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Chapter 66: Demons
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Chapter 68: Simulation Zone
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... s described them to the class, Imps are swift and extremely cunning. Their skin are as though as metal and those pitchforks they have are poisoned.
If you get hit by the poison, then all kind of healing you get, be it naturally or from a spell, will be cut in half. This is what makes Imps a pain the ass for Cultivators.
Plus, they always move in packs. Never, and this is repeatedly stressed by the Professors, Never assumed that an Imp is alone, for all you know, you might be walking ...
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