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PREVIEW
... of this game is like blood flowing continuously. After each death and rebirth, there will be a different game experience.
It has a complete set of map generation logic, and the designer splices the preset map templates to generate a new map.
Coupled with random props, equipment, and enemies, every restart will produce subtle differences.
Players can't predict the following content, every time is a new experience.
If Ye Feng used "Digging the Ground for Ascen ...
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