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... is is a survival game, right? Then, all settings should be built around survival."
"The two most critical factors are the materials that support survival and the various negative factors that threaten to survive."
"What kind of materials and what kind of negative factors should be there? Think about the real world, temperature, climate, monsters, food... these can be game content."
"That is to say, the core fun of this game is that the player manipulates the protagonist and ...
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