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... the shoulders of predecessors and copied it. In addition to the more mature programming system in later generations, it was relatively easy for Zhu Yuxing to make games.

   But wanting to build an entire game industry based on these is tantamount to talking nonsense.

   And the number of people needed to make a mature game is now at least five or six people.

   In addition to the producer, the planning can be all-powerful in levels, values, and plots. It takes one person.

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