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MTL - Iron Powder and Spellcasters-~ Character Card [Andrea Cellini] [As of "Monsoon Roll"
Character Card [Andrea Cellini] [As of the end of "Monsoon Roll"]
Name: Andrea Cellini/AndreaCellini/Andrea
Gender: Male
Occupation: Warrior [Level 5]
Innate ability: My heart is like fire
*[Moody, passionate, fearless and chilling at the same time - Andrea Cellini was never a level-headed man, but even the most cowardly saw him charge at the front of the line Soldiers also have courage in their hearts)
*[Provide special ability: Inspiration]
handedness: right hand
Height: 1.90 meters
Background:
The ConfederateStatesofGreatSinus
*[Enlightenment: The people do not need the emperor, the emperor needs the people. ]
*[Determination+1]
HonorableRepublicofVeneta
*[Merchandising tradition: everything in the world has a price. ]
*[Diplomacy+1]
Plateau First Republic/RepublicofPlateau
*[The Land of Galloping Horses: There are really respectable ladies who have tried giving birth on horseback. ]
*[Equestrian+1]
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Special items held by :
[Note: Even if the special item is classified as garbage, the quality is still orange, and it has a 'unique' entry]
Insignia of the Martyred Knight (minor wear)
*[The relic of a paladin who was martyred in the Holy War, was solemnly handed over to Andre by a friend, and is now carefully worn by Andre]
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Educational Experience:
Army Junior School Veneta
Army Officer Academy Preparatory School
Army Officers Academy
*[Ivory Tower Officer: Street Wisdom-4 Tactics+3 Strength+1 Constitution+1]
*[Why do cavalry also learn math? ! Why? Why? Woohoo... (Note: Andre narrowly failed the Army Prep Academy's internal entrance exam due to poor math grades)]
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Courses taken:
General Studies: Rhetoric, History, Mathematics, Geometry, Law, International Law, Old Language, Ancient Language;
Military science disciplines: tactics, fortifications, fortress tactics, drawing and use of military maps, war history, topography, horse science, health, accounting;
Military academic subjects: equestrianism, mounted combat, swordsmanship, weapons, field surveys, field tactics, war history travel, annual exercises, routine duties.
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Active Ability:
Long Sword [B+ Mastery]
*[It's not so much that Andre has no talent for swordsmanship, it's more that he doesn't like being stuffed into a suit of ill-fitting plate armor to fight people on a sweltering afternoon]
———
matchlock [B-rusty]
*[Sabre is a hero! Musket is stupid! ]
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Equestrian [A+ Distinction]
*[If you talk about this, I won't be sleepy]
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General Weapons [A+/C Good at/Unfamiliar]
*[A+ for saber, epee and lance, C for other weapons]
*[This is a straight-edged epee, suitable for dealing with well-armored cavalry, because the strong helmet and shoulder armor will make it difficult to cut; the saber is more suitable for dealing with unarmored enemies. Look, this is a heavy saber, which can cut a person in two with a single strike; this is a light saber, suitable for close-range fighting, sharp and light; this one is even more powerful, it is a hollow lance, specially designed for... eh? How did you fall asleep? ]
———
Apparatus[E-knowing nothing]
*[This...that...otherwise you can bring me a horse...if you don't have one, a donkey will do]
———
Blast [B-Mastery]
*[There is not enough gunpowder, there is no castle that cannot be collapsed]
———
Alchemy [D hearsay]
*[Have you heard? In the river north of the school, every Saturday evening, many women go to wash clothes! bath! Beautiful young woman! Which one? And that one? The one next to the manor, of course! ]
———
old saying [A-proficient]
*[Toutlemondemourra, maistoutlemondenevitpasréellement.]
———
Ancient [C+Russian]
*[Huh...hhhhhhh...uh (wiping saliva)...hhhhhh...]
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Passive Ability:
Historical Knowledge 7
*[Listen to grandma's story +2; war history travel +1; travel thousands of miles +1]
*[Huh, history? That's just what people agree on about the past.]
————
Diplomatic Communication 3
*[Mercantilist +1; Dreaded -1]
*[Talk? Talk shit! beat him! ]
————
Religious Knowledge 4
*[Family Education+1]
*[Andre's meal process: sit down, finish the pre-meal prayer at three times the speed, and start to dry]
————
Street Smart 1
*[Ivory Tower Officer-4; Experience+2]
*[Shy guy, am I that scary? Well, it looks like I'm still too strict, be gentle with them next time. Alas, this is the distress of being too majestic]
————
Tactical Literacy 10
*[Class background +3; practical experience +2; my heart is like fire +2]
*[Don't look into the eyes of the enemy, don't look at the tip of their spear, look at your flag, look at your comrades, look at me - come with me! trot! go ahead! ]
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Wild Survival 1
*[Pampered -1; Citizens -2; Stomach trained in the cafeteria +3; Over-reliance on orderlies -2]
*[Turin! Where are my boots? ! **** it! Where is my belt? ]
————
Insight 4
*[military training +2; my heart is like fire -1]
*[Andre can't guess what others are thinking, and he doesn't bother to guess what others are thinking, he will ask directly]
————
Intimidation Threat 0
*[military status +1; moody +3; **** hands +2; prefer direct action rather than intimidation -100]
*[Intimidation means there is room for negotiation, and Andre hates making senseless threats and prefers to act to prove his threats are not false]
*[Come here! close the door! Let go Andre! (Winters)]
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Spell Ability Rating: No spellcasting talent
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Character Traits:
Swinging Venetaists
*[You ask me if I support a unified alliance? Of course I support it. But Veneta also has a rich history and tradition, and those things are just as precious. I support a unified alliance, but I also hope to continue to maintain the identity of the "Veneta"]
————
Elitism
*[Stop talking about the hypocrisy that everyone is equal - only the dead are truly equal! There is nothing wrong with giving more capable people more significant power. Anyone who is sensible will not want to hand over the fate of the country to a group of fools and mobs! ]
————
Moody traditional officer
*[Andre believes that too close a relationship with his subordinates will undermine the commander's authority. Unlike some officers from the civilian class who tended to mingle with their subordinates, Andre paid more attention to rank and order. The relationship between him and his subordinates is also closer to that of a traditional officer, but for some reason some soldiers are more in awe of him because of this]
*[When Lieutenant Cellini gets angry, he will peel off a layer of your skin, and when he is happy, he will put the skin back on you (Tulin)]
————
Grey Morality
*[Right or wrong, many times it is not the most important thing in Andre's eyes, because he will always be on the side of his own people. There is a serious split in his moral concept: on the one hand, he will not hesitate to protect his family, friends, subordinates, and comrades in arms; on the other hand, he shows extreme indifference to "outsiders"]
*[Listen, Winters, Bud, Mason, and many, many people who support you now, but may part ways with you in the future because of different ideas. And I won't, I'll always be on your side, that's all]
————
Lawful Neutral
*[Andre respects order and is accustomed to carrying out orders and giving orders. For him a command is a command, there is no good or evil. He faithfully carried out his orders, and at the same time believed that his orders should also be faithfully carried out. Because of this, he is like a duck to water in the army]
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Light life and death, great revenge
*[Cultural Tradition of the Veneta]
*[today! Another addition to the Book of Hate! ]
*[today! The Book of Hate has been crossed out again! ]
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Delusional believer
*[Faith is not an option for Andrei. Born into a devout Catholic family, Andre was born Catholic by default. So most of his religious activities seem to be coping. ]
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Boys Gang evil forces
*[There is serious bullying inside the Army Academy? Bullshit, how come I don't know? ]
————
loves horses
*[Why do good horses always end up in the hands of infantry officers? Why? ! ]
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Very imprecise character attributes:
Power 17
*[Basic 13; Military Academy +1; Innate Divine Strength +2; Vigorous Energy +1]
*[Andre is the real power king, so almost no classmates in the swordsmanship class are willing to practice against him. He used to feel inferior about this - the reason for his poor swordsmanship, and a sentimental place hidden deep in his shell of "don't care about anything"]
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Constitution 15
*[Basic 14 military academy background +1; I am bigger, I am stronger +1; arm healed by magic -1]
*[The scar from the buckshot has gradually faded, but Andre can still feel the peeling of his arm occasionally. The magic saved his arm, but it still didn't fix it all. ]
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Agility 14
*[Basic 12 riding combat training +1; combat experience +1]
*[Note: Riding state agility +2]
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Perception 10
*[Base 10]
*[Feel? What does it feel like? what! Mosquito! ]
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Intelligence 10
*[Basic 10; My Heart is Fire-1; Military Experience +1]
*[Wild boar-type reckless man, but occasionally there will be a flash of inspiration]
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Resolve 18
*[Basic 13; Enlightenment +1; I will never be a tool man again, I will be a tool user +1; My heart is like fire +3]
*[Andrea Cellini is, in a way, a more reliable companion than Bud, Mason, or anyone else. Instead of not thinking, he chose to have someone think for him. Perhaps this is a kind of self-renunciation, but Andre knows it is self-renunciation, and he still chooses to do so. So it's possible...he's the most sober person. ]
(temporarily finished, book friends are welcome to add)
(end of this chapter)