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... g safer and grander adventures.
In other words, the Guild’s role was that of a supporter, and therefore, it rarely took the initiative to do anything directly.
In most cases, the Guild did not directly intervene or punish adventurers who violated the rules it had set.
However, there were a few exceptions.
Trolling was a prime example.
“Adventurers who engage in trolling are deemed enemies o ...
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