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Dawn Walker-Chapter 187: Bloodlust? II
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[System Warning Triggered: Bloodlust Monitoring Threshold Reached.
Current Bloodlust Level: 50%
Reason for warning: 50% is the first meaningful accumulation threshold.
Threshold Explanation 0%–49%: Low accumulation zone. Pressure remains manageable. Suppression strain is present but stable. Host behavior is not under immediate threat.
Threshold Explanation 50%–69%: Active accumulation zone. Blood God will begin applying internal pressure against suppression. Emotional agitation, predatory thoughts, irritability, and combat impulse may increase.
Threshold Explanation70%–89%: Critical accumulation zone. Host stability becomes compromised. Loss of restraint risk rises rapidly. Prolonged suppression in this zone increases the chance of soul strain.
Threshold Explanation90%–100%: Forced release zone. Bloodlust must be discharged. Continued suppression beyond safe tolerance may damage the host soul, destabilize blood channels, and weaken long-term control.
Below 50%, pressure is manageable and non-critical.]
Above 50%, accumulation must be monitored closely.]
Sekhmet took a slow breath. He paced once away from the window, then back.
The room suddenly felt too small. Too neat. Too civilized.
His own skin felt wrong, not because it hurt, but because the idea of something building underneath it made every movement feel like it carried a hidden edge. It was like learning there was a second heartbeat somewhere under his ribs, one that did not belong to him and had been counting in silence this whole time.
"How do I release it?" he thought.
This time the system paused for a fraction longer.
Then the answer came.
[Release Method: Bloodlust State.
Bloodlust State is the controlled venting process for accumulated Blood God predatory pressure.
The host will enter a regulated predatory combat condition.
The host will temporarily access up to 4% of the Blood God’s active power output, equivalent to current Blood Awakening level.
This increase is not a normal skill boost. It is a partial divine override state fueled by accumulated suppressed will.
During this state, host conscious restraint over the body will be greatly reduced.
This state is intended for release, combat discharge, and pressure reduction. It is not recommended for casual use.]
Sekhmet went still, again.
"What."
The system clarified.
[Bloodlust State transforms the host into an optimized killing vessel.
During activation, the body prioritizes predation, lethality, pursuit efficiency, and blood extraction.
Hunger sharply increases. Aggression sharply increases. Physical violence impulse sharply increases.
Predatory efficiency sharply increases. Normal emotional hesitation decreases. Empathy, restraint, and social hesitation are deprioritized for the duration of release.
The host mind will not maintain full contract-level control over body actions during peak release.]
Sekhmet’s eyes hardened.
"So I lose control."
The system responded. [Not fully.]
The system corrected him with the cold patience of a teacher explaining a weapon to a child.
[The host mind does not disappear. The host remains conscious. The host retains memory formation, threat recognition, and limited decision awareness. However, direct body command becomes secondary during release.
Primary movement patterns shift toward Blood God predatory instinct. This means the body will prefer the fastest, most violent, and most efficient route to kill, feed, and discharge pressure.
Your thoughts remain. Your authority weakens. The system can assist in maintaining target selection and limiting catastrophic deviation.]
Sekhmet’s face darkened further.
"System assistance," he thought, "means what, exactly."
The response came cleanly.
[System assistance means conditional guidance during Bloodlust State. If release parameters are established beforehand, the system can reinforce them.
Examples of supported guidance: The system can help steer the body within predefined limits.
The system can prevent indiscriminate slaughter if release conditions are properly prepared.
The system can prioritize selected hostile targets over random nearby lifeforms.
The system can mark forbidden categories and strongly suppress engagement toward them. The system can reduce the chance of attacking allies, dependents, bonded subordinates, and protected non combatants. The system can assist in returning to stability after release if discharge is sufficient.
Important limitation: System guidance reduces risk. It does not eliminate risk.]
Sekhmet paced again. Two steps. Then turn. Then two steps back. He could feel the implications unfolding one by one.
If bloodlust rose too high, he would need to unleash it.
If he unleashed it carelessly, he became a killing machine.
If he became a killing machine without preparation, he could slaughter the wrong people, expose his nature, trigger chaos inside the city, or worse - hurt someone he did not want touched.
His thoughts hit one name instantly.
Lily. Then Elena. Then Bat Bat. Then the twins.
Then every servant in Dawn House slept under his roof while he stood in this room being told that a god’s rage was fermenting inside his blood like poison with teeth.
Sekhmet stopped pacing. His voice in his own head was colder now.
"How fast does it rise?"
The system responded.
[Bloodlust accumulation varies by usage pattern.
Bloodlust is increased by all host activity that strengthens blood resonance, suppression pressure, and predatory imprint.
Primary influence factors:
1. Feeding frequency: Repeated feeding stimulates blood channels and reinforces Blood God imprint.
2. Battle intensity: Violent combat raises predatory momentum and internal aggression residue.
3. Killing behavior: Direct killing increases release pressure if blood channels are highly active.
4. Suppression strain: The more force the system uses to hold the Blood God will down, the more pressure accumulates over time.
5. Emotional triggers: Rage, fear, humiliation, helplessness, and obsessive desire can accelerate rise.
6. Conversion activity: Creating blood-bound entities, vampires, ghouls, or major blood links increases spiritual burden.
Recent host activity includes multiple high-risk contributors.
Recent conversions, repeated blood activity, and system-level suppression increase current pressure growth.]
Sekhmet understood that immediately.
In the past days, he had fed often, turned the twins, created blood bonds, hunted, fought, and used blood skills constantly.
He had basically been feeding the fire while asking why the room felt warm.
"How much time do I have before ninety?"
The system did not give a comforting answer. 𝚏𝕣𝐞𝗲𝐰𝕖𝐛𝐧𝕠𝕧𝚎𝚕.𝐜𝚘𝗺
[Estimate uncertain. Bloodlust does not rise in a perfectly linear pattern. Stable days may produce slow growth. Trigger days may produce sudden spikes. At the current pattern, bloodlust may rise significantly within days.
If the host engages in repeated feeding, heavy combat, emotional destabilization, or additional major blood conversion, growth may accelerate.
Single high-intensity trigger events may cause abrupt percentage jumps.]







