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... s in [Eternal Soul].
Every single player started the game with 10 of them.
Upon dying, you would lose a certain number depending on the loss rate of the location you were in.
The [Novice Towns] had a lives loss rate of one, meaning that for now, players only lost one life if they died.
But of course, as one might expect, the deeper you went, the more dangerous it became, and some locations could take thousands of lives with every death.
In addition to that ...
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