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PREVIEW
... the game was PVP mode.
This mode would be launched last, and players who had gone through the first three modes would have fully mastered the effects of the mechas and chips in the game, after which it would be time for the crazy slaughter.
This segment was what Fang Cheng Studio excelled at the most.
With “Quiet Cultivation” as the foundation, the cool mecha battles would become even more intense and visually appealing. Furthermore, due to the mecha force fields, players ...
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