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I Became a Raid Boss - Chapter 0: Prologue
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... ht? Attack power, health, defense—things like that.”
“A mob that summons tons of minions.”
“Debuffs all over the place. That can be tricky.”
“Spamming AoE attacks.”
The answers may vary, but usually, people talk about the boss’s abilities.
Things like stats or mechanics.
So, what makes a well-designed boss monster?
“A good backstory makes it more interesting.”
“Concept is more important than that.”
“A level of difficulty tha ...
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