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Front Page is “NAÍNDRA NUXINUS - CADET CUNN-69”.The world is dangerous, yet, there is beauty in the chaos if you learn how to appreciate it.The “Imperishable”, Entities Above Everything Else, understood this undeniable truth eons ago, gifting to the Mortals a few tools to overcome the challenges across their lives.With this, amusing their own boring existences, looking with enthusiasm what new story could unfold, or if the same mistakes would be done once again but by a different person.The First Gift, is “Shards”, called “Cards” by some, this otorgue instant rewards when you exchange them in an “Imperishable Monolith”.The Second Gift, is the mentioned structure, capable of craft almost anything if you have the recipe, blueprint and the required materials and ingredients, a true aberration depending on who you ask.The Third Gift, is the “Perennence”, with a 100 you won't Die if you are slain, you simply would “Respawn” in a “Memory Hall”, making you partially Immortal, because as long as you have 1 of Perennence, you wouldn't be really dead, and someone else can “Revive” you by providing the missing resource.However, this comes with a drawback, you become a “Servant” of the person or thing that save your life, at least until you repay the Perennence plus an Interest of 50%.The Fourth Gift, is “The Memory Hall”, unfortunately, they had an evil twin, “The Howling Wall”, which are created in places that had seen too many “Take Downs” in a short span of time; Differently to the prodigal twin, you must have a minimum of 25 Perennence to be Respawned, otherwise, at best, you become an Immaterial entity, similar to a ghost, if not, a mindless beast or a simple Drone for a Hive Mind is not far fetched.Lastly, The Fifth Gift, is divided in three concepts, “Repercussion”, “Traits” and “Work”, being the last, one of the most unfair of all the Gifts, as you can't change your Work under any circumstances, which applies even for “The Imperishable”.But the Gifts don't come for free, as they attract a series of weird creatures from unknown territories, sprouting the so called “Graveyards”, “Factories”, “Hives”, “Nests”, “Lairs”, “Crops” and “Farms” across the entire world of “Leathemnur”.NO CHEATSNO PLOT ARMORNO VANILLA EASY LIFEDON'T GET FOOLED BY THE STARTA FAIR SHARE OF:ACTIONBEAUTIESMYSTERIESA WHOLE LOT OF:SMUTBONDINGINDECENCYCOMMENT FOR:KINKSDOUBTSSUGGESTIONS
Front page is “XOULSEY LAREN LINDBURY - THE MONOCHROMATIC BEAUTY”.Next in line are, CITRONELLA, THE RECEPCIONIST, THE NOT SO OLD HAG and QUEEN MIREYA, (THE BLONDE YOUNG MAN and THE ALBINE are ready along with, VERIZON, (Comment if you want to see any specific CHARACTER or CONTRACTED PARTNER in the corresponding section, and cheer for your favorite!).(I am working on the Æzh'Xinder and the other Creatures)After having his Military Service extended from four to more than twenty two years due to an administrative error, “Drïekvïer”, Better known as “Trektör” or “The Worst Nightmare Of The Farioth”, is abruptly forced to stop his deployment, all because the change of a law in the Nation he choose to live in, “The Kcrwlmndth Federation”.Said law forbid anyone under 78 years of age to be in active militar duty; Him being almost 45 years old and considered a Veteran doesn't help him in the slightest to make an exception.With this unexpected development, he decide to try something new and impulsive by taking the “Talent” test of the neighboring country in order to obtain a “Profession”and qualify for one of the most prestigious Academies in the gigantic planet of “Clarattoia”.To achieve this, is mandatory to have a score of “7”, of a maximum of 22.5, after all, with out a Profession is impossible to access “Protocol” and nurture the hidden beast inside all of us; However, life always send us challenges when we are less prepared for them.