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Memoirs of Your Local Small-time Villainess
SUMMARY
REVIEWS
An editor at the prime of her lifeand with maybe just a little too much free timefinds herself waking up in one of her favorite RPGs with no clue as to what's going on or how to get back home.This might be the part where others rejoice over getting whisked away to a world of wizards and magic, but she certainly doesn't think it's anything to celebrate about.After all, she woke up in the body of a small-time villain with some severe personality issues.
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CHAPTERS (300)
- C.296 - New-old meadowsNEW
- C.295 - BattlefieldsNEW
- C.294 - Conversations with oneselfNEW
- C.293 - Army hearingsNEW
- C.292 - Whatever does she feed them!?NEW
- C.291 - ExtricationsNEW
- C.290 - The other endNEW
- C.289 - What you find in the mirrorNEW
- C.288 - RelationsNEW
- C.287 - PaybackNEW
- C.286 - An...unfamiliar meadow?NEW
- C.285 - The Hall of EchoesNEW
- C.284 - Echoing warningsNEW
- C.283 - RemunerationNEW
- C.282 - Tropical Isle returnsNEW
- C.281 - Taking off againNEW
- C.280 - Overdue hellosNEW
- C.279 - Catching up with the HartfordsNEW
- C.278 - Who are you, again?NEW
- C.277 - Heated recapsNEW
- C.276 - And the list growsNEW
- C.275 - Two deacons in oneNEW
- C.274 - ConclusionsNEW
- C.273 - This princess is in the right castleNEW
- C.272 - Some slight trespassingNEW
- C.271 - Crowning achievementsNEW
- C.270 - Unexpected concernsNEW
- C.269 - Behind the maskNEW
- C.268 - MotioningNEW
- C.267 - QuestioningNEW
- C.266 - Ugh, politicsNEW
- C.265 - Connections new and oldNEW
- C.264 - The *mingling*NEW
- C.263 - Imperial banquetsNEW
- C.262 - talkative priestsNEW
- C.261 - Be thou my flameNEW
- C.260 - Multi-faceted foesNEW
- C.259 - The House of FireNEW
- C.258 - Pit-stopsNEW
- C.257 - Arrayed for successNEW
- C.256 - Don’t quit the grindNEW
- C.255 - Left in the atticNEW
- C.254 - Elderly offersNEW
- C.253 - Sibling affectionNEW
- C.252 - TensionsNEW
- C.251 - Mixed newsNEW
- C.250 - Brewing stormsNEW
- C.249 - CrisisNEW
- C.248 - DisruptionsNEW
- C.247 - LegacyNEW
- C.246 - InheritanceNEW
- C.245 - Odd signsNEW
- C.244 - Cranky librariansNEW
- C.243 - The Veiled LibraryNEW
- C.242 - NaturalsNEW
- C.241 - Nice viewsNEW
- C.240 - PoliticsNEW
- C.239 - The inner sanctumNEW
- C.238 - An Accessible SanctumNEW
- C.237 - Hearty introductionsNEW
- C.236 - Hitting the booksNEW
- C.235 - Family reunions...?NEW
- C.234 - The Rising IsleNEW
- C.233 - Diplomatic immunity...?NEW
- C.232 - Leads and updatesNEW
- C.231 - Hearty mealsNEW
- C.230 - Draconian encountersNEW
- C.229 - Playing apprehensionsNEW
- C.228 - Awkward companyNEW
- C.227 - Home visitsNEW
- C.226 - OutpostsNEW
- C.225 - Catching up the elderlyNEW
- C.224 - Back-office dealingsNEW
- C.223 - Teacher’s tasksNEW
- C.222Chaper - New advancementsNEW
- C.221 - False appearancesNEW
- Interlude - ReposeNEW
- C.220 - Sibling reunionsNEW
- C.219 - Visit in paradiseNEW
- C.218 - Home once moreNEW
- C.217 - FindingsNEW
- C.216 - VindictivenessNEW
- C.215 - Girl talksNEW
- C.214 - CommissionsNEW
- C.213Chaper - Back to the cityNEW
- C.212 - ConfessionalsNEW
- C.211 - Napping dialoguesNEW
- C.210 - Unpleasant necessitiesNEW
- C.12 - IntrospectionsNEW
- C.11 - Negotiation? Extortion? What’s the difference?NEW
- C.10 - Gang fightsNEW
- C.9 - Aviaries and sewersNEW
- C.8 - The wrong kind of raidNEW
- C.7 - Arcane thermodynamicsNEW
- C.6 - Who runs dungeons for the experience?NEW
- C.5 - Spooky scary skeletonsNEW
- C.4 - Swords & ShieldsNEW
- C.3 - Business timeNEW
- C.2 - Good ol’ magicNEW
- C.1 - New Game+NEW
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