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Video Game Tycoon in Tokyo-Chapter 877: We Must Stop This!
Chapter 877 - We Must Stop This!
Gamestar Electronic Entertainment quietly released a new game.
This game was not announced at the Gamestar Carnival but was instead revealed independently on video platforms in May or June, after the carnival had ended.
Such sudden game announcements typically indicate that it's not a very large project and may not attract much attention.
However, this game managed to surpass 5 million views in just one day, and the number was still rising quickly.
"My God, what am I seeing? I'm seeing heaven!"
"This is the first time I've found beach volleyball to be interesting!"
"Upstairs, do you really like beach volleyball? I'm too embarrassed to point it out."
"Excuse me, where can I buy this game? How much is it?"
...
...
"I heard this game is only $19, and once you buy it, you can unlock all the women and interact with them."
"What? It's that cheap? Take my money! I want to play it right now!"
The official video department of Facebook was startled by the sudden appearance of this popular video.
In the past, there weren't many videos that could reach over 5 million views in just one day.
Typically, such results are seen with high-profile events like the Super Bowl final highlight reels or heavily invested music works featuring popular artists.
By the second day, the views reached a new high, surpassing 15 million.
That's more than 5 million additional views compared to the previous day.
Reaching 10 million views in a single day is a remarkable feat.
Currently, the registered user base on Facebook's video platform is just over 30 million.
This means nearly half of the users had already watched this video in the first two days.
Of course, there might be repeated views, but that only accounts for about 10%.
In just two days, the number of registered users on Facebook's video platform also surged by over 2 million.
The Facebook video department immediately called a meeting, shocked by how beneficial this video had turned out to be.
They suddenly felt like they had discovered a new frontier.
For the gamers, all they wanted now was to play this new game.
And they wanted to play it right now.
However, this was just a game trailer, and the actual release date would have to wait until the end of the year.
Many players immediately became restless.
They hoped that Gamestar Electronic Entertainment wouldn't waste time and would focus on making this game, leaving other projects aside.
Even if it meant delaying the release of Final Fantasy VII Remake, they'd be fine with that.
"Sure enough, no matter the parallel world, sex is still the number one driving force."
Looking at the viewership numbers, Takayuki couldn't help but marvel.
The players in this world really seemed a bit repressed.
In this world, just like in the original one, the winds of political correctness were in full swing.
Characters in games had now become uglier with each new release.
His ability to continue creating attractive female characters was enough to earn widespread support from players.
And the minds of these players were simple.
As long as you bring me a good game, we'll be willing to pay for it.
This is also why Takayuki still likes Japanese games so much in the original world.
They serve the market, not the so-called public opinion.
However, such an astonishing viewership result also brought with it public criticism.
For every person who loved the game and wanted to play it, there was someone who wanted to boycott it.
But Takayuki knew in his heart that these people were just a bunch of self-righteous individuals.
...
"This is outrageous! Why should such a vulgar game even exist? Its release is an affront to us!"
At a private human rights association in the U.S., the president, a woman, angrily denounced the release of Dead or Alive: Xtreme Beach Volleyball by Gamestar Electronic Entertainment.
For her, this game was a direct provocation.
It was an insult to her authority.
This was something she absolutely could not allow.
"Exactly! We must boycott this game! It can't be allowed to release in our region!"
From the audience, a group of people began chanting passionately.
They all felt they were being humiliated by this game.
And if such a game were allowed to release, it would make them even more uncomfortable.
So, no matter what, they had to stop this game from releasing.
"Well then, everyone, now is the time to show the power of our association. Contribute your share, just $500 each, and we will do everything we can to stop this game from releasing!"
"..."
When money was mentioned, the audience fell quiet.
The president hurriedly said, "I have connections in the government. I can use those to prevent the game's release. We also need to organize protests, preferably outside places that sell video games, raising banners so more people can see the ugly face of this game."
"But... doesn't that require quite a bit of money?"
"This is a necessary expense for our noble cause. Do you want to be humiliated by this game? Do you want the people around you to play this shameless game?!"
"Of course not!"
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As they thought about the possibility of people they knew playing such a game, they became excited again.
They could never let such a game become popular.
Once a game like this sells well, there will be a second, a third.
If they couldn't stop this game's release, it would be even harder to stop future ones!
So, no matter what, they had to stop it!
And once the idea of having to pay money was mentioned again, they weren't so resistant anymore.
So, one by one, they started pulling out their money and placing it in the money box at the front of the meeting.
The president, meanwhile, gave a barely noticeable smile.
So much money—these people were easy to exploit!
Of course, to get them to willingly pay, some concrete actions had to be taken.
Stopping the release of a game wasn't too difficult for him.
He had connections in the government, and with the protests organized by these people, the U.S. government couldn't afford to ignore their actions.
With resistance from the U.S. government, even if it was a game developed by an American company, it wouldn't be able to release!
And without the U.S. market—the largest market—the game, no matter how good, would be worthless!