PREVIEW

... jectives too…' Arthur thought to himself.

It was actually important for a player to decided whether they really wanted to do a quest or not. If they took a quest and didn't complete it for a long time, it could often lead to a quest failure.

Thus it wasn't like other games where one could keep on taking quests and hoard them before completing them later on. One must only take those quests which they knew they could do.

Or if they did intend to take multiple quests, they s ...

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