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MTL - Extract Skills and Explore Dungeons (Random Skills: Exploring Dungeons)-Chapter 62 Reinforced lattice experiment
The cold dark moon hangs high in the night sky
The chirping of insects in the backyard of Dajinya came into the guest room through the window.
Kane lay on the bed, his eyes fixed on the air.
Fingers slid in the void.
Kane is experimenting with the different effects of each skill on the power grid of the original skill.
An hour ago, I put the eagle eye on it.
The result doesn't fit at all, it just symbolically reduces the consumption of some skills.
If you want to strengthen the source skills, you must put skills that can cooperate with it on the strengthening grid.
It's just a waste of space for something like Hawkeye that can't be hit.
An hour has passed now, and Kane put the [Spider Nest Weaver] on it.
【Name: Transparent Plasticine】
[Enhanced grid 1: material change - steel] (hardness is strengthened, magic power consumption is reduced)
[Enhanced Grid 2: Spider Nest Weaver] (Toughness Enhancement)
When Kane took down the [Spider Nest Weaver], the jet hole on his hand disappeared.
Touching each other with both hands, they really disappeared.
Then when it comes back, you won't have to go through the pain of reloading skills again.
Kane was a little flustered thinking about it.
But now
Take it all, let's try it and see the new effect.
Use magic to roll out a stick.
Feel it carefully, now you can make these transparent creations have soft properties.
It can only become hard before, or soften.
But that softening is the kind that is soft to mud, not flexible like cloth.
Kane has always used this skill to rub out various hard objects.
Creatures like rope and cloth were impossible to rub out before.
Control the stick to soften, and the stick instantly becomes a thick rope.
Can now be turned into a whip, a rope, or a bed?
But still, it can only exist within 2 meters around itself.
And it is impossible to launch it like spider silk, it can only be turned into a rope and thrown out.
This kind of strengthening can only be said to be useful. Compared with directly using spider silk, it is more than worth the loss.
What's left now is the previous new skill [Knowing Combo].
Wait for the 1-hour cooldown to complete again, and put the [Knowing Combo] on it.
Then put [Nest Weaver] back to its original skill slot.
Looking at his wrist, waiting for the pain to strike.
The launch hole appeared again in the original position of the wrist, and there was no feeling like the first time.
"call"
Kane breathed a sigh of relief, but he didn't want to experience the pain before.
That pain is like someone holding an electric drill with a needle and punching a hole in your wrist.
Still fresh in my memory.
Look at the source skills.
【Name: Transparent Plasticine】
[Enhanced grid 1: material change - steel] (hardness is strengthened, magic power consumption is reduced)
[Enhanced grid 2: knowing combo] (increase the explosion function, greatly increase the mana consumption)
The things that are made can explode.
Immediately roll out a ball and throw it out the window.
Control the magic and make the orb explode.
Then
The ball did explode, but the power of the explosion.
A pinch of dirt turned over.
To be honest, it's not as powerful as the firecrackers I threw away.
Squeeze out a ball again, this time pour more magic into it.
Throw it out the window again.
This time the power was much greater than before, and a small hole was blown on the ground.
And there is no explosion sound, very hidden.
But the magic power spent this time is exactly the same as the 4 arrows required to trigger the critical combo.
And the power is exactly the same, but the critical combo explodes inside, and now it can only explode outside.
It's just that I no longer need to hit the target 4 times, but this kind of power is not as good as shooting the enemy directly for external damage.
Therefore, the priority of powerful skills is still considered on the main skill grid, and the spare skills are placed on the strengthening grid.
Then when the time is up, put [Material Change - Steel] on the main skill slot.
【Name: Transparent Plasticine】
[Enhanced grid 1: Empty]
[Enhanced grid 2: knowing combo] (increase the explosion function, greatly increase the mana consumption)
As for the [Knowing Combo] skill, it is useless for Kane most of the time.
With the current dungeon strength, these dungeon monsters generally don't need Kane to shoot the third arrow.
Therefore, [Knowing Combo], a skill that requires 4 arrows to trigger an attack, can only be used on the spare seat first.
When you need this kind of explosive skill, change it again.
Kane just tried it, and he can change the skills in almost 2 seconds.
Therefore, in the case of a team, Kane has time to change his skills according to the current situation.
One night, it took a few hours to nail down my skills.
Now it's time to recharge the new magic stone.
Open the first page of the [Adventure Book], reach out and take out a magic stone from the magic circle.
All the empty magic stones were taken out from the magic circle.
There is no difference between a blank magic stone and a fully charged magic stone except for the color inside.
Open the space equipment again, and take out the magic materials obtained from these layers from the space equipment.
This time, I cleared 2 dungeons in total~www.novelbuddy.com~ and got 2 medium magic materials and 2 trace magic materials.
Put the blank magic stone on the material pile and let go of the restrictions.
The energy in the magic material pours into the magic stone.
In the game of the original world, magic stones are basically the hard currency given by the system.
Basically, all the power-increasing functions of the system require magic stones.
To be honest, Kane can't wait for all the items in the dungeon to explode.
Of course, I can only think about it, this kind of thing can't happen at all.
After the magic stone had absorbed the energy, Kane picked it up and examined it carefully.
It was found that the energy was more than half filled.
The quickest the next layer, maybe it will be full.
Because the next layer is the leader of the second stage, it is still the difficulty of a 4-person team.
According to the information in the dungeon, there is a high probability that 7-8 items will explode.
Moreover, the leader of this layer is also easier to guess, and it is basically the leader of a beast.
This is a summary of the information given by all the clearers in this dungeon.
Of course, it may not be a beast, but everyone encountered is definitely dead.
But now I can only know the information about beasts, because the leaders of this layer are stitched together by various beasts, and basically they are not the same.
In known dungeons, it rarely happens that everyone is the same.
This usually occurs in the copper-colored green-label rookie dungeon.
If the randomness exceeds a certain metric, it won't be a rookie dungeon.
This is the persecution of new blood, once it is discovered that such a situation occurs in the newcomer's dungeon.
At that time, the team that identified the dungeon had to serve the responsibility.
Put away the magic stone, ready to rest.