Starting from a Fake University-Chapter 1313 - 701: Boss Ding Starts to Panic! (Please Subscribe)

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Chapter 1313: Chapter 701: Boss Ding Starts to Panic! (Please Subscribe)

Originally, Pei Gou and his team had planned to develop "Wandering Earth" as a large-scale online game.

But then.

Upon further thought, turning it into a large-scale online game would surely affect the game’s operability, and issues related to servers would also become more complex.

After all, this game was created with the Feiyue Game Engine. If they wanted to showcase the true gaming graphics produced by the Feiyue Game Engine to the fullest, then making it a AAA title—or a single-player game—would be the most appropriate.

What’s more, before this, Pei Gou and his team had already developed an online game, "Resident Evil." Online games like "Resident Evil," which allow a few players to team up, tend to be a bit simpler; but once the number exceeds a certain limit, servers for online games notorious for their popularity can easily run into problems.

Therefore.

After discussing it with his fellow teammates and seeking advice from Principal Ding, they finally decided to transform "Wandering Earth" into a AAA single-player blockbuster.

At the moment, there aren’t any especially popular or outstanding AAA single-player blockbusters domestically—that was somewhat of a regret.

The advent of the game "Wandering Earth" was precisely to remedy such a regret.

And what Pei Gou and his team were making wasn’t just a simple single-player AAA title. "Wandering Earth" could also be played online.

It supported up to six players for cooperative play, meaning "Wandering Earth" could be played solo, or you could connect with friends to experience the various crises and survival challenges in the world of Wandering Earth together.

"Ladies and gentlemen, our "Wandering Earth" game was actually initiated at the same time as the sci-fi movie "Wandering Earth," and the production proceeded in sync,"

Pei Gou gave a brief introduction to the background of the production of the "Wandering Earth" game.

The reason for sharing this was mainly to dispel netizens’ belief that Feiyue Games was trying to capitalize on the popularity of the movie "Wandering Earth" by releasing a subpar game to make a quick buck.

From the beginning, Pei Gou and his team did not create the "Wandering Earth" game with the intention of making money. Instead, they believed that "Wandering Earth" was a good sci-fi story that could be adapted into not only a great sci-fi movie but also a great sci-fi game.

Principal Ding was also very supportive of him and his teammates creating a sci-fi game based on "Wandering Earth."

"So, this isn’t a money-grabbing game?"

"Is it a single-player or an online game? Or maybe a mobile game?"

"It’s not a mobile game?"

"If it’s not a mobile game, then it means what Pei Gou said is true. After all, only mobile games can be created quickly. If it were a large-scale PC game, it wouldn’t be possible to make it in just over a month."

"I really hope it’s a AAA title."

"Yeah, domestically-produced AAA titles are just too few. There have been a few in the past, but they were just so-so. They were hyped up quite a bit, but the playability wasn’t great."

"Don’t rush, let’s see what Pei Gou has to say."

When the netizens saw that Pei Gou mentioned the game "Wandering Earth" was initiated at the same time as the sci-fi movie "Wandering Earth," it indicated that it wasn’t just another opportunistic release. This point was actually quite important to the netizens.

At least it largely dispelled the idea among netizens that it was a lousy mobile game made to cash in.

Pei Gou continued to introduce the "Wandering Earth" game he and his team were producing, saying, "With hard work from me and my teammates, and in parallel with Director Su’s production of "Wandering Earth," we actually also used the Feiyue Game Engine to provide a lot of the special effects for the movie."

Indeed, that was the case.

Because the special effects studio had breached the contract, leaving the sci-fi movie "Wandering Earth" without a special effects team, post-production was nearly delayed for a long time.

Fortunately, Mist City Arts and Science University had talent to spare, had such a powerful tool as the Feiyue Game Engine, and some of the students and teachers specialized in special effects stepped up.

Eventually, with a newly assembled special effects team and the help of the Feiyue Game Engine, "Wandering Earth" completed post-production effects and was able to premiere during the Spring Festival Period, achieving the impressive result of national box office champion!

"Then, what kind of game is our ’Wandering Earth’? I think that’s something everyone is very interested in."

Pei Gou said with a smile, "Our game is a domestically produced single-player game, or what you would call a AAA title. We hope this will be a satisfactory domestic AAA title for everyone. So next, let’s take a look at some actual gameplay footage."

After saying this, Pei Gou gave his teammate a nod as a signal.

At this point, Pei Gou’s teammate had already prepared for the live gameplay demonstration.

Usually, those game demos on the internet are just videos, but the live demo Pei Gou and his team were about to perform was more than just a simple video.

Because, next, Pei Gou’s teammate was going to start playing the "Wandering Earth" game directly, and the gameplay footage would be displayed in real-time on the large screen on the stage.