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Almighty Video Game Designer - Chapter 10
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Edited by Aelryinth
Qiu Hengyang didn’t mind. After the laughter from the audience died down, he continued, ”As for the last question, the ad space at the top of the gameover screen!
“Many entry-level video game designers share a common shortcoming: not paying enough attention to the profit model, completely disregarding it at the start of the design process.
“For example, Hunter Island, the game in second place. It is a relativ ...
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