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From Londoner To Lord
Steven awakens to a nightmare. Transported to a brutal medieval kingdom on a faraway world, he wakes up as Kivamus, the exiled third son of a Duke. Now he's the newly made Baron of a crumbling village called Tiranat, in a bandit-ridden frontier located within untamed forests. Here, survival is a daily battle, resources are scarce, and technology is a distant dream. Yet, he sees potential where the villagers only see struggle. He dreams of using his knowledge to forge a new future for Tiranat, a future fueled by industry. But the path to progress is not going to be easy. Managing a starving village in the coming winter and navigating the cut-throat world of medieval nobility is just the beginning. This is a slow-progression kingdom-builder story, with a lot of focus on worldbuilding and eventually, industrialization and tech-uplifting. The story is going to be very, very long. Settle in for a slow-burn slice of life, where the journey is just as important as the destination. Welcome aboard!
- C.181 - 178. Skills
- C.180 - 177. Not A Dream
- C.179 - 176. A Place Just For Herself
- C.178 - 175. Mistrust
- C.177 - 174. Dread
- C.176 - 173. Arrival
- C.175 - 172. Journey
- C.174 - 171. A Good Haul
- C.173 - 170. Discovery
- C.172 - 169. Compass
- C.171 - 168. Witchcraft
- C.170 - 167. Parchment Print
- C.169 - 166. A Hammer, A Rod and A Nail
- C.168 - 165. Divine-Stone
- C.167 - 164. Duvas
- C.166 - 163. Orphans No More
- C.165 - 162. A New Home?
- C.164 - 161. Parting of the ways
- C.160 - 157. Reunited
- C.163. Orphans No More
- C.162. A New Home?
- C.161. Parting of the ways
- C.159 - 156. Wishful Thinking
- C.160. Supervisors
- C.158 - 155. A Silent Approach
- C.159. Too Good To Be True
- C.157 - 154. Recon
- 155. A Silent Approach
- C.158. Unexpected Choices
- 154. Recon
- C.157. Reunited
- 153. Additions
- C.156. Wishful Thinking
- 152. The First Longhouse Block
- C.155. A Silent Approach
- 151. Sketching
- C.154. Recon
- 150. Hunting Parties
- C.153. Additions
- 149. Food And Clothing
- C.152. The First Longhouse Block
- C.151. Sketching
- C.151:149. Food And Clothing
- C.150. Hunting Parties
- C.150:148. Discipline and Departure
- C.149. Food And Clothing
- C.149:147. Incompetence
- C.148. Discipline and Departure
- C.148:146. Gut Instincts
- 142. An eye for an eye
- C.147. Incompetence
- C.147:145. Satisfaction And Surprise
- C.146. Gut Instincts
- 141. A Heartfelt Plea
- C.146:144. A reward For Courage
- C.145:143. Rescue Plans
- C.145. Satisfaction And Surprise
- 140. Barracks
- C.144:142. An eye for an eye
- C.144. A reward For Courage
- 139. Baron’s Medal of Sacrifice
- C.143. Rescue Plans
- C.143:141. A Heartfelt Plea
- 138. Spoils Of War
- C.142. An eye for an eye
- C.142:140. Barracks
- 137. Sejkil
- C.141:139. Baron’s Medal of Sacrifice
- 136. The Aftermath - Part II
- C.141. A Heartfelt Plea
- C.140:138. Spoils Of War
- C.140. Barracks
- 135. The Aftermath - Part I
- C.139:137. Sejkil
- C.139. Baron’s Medal of Sacrifice
- 134. Retreat
- C.138. Spoils Of War
- 133. Uncertainty
- C.138:136. The Aftermath - Part II
- C.137:135. The Aftermath - Part I
- C.137. Sejkil
- 132. Confidence
- 131. Revenge
- C.136. The Aftermath - Part II
- C.136:134. Retreat
- C.135:133. Uncertainty
- 130. Playing Soyent Without Any Cards?
- C.135. The Aftermath - Part I
- C.12:. The Baron’s Manor
- C.11:. Arrival in Tiranat
- C.10:. Interlude: Dwellers of Tiranat Village
- C.9:. Allies
- C.8:. Aftermath
- C.7:. Helga’s Inn
- C.6:. Road to Tiranat
- C.5:. Cinran Town
- C.4:. Discourse
- C.3:. Approaching Cinran
- C.2:. Acceptance
- C.1:. Prologue