Night Raid
- C.237 - 21 Joining the Plan
- C.236 - 20 Linksa Empire
- C.235 - 19 The Magical Blue Flames
- C.234 - 18 Test Site
- C.233 - 17: In the Depths of the Fiery Sea
- C.232 - 16 Escape from Death
- C.231 - 15 Interrogation
- C.230 - 14 Escape Route
- C.229 - 13 Ambush? Artillery Barrage!
- C.228 - 12: Support Mission
- C.227 - 11 Merrick’s Shield
- C.226 - 10 Tree Pattern: Life Drain
- C.225 - 9: Origins of Alchemy: Giant Dragon Alchemy
- C.224 - 8 The Situation of the War
- C.223 - 7 Physique Enhancement Gland, Dragon Transformation Battle Body Complete
- C.222 - 6 Imperial Guard Dragon Warrior
- C.221 - 5 Street Fighting
- C.220 - 4: Siege and Capture of Fortresses
- C.219 - 3 Steady Progress
- C.218 - 2 The Opening Battle
- C.217 - 1 Red Sun World
- C.216 - 46 Preparing for the Expedition
- C.215 - 45: Equipment Upgrade, Faith Armor
- C.214 - 44 Magic Statue Modification Plan
- C.213 - 43: The Failed Magic Statue?
- C.212 - 42 Nightmare Erosion
- C.211 - 41 Trading
- C.210 - 40: The Heart of the Nightmare Lord
- C.209 - 39: Nightmare Pyramid
- C.208 - 38 Nightmare Artifact
- C.207 - 37 Resonance, Iron Fist Introduction
- C.206 - 36: The Secret of the Fist Technique
- C.205 - 35 The News of War
- C.204 - 34: Witchcraft: Dragon Transformation Battle Body
- C.203 - 33 Giant Dragon Blood Serum
- C.202 - 32 The Secret of Dragon Blood
- C.201 - 31: The Advance of Jolod
- C.200 - 30 Garon the Great Wizard’s Recruitment
- C.199 - 29 Mountain Refining Body, Mountain Breaking Fist
- C.198 - 28 Mountain Secret Realm
- C.197 - 27 Enhanced Adaptation Body
- C.196 - 26: Bones of the Black Coffin Sword Saint
- C.195 - 25 Accompanying the Army Provisions
- C.194 - 24: The First Order
- C.193 - 23: Weapon Evaluation
- C.192 - 22: Richard Model 1 Magic Support Vehicle
- C.191 - 21 Dream World Communication Technology
- C.190 - 20 Little Junior Sister
- C.189 - 19: Return, 2nd Circle Wizard!
- C.188 - 18 Why Pioneers Are Everywhere
- C.187 - 17 Battlefield Situation
- C.186 - 16: Opening the Treasure Chest
- C.185 - 15: Demon Sword Departs for War
- C.184 - 14 The Great Black Current
- C.183 - 13: Plans and the Kuroshio
- C.182 - 12: Courage Badge
- C.181 - 11 Dreamwalker Club
- C.180 - 10 The Wizard’s Trace
- C.179 - 9 The Plan to Offer Amnesty
- C.178 - 8: Naming and Magic Puppet Billy
- C.177 - 7 Nightmare Body Evolution
- C.176 - 6 Managing Territory, Nightmare Demon Beast
- C.175 - 5: The Mutated Nightmare Body
- C.174 - 4: Commanding the Nightmare, Nightmare Body
- C.173 - 3 This is not the Power of Nightmare, but clearly the Power of Good Dreams
- C.172 - 2 Nightmare Wizard World
- C.171 - 1 Nightmare
- C.170 - 70 Soul Stealing Canyon
- C.169 - 69 Unexpected Gains
- C.168 - 68 Sealing the Mother Worm God
- C.167 - 67: If You Can’t Beat Them, Shake Them Off
- C.166 - 66: Battlefield Mechanic - Master Richard
- C.165 - 65: The Bloody War
- C.164 - 64: Has Our Army Been Defeated?
- C.163 - : 63 chapters How can you fight well with these insects
- C.162 - 62: Fortress Siege Battle (Part 3)
- C.12 - Take My Fireball Technique
- C.11 - Magic Beast: 7 Magic Sheep
- C.10 - Magic Stone and Magic Tools
- C.9 - Deputy Dean Alex
- C.8 - Nobles Recruitment
- C.7 - Spell Shows Power
- C.6 - Airship Maintenance
- C.5 - Magic Rebound
- C.4 - : The 3 Elements of a Wizard Apprentice
- C.3 - On the Flying Airship
- C.2 - Miracle Furnace
- C.1 - Spiritual Power Test