This Is Not a Bug but a Game Feature-Chapter 257 - 174: Professional Edition Renaming_2

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Chapter 257: Chapter 174: Professional Edition Renaming_2

Now it’s all good!

No fancy operations needed, just make sure the server doesn’t crash or disconnect, and leave the rest to the players.

This is really convenient. π‘“π˜³π‘’π‘’π“Œπ˜¦π˜£π˜―β„΄π‘£π˜¦π‘™.π˜€π‘œπ‘š

"If everything goes as planned, our model will definitely be followed by other companies in the future."

"That might be hard to replicate though."

As Yang Dong called for the other two to help, he explained, "The reason we can have this system is because the authority isn’t in the players’ hands, but is tied to the in-game item."

"The real authority is the marbles, and marbles can be used by different people; it’s not limited to any specific player..."

This is the key point.

Because the authority is tied to the marbles themselves, there’s this concept of changing leadership, where if players are dissatisfied, they can just revolt and change things up.

Can other games that try to copy the "players governing players" system achieve such fast and seamless leadership change?

If they can’t, then they can’t learn it.

After all, in the game "Don’t Leave After School," players who don’t perform well are always in danger of being ousted by rebels.

Other games wanting to learn but lacking a similar "revolt" mechanic might just create an unrecognizable version, failing to gain players’ approval.

"You’ve hit the nail on the head!"

Helping Yang Dong set up the induction cooker, Chen Ba tore open the hotpot seasoning packet and poured it into the pot, shaking his head, "Even for us, making another game like this is impossible."

This is a game bug.

Even if Tianba Studio were to replicate a game, this kind of bug might not appear. So, it’s an unrepeatable special case.

Snow was falling heavily outside.

Chen Ba, Yang Dong, and Lu sat around the induction cooker, chatting about the work plans for the new year while cooking hotpot.

"Divine Grace Continent" is getting a name change.

Don’t misunderstand!

It’s not the personal version that’s changing its name. The "Divine Grace Continent" game that regular players play will remain the same, unaffected by this.

The change mainly concerns the professional and custom versions of "Divine Grace Continent," which, due to business needs, might change to "Divine Grace Animation" at some point.

This was also a suggestion from clients!

Yang Dong told Chen Ba that many collaborating animation companies said that while the professional version of "Divine Grace Continent" is great, they wanted to complain about the name.

After all, it’s a professional AI animation production software, yet it still uses the "Divine Grace Continent" game nameβ€”doesn’t that sound a bit low-class?

The main issue is that you can’t find it!

Searching online for "Divine Grace Continent" only turns up results related to the personal game version, or game-related videos and reports.

This is very unfriendly to professional version users!

Every time they want to search for tutorials and download links for the "Divine Grace Continent" professional version, they invariably find a ton of unrelated content. It’s extremely frustrating.

"The professional version should definitely be separated from the personal version; treat them as two separate products from now on!"

Chen Ba had no issue with the name change.

"Divine Grace Continent" is too extreme; the user groups for personal and professional versions do not overlap at all. Mixing them really isn’t suitable.

Once renamed, the professional version will be positioned as a professional-grade animation production software, no longer referred to as a "game."

The personal version will still be called "Divine Grace Continent," stay in the game section, and continue serving the gaming community and some animation enthusiasts.

"Why don’t we sell them separately then!"

Lu picked up a piece of beef with his chopsticks and put it in the pot, suddenly suggesting, "Mixing them up in the charges can easily confuse people, and they often buy the wrong version."

This is also an issue.

Some come for the personal version of "Divine Grace Continent," but because they can’t tell the difference between the personal and professional versions, they accidentally purchase the 999 yuan/month professional version.

They thought it was a one-time purchase, but when the professional version subscription expired the next month, prompting them to renew, they realized they bought the wrong version.

Others aimed for the professional version and ended up buying the personal version, then complained that Tianba Studio had false advertising, and that "Divine Grace Continent" wasn’t as good as shown in the videos...

These situations are common, and even Chen Ba has dealt with a few mistaken purchase cases where refunds were requested.

Selling them separately sounds quite reasonable!

The price of the professional version in the software section won’t stand out, and game players won’t have much to say.

But now, there are quite a few people talking...

Lu recently saw a short video listing the most expensive games on the Steam Platform, "Divine Grace Continent" being one of them.

And that ignorant video blogger even exaggerated, claiming "Divine Grace Continent" is the only "monthly subscription" game.

What nonsense are they talking about?

Videos like this, for players who know the inside story, might just be a joke, because everyone knows the personal version price of "Divine Grace Continent."

But for those who don’t know, after watching the video, they’re stunned.

A thousand yuan for one month, ten thousand yuan for one year? What kind of divine game is this?

Never heard of such a pricing method, and even as a monthly subscription, why is it priced so high?

The impact is quite negative!

Because of this, Lu suggested selling the two versions separately. The professional version goes in the software section, the personal version stays in the game section.

This way, there won’t be so many ignorant people ranting about the pricing standards.

"Sounds good!"

Chen Ba nonchalantly took the beef Lu had put in the pot and tasted it, "Then let’s follow your suggestion and sell them separately."

"But even if we sell them separately, the personal version should have an upgrade option for those regular players, leaving them a path to upgrade to the professional version."

The sales of "Divine Grace Continent" professional version aren’t high, with stable subscribers only a little over ten thousand.

A considerable portion of these users come from major animation companies.

Besides, regular players who want to try it or fulfill their dreams also upgrade to the professional version quite often.

Though most of them eventually leave quietly...

But that being said, although 99% of regular players can’t fully utilize the capabilities of "Divine Grace Continent" professional version to create eye-catching animations,

there’s no shortage of geniuses in this world!

Last October, a player with the online name "Loving You Is Not Lonely," who is disabled, used self-taught professional knowledge, working with one hand, to create a high-quality animation using the professional version of "Divine Grace Continent."

After its release, the animation quickly won widespread acclaim with its deeply moving story and vivid characters, achieving a high score of 9.8 on Tencent’s video platform.

Total views exceeded 2 billion!

With this work, Gudu achieved financial freedom and even sold the rights for a sequel adaptation, joining the renowned Tencent Animation Company as a creative director.

It’s truly inspiring!

Although Gudu was well-educated, he became depressed and felt life was gray after losing his left arm in a car accident.

"Divine Grace Continent" professional version helped him rediscover his dream; he remembered his old passion for animation and decided to create an animation to fulfill his dream.

Perhaps art really does require talent...

A newcomer who had never been in the animation industry ended up creating a blockbuster animation that was even popular abroad.

And here’s a fun fact!

Gudu initially played the personal version of "Divine Grace Continent," and his videos were mainly for self-entertainment.

But a netizen commented that his animations were quite good, only the image quality held them back, and that everyone was now watching professionally made Divine Grace animations, leaving the personal version with few viewers.

So, this netizen sponsored Gudu, gifting him a full year’s subscription to "Divine Grace Continent" professional version.

Needless to say, this netizen had a really keen eye!

He called Gudu a genius, and it turned out Gudu really was oneβ€”a rare genius who amazed everyone.

Chen Ba kept the option to upgrade from the personal version to the professional version, hoping to discover another talent like Gudu...

The domestic animation industry really needs a second and third Gudu!