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Chapter 56Season 3: : Tryout Openings (2)
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Chapter 58Season 3: : Black Death (1)
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... st gaming companies would have paid little attention to the Korean market given its size. However, online competitive games sold particularly well in Korea. Not only did they pay attention to the Korean market because of this, but they often prioritized it.
Korea was a leader in esports and when one competitive game became popular, it increased secondary and tertiary revenues. Given this situation, the Korean branch of Civil Empire was always ecstatic.
"Why on earth does this gam ...
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