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... e difficulty, plot design, character design, etc., the most important point is that these games do not create the kind of dark atmosphere.
Some games even deliberately disgust the players through a large number of corpses and dark environments, but the players did not feel any desperate emotions while playing, because the characters inside are just npc, not enough.
After the "Dark Soul" was born, those who liked the Dark Wind game exclaimed that this is a god! Because "The Soul of ...
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