©WebNovelPub
I Don't Need To Log Out-Chapter 300: The Pit (2)
The ground in the pit began to shake.
At first, it was subtle. A low, rhythmic rumble, as if something massive were approaching beneath the surface.
But nothing emerged. Nothing formed. Nothing attacked.
The Gamers stood tense, blades and spells at the ready, eyes scanning every inch of the arena floor.
But still—nothing.
The tremor wasn't violent enough to knock them down, and it didn't seem localized. Its source felt... distant. But not that distant. Like it was moving closer, pulsing from just over the ridge, just beyond the walls.
"What's causing it?" Zack asked under his breath.
No one answered.
Then, from the top of the pit's edge, something dropped.
A Keldar.
Just a regular one.
It tumbled down the sloped wall but didn't crash—it slid. It landed on its feet and staggered slightly before orienting itself.
Harmless.
At their current level, none of the Gamers would even blink at a lone Keldar. One strike. One spell. Done.
But they all knew—this wasn't it.
One Keldar wasn't enough to shake the ground.
Then another appeared.
And another.
More Keldars dropped, not tumbling blindly, but sliding down the curved walls as if funneled in by design.
Ten.
Then twenty.
A hundred.
They just kept coming.
The stream of bodies pouring into the pit became relentless. A living downpour of snarling, mindless monsters.
There was no end in sight.
"It's a trap," Pierre muttered. "He's trying to overwhelm us."
Even for players over level 150, this was dangerous.
It wasn't about individual strength anymore.
It was about numbers.
And when the numbers reached a certain point, even the strongest could be crushed.
They reacted without needing to speak.
After two months of fighting together, coordination came naturally.
If there had been a safe corner, they would've repositioned, but the pit was circular—no angles, no cover.
Worse, the Keldars were sliding down from every direction.
Trying to hold the edge would only get them crushed by incoming bodies.
So they formed a circle in the center.
A tight formation, backs protected, eyes outward.
Inside the ring were Carole, Maria, and Carmen—their long-range fighters, protected by the wall of blades around them.
Pierre, Lei, Evan, and Zack formed the outer ring.
As the first wave hit, Pierre beheaded a Keldar cleanly and quickly glanced at Evan.
"Go invisible," he said.
Evan nodded and vanished without a word.
Among these dumb beasts, an invisible assassin was death incarnate.
He could pick off targets freely, and even Vlora, surrounded by this chaos, wouldn't be able to pinpoint his movements.
"Don't get reckless," Lei called to the air, knowing Evan could hear her. "Stay smart."
More Keldars dropped, and the fighting intensified.
"We don't have to kill them all," Pierre said, blocking a swipe and countering with a clean slash. "We just have to hold until Arlon gets here."
It had already been over thirty minutes since they parted ways.
Under normal circumstances, Arlon could've cleared a town in five.
But this wasn't a normal town.
It was the one Vlora had personally assaulted.
Which meant Arlon was probably facing more enemies than usual.
"If he was coming," Lei said between strikes, "he'd have let us clear the town and come straight here himself."
She ducked and cut through another Keldar.
"And besides," she added, kicking a beast away from Maria, "you really think these Keldars just popped out of thin air?"
"What do you mean?" Carmen asked, barely pausing her spellcasting.
"They weren't summoned," Lei said. "They were gathered."
Maria froze for half a second.
Then she understood.
"The Keldars Arlon was fighting... they're here now."
The idea settled like a lead weight in their chests.
Why hadn't Arlon come if the Keldars there was here?
It made sense. The timing. The shaking. The sheer volume of monsters.
And if that was true, then Arlon might not be coming anytime soon.
They couldn't rely on him.
They had to fight on their own.
But could they?
The Keldars were falling like raindrops—endless and fast.
Individually, they were nothing. But if even a small fraction got through, even just one percent managed to land a hit...
That was enough to kill.
They had no mage for massive AOE damage. No wide-area magic that could sweep the arena clean.
And worst of all, they didn't know how long it would last.
What if it was infinite?
What if they killed ten thousand, and ten thousand more came?
Even if they survived... then what?
Could they fight Vlora in this state?
Could they even find him?
Then, just as the dread started to settle into their bones, a voice echoed through the pit.
[Your friend won't be coming soon!]
It was Vlora.
Of course, it was.
And, of course, he knew about Arlon.
If Arlon wanted to, he could have already finished Vlora off.
That was why his lord, Asef, told him to run away before Arlon came.
The source of this c𝓸ntent is freewebnøvel.coɱ.
And Vlora did as he was told.
He wasn't meant to fight Arlon. Not directly.
But somewhere between fleeing and cowering... Vlora had an idea.
A way to turn the situation to his favor.
If he could drag down Arlon—or, failing that, take out the rest of Trion's strongest saviors—then maybe he'd win Asef's approval.
Maybe even a reward.
If he died here, he wouldn't die in real life, anyway.
Normally, Demons who died here would be killed in their world as well.
But if he took the saviors with him, he wouldn't be killed.
Also, he wouldn't need to stay in this forgotten place, scared for his life every day.
Since even Lord Asef knew the last fight was here, he didn't care about the control of the low-level Keldars that much anyway.
In the end, when only the strongest ones after Arlon came, he sent some extra Keldars to the village Arlon was clearing to hold him back.
Then, he called all the rest of the Keldars here.
Even some Named Monsters were on their way here.
He would kill them all today.
[This is your grave. And once you're gone—he's next.]
And when Lord Asef killed Arlon, that would be their victory.
[So don't waste my time. Or yours.]
[Die already.]
Was this the end of the Gamers?