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... territory—his hunting ground, his hiding place. He knew every rock and slope, every sound the tide made when danger crept near.

This was close to the demonic region ruled by the Succubus Queen, so he wasted no time. The surveillance demons were the first to go. He took the shelter for himself before any alarm could be raised.

"Is it safe to be here?" Rhea asked as she stepped into the bunker-like room. The air was thick, stale, and heavy with the stench of decay.

Charlot ...

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Birth rates are decreasing. Hope is vanishing. The world has gone gray.Humanity, drifting in quiet collapse, receives an email.Every person on Earth. Simultaneously.The Aegis Mandate.Disguised as a cosmic aptitude test, it triggers The Incident of Separation—a global psychic cataclysm that erases identities, wipes memories, and divides all survivors into three factions: Law, Neutral, and Chaos. Overnight, cities become battlegrounds. Apartments become dungeons. Ordinary people become monsters—or the ones who hunt them.Ragnar Vhagar was just a loner university student. Now, thanks to a system he didn’t ask for, he’s a newly minted Demon King, locked in a crumbling apartment with goblins under his sofa and a glowing soul crystal next to his frozen peas. His new job? Build a deadly domain, defend it from invading “Heroes,” and somehow level up fast enough to not die.Alongside him is Isabelle Thorne, a razor-sharp warrior of few words and one very sharp sword. Their reluctant alliance, born in blood and snark, evolves into trust—and maybe something dangerously close to affection—as they rise together through the layers of the game-like world they’re trapped in.With each conquered domain and defeated boss, Ragnar realizes the truth: the dungeons aren’t meant to crown a winner. They’re meant to break the players. The Law faction wants control. The Chaos faction craves destruction. But Ragnar? He wants something they’re all too afraid to say out loud:Freedom.In the ruins of Kanta’s ogre stronghold, Ragnar and his misfit warband take their biggest step yet—claiming a kingdom, unifying a fractured system, and preparing for what comes next. The Heroes are watching. The gods are stirring. The world is watching a war.And somewhere deep beneath it all... Ragnar is rewriting the rules.

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————

Non-original games, don’t like to enter by mistake

- Description from novelbuddy

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This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world.

“Let’s look at the daily quests today... it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.”

“Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Epic-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.”

I’ve already had enough of being a notorious lich. Who says that a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.