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This Is Not a Bug but a Game Feature-Chapter 189 - 140: Gas-Powered Cars and Electric Cars (2)
If you like tinkering with modifications, then you should play fuel cars. After all, the built-in modification freedom is higher there, allowing you to tinker however you like.
If you’re too lazy to tinker and just occasionally want to race a couple of laps, then play electric cars, which focus on being carefree without tinkering. With good skills, you can still dominate...
Aside from the distinction between fuel and electric.
In the game "Speeding Frenzy," Chen Ba is also planning to design a relatively unique new mechanism: vehicle durability!
"What does that mean?"
Lu listened confusedly, wondering if Ba was planning to implement a mechanism for the vehicles in the game similar to the wear and tear of firearms in Counter-Strike: Global Offensive.
"Exactly!"
Chen Ba shared his idea.
It’s actually quite simple. After experiencing so many similar games, he discovered that in these racing games, the homogenization of different vehicles is extremely serious.
To put it bluntly...
Many people play these games, and even if their garage is filled with cars, they usually only use one or two of them regularly.
Many people are hoarders!
Take one of the racing games Chen Ba played, for example; dozens of different race cars fill his garage, yet the ones he loves driving most, and uses most frequently, are only two or three.
What about the other cars?
The answer is they’re just sitting there collecting dust, simply fulfilling a desire to collect. Perhaps when a new car is obtained, he’d drive it for a couple of laps immediately, and then never touch it again.
This situation is very common!
Precisely because it’s so common, most models are wasted and not utilized.
Chen Ba thought of adding "durability" to these racing cars so that the more frequently a car is used and the higher the accident rate, the faster its durability declines, eventually turning into a junk vehicle?
This way...
The game turns into a scenario where the more cherished and valuable the car, the less willing players might be to use it, preferring to let it sit in the garage rather than race a couple of laps.
After all, racing a couple of laps could very likely lead to a decline in vehicle durability. If it’s a car one loves, that’s really heart-wrenching...
"I get you!"
After hearing Ba’s idea, Lu couldn’t help but tease, "So other cars have a chance to appear, right? You’ll use the best cars for key races, but for routine ones, driving an oldies but goodies car should suffice."
"Hahaha!"
Chen Ba laughed aloud.
Lu’s words might sound absurd, but there’s actually a chance it could become reality.
For high-reward, high-attention races, you’ll use the best cars. For routine daily reward and achievement races, it’ll turn into an oldies but goodies gathering.
After all, if an oldies but goodies car’s durability drops, it drops; as long as rewards are collected, you can tinker with it freely. If it becomes scrap, you can just spend money to get another!
Be bold!
Maybe for some junk race, even the oldies but goodies cars are "luxury vehicles," and participants might use electric scooters or tricycles.
"You really understand players..."
Lu grinned, imagining a group of players competing online, leading to a scene where an oldies but goodies car races alongside a scooter and tricycle.
Oh, heavens!
Contestant #174 is actually riding a bicycle, and it’s a kids’ bike...
Cannot handle this, family!
With vehicle durability added, it’s not hard to imagine players trying to minimize vehicle wear by choosing different cars based on race levels and reward standards.
Oldies but goodies might be too much.
But likely, cars that aren’t cared for much, with low modification costs and ones players don’t particularly love, will be sent to the race track.
Given the rewards are tiny, why use a beloved car instead of a junk one?
Forget it!
Those tiny rewards aren’t worth it even if you come first, given the resources invested in your favorite cars far exceed this meager reward.
"Durability should be able to recover, right?"
After laughing, Lu couldn’t help but ask, "If it can’t recover and only keeps declining, then that wouldn’t be great."
After all, for a beloved racing car, many players would invest effort and time tinkering with it, and if in the end, they’re too afraid to drive it because each drive causes permanent wear, that seems a bit counterproductive.
"It will definitely recover."
"But the lower the durability, the greater the recovery cost. The exact cost will involve game balance, and we’ll decide that later."
As Chen Ba said this, he felt hungry, so he invited Lu to join him in heading to an XX pig’s feet rice eatery to fill their bellies.
Perchance it was a coincidence that in this restaurant, the two unexpectedly ran into a "Star Emperor" streamer who was out foraging and was recognized on the spot.
"You know me?"
Chen Ba was curious; he wasn’t particularly famous. How come it’s so coincidental to run into someone who knows him while eating pig’s feet rice?
"I saw you once at last year’s GAL Jiangning Station competition!"
This streamer was quite bold; recognizing Ba, he decisively offered to treat him and asked if he could do an "outdoor" stream and let Ba greet viewers in his channel?
"Go ahead and stream!"
Since he’s a streamer making a living from this, Chen Ba didn’t mind appearing in someone else’s stream. Encountering each other was a kind of fate.
[Outdoor encounter with Ba, devours three bowls of pig’s feet rice!]
After adjusting the title and notifying fans in the group, the streamer, nicknamed Emperor Piyan, quickly raised his phone to start the outdoor stream.
Knowing a streamer had offline encountered Ba, the stream instantly drew thousands of viewers.
Everyone started chattering, urging the streamer to take advantage of Ba devouring pig’s feet rice to go up and solo him, ending the dark chaos.
"Don’t say such things. What does the dark chaos have to do with Ba?"
Emperor Piyan chuckled and then chose several intriguing questions from the audience for a brief interview with Chen Ba.
"Could Star Emperor be adapted into a drama series like ’Living Under Someone’s Roof Simulator’?"
Hearing this question, Chen Ba put down his chopsticks, contemplated seriously, and said, "Drama series or films are unlikely. The cost is too high; no company wants to take that risk, but..."
"I can share some news: There’s a good chance that ’Star Emperor’ will be animated and meet everyone very soon."
Indeed, "Star Emperor" does have an animation.
Tianba Studio has a strong influence in the animation industry, thanks to the professional edition and personalized services of "Divine Grace Continent," maintaining close ties with many animation companies.
Buddies, all buddies!
Since everyone’s buddies, the camaraderie of toasting each other at the table makes being mixed up in this affair completely normal, right?
Of course!
The matter also hinged on another condition, which was that the adaptation of "Star Emperor" into animation had numerous graphics card sponsors backing it.
These sponsors wanted "Star Emperor" to become popular as possible, supporting the game’s adaptation into animation with enthusiasm.
With the sponsors’ financial help, the issue of funding was resolved.
Since there’s no shortage of money, and the GAL League’s popularity made "Star Emperor" very reputable, adapting it into animation became inevitable.
Producing the animation is a veteran domestic 3D animation studio with multiple classic works under its belt.
They too were invested in "Star Emperor," putting significant effort and resources into it...
The animation follows a high-quality route.
The first season has just 24 episodes, with a production cost per episode exceeding 5 million yuan, which, given the animation industry squeezed by Divine Grace Animation and facing lower per-episode costs, qualifies as a rare "major production."
The animation is expected to premiere in December.
Since Tianba Studio essentially provides authorization and helps find sponsors without much engagement in the animation’s production, Chen Ba remains unsure of the final quality.
It’s unlikely to be disappointing.
If the animation turns out poorly, potentially harming "Star Emperor’s" image, those most upset likely won’t be Tianba Studio or Chen Ba...
But the animation’s sponsors!







