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This Is Not a Bug but a Game Feature-Chapter 166 - 129: The Game Sells for 68, but the Wedding Gift Costs 680!
There’s a problem with the matching mechanism!
No need for investigation or testing; just look at those 100 pairs of player couples to know the answer.
How did this happen?
Even as the game developer, Chen Ba couldn’t figure out why this situation had arisen.
The matching mechanism he designed was clearly based on "help request time."
For example.
If Zhang San initiates a help request, players who click "Assist Others" within one or three minutes will be matched with Zhang San and become a love advisor.
Another example.
If Li Si wants to help others, then if Wang Wu initiates a help request within one or three minutes of Li Si’s application submission, he would become Wang Wu’s love advisor.
It’s based on timing.
This mechanism didn’t have this problem during the testing phase, and the matched love advisor should be completely random. Unless incredibly lucky, it shouldn’t be likely to find such high compatibility and a player they get along with so well.
"Is there a possibility..."
"That Zhang San and Li Si both initiate help requests at the same time, Wang Wu clicks to help, and the system determines that Li Si needs Wang Wu’s help more, so Wang Wu goes to Li Si instead?"
Zhong Shengwei proposed a hypothesis.
The premise of this hypothesis is that if too many players initiate help requests or applications for assistance at the same time, the matching mechanism might change its strategy and prioritize assigning more compatible "love advisors"?
"That’s possible."
Chen Ba thought about it and concluded this was the only explanation.
It’s all Zhang Pengfei’s fault!
If he hadn’t posted that thread revealing the unique gameplay of "Love Advisor Department," other players wouldn’t have been envious, nor would they have actively used the help request feature.
Due to Zhang Pengfei’s exploits, the frequency of players using the help request feature has been extremely high recently, with many people not even bothering to interact with NPCs, instead spending the entire day requesting or providing assistance.
Under such circumstances, the matching mechanism mutated, causing the system to prioritize pairing up with more agreeable and highly compatible love advisors, which makes sense.
Because if the matched love advisor is highly compatible, it’s not a big deal if they’re the same gender.
But if they’re of the opposite gender, sparks will likely fly, and then...
"Damn it!"
Chen Ba lamented, "I specifically designed a set of NPC generation and behavior logic for this game, and racked my brains over countless character setups and templates..."
Now it’s all for nothing!
NPCs? What’s the point of engaging with paper people, when you can interact with real players? If it works out in the end, Ba will certainly be credited and showered with wedding candy.
"Really?"
Lu, hearing this, couldn’t help but be curious: "Did they actually send you wedding candy?"
"Bullshit wedding candy!"
Upon hearing this, Chen Ba was instantly furious.
Zhang Pengfei is utterly despicable, morally corrupt!
You say you’re getting married, what does that have to do with Chen Ba? You just had to send a package of wedding candy to Tianba Studio to disgust this bachelor.
And that’s not all.
Honestly, receiving wedding candy from players did make Chen Ba secretly happy, despite his poker face.
But then...
Zhang Pengfei didn’t just send wedding candy; he also included an invitation to attend his wedding next month.
He even boldly posted on the Tianba Community: This wedding must have Ba in attendance, and nobody eats until he shows up!
Alright then!
Chen Ba was fuming.
I sold you a game for only 68 bucks, and you’re not satisfied finding a wife for that? You even plan to recoup my contribution money, trying to earn those 68 bucks back?
Zhang Pengfei, I urge you to be kind-hearted!
"Damn! So we sold him a game, not only didn’t profit, but might even need to fork out money?" Lu was stunned.
The game only sells for 68 bucks.
If Zhang Pengfei invites Ba to his wedding, Ba could avoid it, but attending would require a gift, right? Otherwise, how could he shamelessly enjoy the feast?
For a gift, 68 seems insufficient! Plus, travel expenses might run a few hundred bucks...
So, Ba designed a game, didn’t profit, and lost a heap of money? The only reward was a packet of wedding candy and a meal?
"What a scoundrel!"
After realizing, Lu also felt indignant for Ba: "Ba, don’t get fooled! Making 68 bucks plus a packet of wedding candy is a windfall, you can’t attend that wedding."
"It’s not an option not to go..."
Chen Ba sighed, "That kid’s already posted in the community, even claiming I’m his matchmaker, how could I not attend?"
"I’ll take down the post..."
"It’s useless!"
Before Lu had finished speaking, Chen Ba explained, "The post has already been seen and screenshotted by many players, so removing it won’t help."
Besides, there’s no need to remove it.
If someone could find a spouse through the game, that’s their skill, and as a partial matchmaker, Chen Ba indeed should attend the wedding.
He’s just worried that once this starts, what if other players invite him to their weddings too in the future? Attend every single one?
For a regular game, it’s not a big deal.
But "Love Advisor Department" is a weird game! In just half a month, it paired over a hundred couples, and who knows how many more it’ll pair in the future?
If he attends every wedding, he’ll truly be in the situation Lu described, sell a game for 68, give a gift worth 680 at each meal.
"Priced it too low!"
The more Chen Ba thought about it, the more regretful he became; had he known this would happen, with someone like Zhang Pengfei, he’d have priced it like Neon vendors, a game sold for four or five hundred bucks.







