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Almighty Video Game Designer - Chapter 903
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... y consciousness anyway. The key was the visual performance.
!!“One of the highlights of the original “”escape from death”” was the movie-level storyboard and two-person split-screen operation. If they wanted to make it into VR mode, the storyboard was easy, but the split-screen was difficult. ”
“If the screen was split in VR, the player would probably have a mental breakdown, and it would be terrible to stare at the left or right side for a long time. After all, PC and Switc ...
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