Monsters Are Coming-Chapter 1170 - 312: The Gold Coin Chamber of Commerce’s Terms (Part 2)

If audio player doesn't work, press Reset or reload the page.

The years of war led the former native overlord of the Bright Star Sea Area, the Bright Star Clan, to withdraw from the historical stage.

The Mingwu Clan descended during a chaotic period of factions, and their opponents included not only a few downtrodden native forces from the Monster World but also many newcomer factions like the Mingwu Clan.

It was considered a fortunate time, as the Mingwu Clan arrived in full glory and rose swiftly, unstoppable in momentum.

They soon became an overlord-level influence of two major seas.

Afterward, they pushed toward the third sea, which is now the Ascension Sea, erupting into a war over resources with the "Qingxiu Clan" of that time.

This battle was also the last glorious moment for the Mingwu Clan.

After winning the war, the Mingwu Clan ascended to become the overlord of the three seas, preparing to launch a plundering war toward more distant external seas after recovering war strength by lying low.

It was at this stage that the Wangyu Clan descended, knocking the Mingwu Clan off the overlord pedestal.

And the severely wounded Wangyu Clan was then defeated by the Mingwu General "Ye Ming," becoming a historical footnote.

The conclusion was mutual damage, with both parties retreating.

Thus, the three major seas once again entered an era of factional division.

A generation of old was replaced by the new, with the status of sea overlords undergoing several changes, but ultimately returning to the era of chaos.

Until the Ascension Clan descended, the southeastern direction of the Bright Star Sea Area became the territory of the Ascension Clan, driving a large number of alien forces from the sea area toward the Bright Star Sea Area, creating a trend of challenging for the throne among the three seas, with strength gradually radiating to the three major seas.

As for the Ancient God Race, essentially, their development mode mirrors that of the Lord of Jile.

They are not very concerned with territorial conquest, caring more about the development and construction of the Ancient God Race through the Ancient God Arena.

Compared to the Jile Clan, the development mode of the Ancient God Race is more aggressive, requiring frequent encounters with nearby forces.

Switching the perspective back to the present, the structure of the seas is changing once again.

Now all three major seas have robust rulers: the Ancient God Race of the Death Sea Domain, the Ascension Clan and Shuyan of the Ascension Sea, and the returning force Mingwu Clan of the Bright Star Sea Area.

Through historical book comparisons.

Among these three forces, the strongest should be the Ancient God Race; the Death Sea Domain is just one of the territories of the Ancient God Race in the Monster World.

The Death Arena is just one of the three arenas under the Ancient God banner.

After controlling the Bright Star Sea Area, the probability of Mingwu Clan directly challenging the Ancient God Race is small.

After all, the Ancient God Race has had preliminary contact with the Mingwu Clan and has shown formidable power, Mingwu Clan's choice not to pursue is a sign of attitude.

What the Mingwu Clan is most likely to challenge next is the Ascension Clan and Shuyan, these two forces.

In terms of strength, Shuyan and the Ascension Clan combined may not be as strong as the Mingwu Clan.

These two forces would be good targets.

Browsing through library books, Ah Lan discovered that the development modes of external forces players encounter mainly fall into three categories.

The first category, represented by Black Tide and Insect Race, is the devour and plunder model, obtaining nourishment through war.

The Mingwu Clan can also be classified as a plundering development model, but not the first category.

The difference is that Black Tide and Insect Tide in the Monster World have no absolute center, nor clan land.

It's like the Black Tide God and the Supreme Main Brain of the Insect Race scatter seeds into various regions of the Monster World, synchronously expanding and developing across different regions.

The player now also utilizes this development model.

The second category, represented by the Jile Clan, follows the "rule logic" development model.

This is also the most distinctive group in the Monster World, it could be Ah Le opening entertainment cities everywhere, or the Destiny Clan seeking living beings for equivalent games, or the Ancient God Race building arenas, or the Youlu Association capturing living beings to participate in rule games.

The development of this type of force requires fewer resources but relies on other clans in the Monster World.

Only in the Monster World can they find countless powerful living beings for them to use rule logic for extraction.

The third category's representative is the Reverse Tide Army.

It has nourishment acquired through war logic obtaining rule energy and can plunder resources and territories through war for rapid development.

The Soul Returning Clan also represents this development mode, capturing strength through territory nodes, then through war letting Soul Beasts devour high-level enemy forces, continually expanding the strength intensity of their side.

This mode compared to the first mode has an absolute central area.

That is, the clan land of each race, facing an existence far beyond their own, has the possibility of being completely wiped out.

The Mingwu Clan also follows this type of plundering growth model.

By comparing different development modes, it can be seen that the mode chosen by the Mingwu Clan has a significant shortcoming.

If they don't have powerful strength of their own, it's easy to hit a bottleneck during expansion.

Without external resource support, internal development speed will significantly decrease, needing to shift from external requisition to increased internal production.

Which is making the internal cake bigger.

It's like the Reverse Tide Army, possessing a large logistics supply group.

Farming, breeding, mining, raising...all handled by the logistics group.

The Mingwu Clan, however, does not have a supporting logistics system.

Simply put, the Mingwu Clan follows a one-time harvest model.

Taking Earth Thought Bully devouring the "Demon Seed" Small World as an example.

Earth Thought Bully has no intention of constantly rebooting reincarnation, relentlessly squeezing the Small World, only wanting to exhaust resources quickly.

Theoretically, the Small World itself is a resource site that can repeatedly extract rule-derived energy.

But Earth Thought Bully has no interest in management, placing more energy into external plunder and expansion in the Monster World.