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Hyper-Dimensional Player-Chapter 567 - 103: Sun and War! The Hatred of the Lady of Fury_2
"Doesn’t that mean the upper limit has been raised to the level of Number One Human Form?"
Possibly even higher.
However, the persona of the Root World has special blessings, and the Number One Human Form should not be regarded as a conventional Divine Spirit.
All Spirits are exceedingly generous.
Not only Duncan, but even the witch Gleya who follows him, has been granted a slight domain, the specifics of which are still unclear, but the witch Gleya has also converted to Divine-like Power, and it is highly likely that she will become one of the demigods under All Spirits Faith in the future.
The appetite of All Spirits is large, but what they consume, they are willing to share with others.
——"Ascender: You have already mastered the corresponding Domain Law and can compete for the Divine Position and Status in the real world. After slaying other Divine Spirits, you can assimilate the same Divine Position and convert related divine positions into your own domain."
War God, Sun God.
These are the two divine positions Duncan is most likely to grasp currently. If he chooses the Sun God, he will undoubtedly face the Aman God of the Golden Coast, who is a being of Mighty Divine Power, unlike the Aztec gods of the subsidiary continent, even teaming up with All Spirits makes it quite challenging.
The Divine Position of War God is quite dispersed, with different War Gods everywhere, even the Barbarian Race has their own. Choosing the persona of War God will likely lead to falling out with the Furious Gods.
This is a matter that requires careful consideration.
Of course.
Duncan can also choose to have both, since it’s about overturning the table, he might as well flip it all over at once.
He can be both the Sun God and the War God.
Among the Aztec gods, there are those who hold dual divine positions, but due to being only half-trained, it might not make them very powerful. Deeply cultivating a superior divine position can also reach a very high upper limit.
"But war also has a limitation."
"Which is that belligerence leads to self-destruction."
"War cannot last forever; when war breaks out, the corresponding divine position is very powerful, but in times of peace, its strength weakens. Moreover, people naturally yearn for peace."
"If using war as the main divine position, it must be paired with a combat divine position."
A lone domain of war cannot support Duncan’s divine status, but pairing it with combat is different, because the concept of combat is broader. Those War Gods at the level of Mighty Divine Power encompass both war and combat, while those at the weaker Divine Power level mostly revolve around war, paired with concepts such as plundering, conquering, and destruction.
"The connection between divine positions feels like a kind of bond."
"Between domain and domain."
"Those that can merge have closely connected concepts."
This is Duncan’s grand plan for the future, and he must be careful. The persona of the Sun God can be paired with many things, extending even to light or symbolic concepts; or realistic ones, such as crops needing sunlight, as do all things under Heaven.
To truly talk about utility, the persona of the Sun God is far superior to that of the War God.
"But the Sun God’s position is too hard to seize."
"The War God position allows for cutting, conquering, and destroying, with many acquisition methods, whereas the Sun God’s position can only be taken from those ancient and powerful beings."
The concept of the sun does not belong to mortals.
This is an ancient concept, one belonging to the dawn of the world. Most of those who possess it are born with it, and those not born with it can almost never touch it in their lifetime.
To seize the concept of the sun, Duncan can only become a Godslayer, and it has to be one of those rather powerful gods.
"Heaven and the Sun."
"They can indeed serve as the core domains for future All Spirits Faith."
As Duncan was musing.
The exhausted and weak Gleya climbed up again. Though she was frail, she grew braver with each encounter, delighting in the profound experience, utterly enthralled. Duncan temporarily paused his contemplation, re-entering his Human Form, considering one should show a modicum of respect to a worthy opponent.
In such a decisive moment, he must take the field himself.
Proven by facts.
The frail yet beautiful witch remained frail, even when she had enhanced herself with a secret technique, she was only slightly less fragile, and Duncan easily defeated her without using full strength.
"Practice more if you’re weak."
Duncan left some encouragement, which wasn’t mockery but expectation and encouragement.
After some light-hearted combat, Duncan finally settled on a general direction for the future: to temporarily set aside the pursuit of the Sun God’s persona due to its high difficulty and start with seizing the war divine position, before gradually moving towards combat, slaughter, and conquest concepts.
Once he firmly holds the War God’s persona and his own power reaches the Divine Level, he can consider having both positions.
He also has a backup plan.
Quetzalcoatl, the Feathered Serpent God, granted the domain of storms, along with some other unlit domains, meaning that if Duncan intends to flip the table in the future, he can address the Furious Gods collectively, incorporating concepts like power, competition, storm, and thunder, which suit him quite well.
He’s so fierce, it’s only natural to wield the divine position of strength.
He’s so fierce, it’s also natural for him to possess the domains of storm and thunder. 𝙛𝓻𝒆𝓮𝒘𝙚𝙗𝒏𝙤𝙫𝓮𝒍.𝓬𝒐𝙢
As long as there is a bond between domains, he can consider multi-line development.
Duncan donned his clothes and stood up, not sparing a glance at the delicate witch beside him, scoffing at her overreaching ambition—attempting to challenge him alone, utterly reckless, dancing on the edge of life and death, delight and despair.
——"Spartan Fury (Extraordinary Divine Power) (Activate)!"







